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fix: Skin pack names showing only first letter after 4JLibs update (#1518)
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parent
d0094a6409
commit
cccfd860b9
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@ -1127,15 +1127,6 @@ void UIScene_SkinSelectMenu::handlePackIndexChanged()
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updatePackDisplay();
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}
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std::wstring fakeWideToRealWide(const wchar_t* original)
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{
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const char* name = reinterpret_cast<const char*>(original);
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int len = MultiByteToWideChar(CP_UTF8, 0, name, -1, nullptr, 0);
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std::wstring wName(len, 0);
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MultiByteToWideChar(CP_UTF8, 0, name, -1, &wName[0], len);
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return wName.c_str();
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}
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void UIScene_SkinSelectMenu::updatePackDisplay()
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{
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m_currentPackCount = app.m_dlcManager.getPackCount(DLCManager::e_DLCType_Skin) + SKIN_SELECT_MAX_DEFAULTS;
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@ -1143,9 +1134,7 @@ void UIScene_SkinSelectMenu::updatePackDisplay()
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if(m_packIndex >= SKIN_SELECT_MAX_DEFAULTS)
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{
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DLCPack *thisPack = app.m_dlcManager.getPack(m_packIndex - SKIN_SELECT_MAX_DEFAULTS, DLCManager::e_DLCType_Skin);
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// Fix the incorrect string type on title to display correctly
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setCentreLabel(fakeWideToRealWide(thisPack->getName().c_str()));
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//setCentreLabel(thisPack->getName().c_str());
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setCentreLabel(thisPack->getName().c_str());
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}
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else
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{
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@ -1164,9 +1153,7 @@ void UIScene_SkinSelectMenu::updatePackDisplay()
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if(nextPackIndex >= SKIN_SELECT_MAX_DEFAULTS)
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{
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DLCPack *thisPack = app.m_dlcManager.getPack(nextPackIndex - SKIN_SELECT_MAX_DEFAULTS, DLCManager::e_DLCType_Skin);
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// Fix the incorrect string type on title to display correctly
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setRightLabel(fakeWideToRealWide(thisPack->getName().c_str()));
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//setRightLabel(thisPack->getName().c_str());
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setRightLabel(thisPack->getName().c_str());
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}
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else
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{
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@ -1185,9 +1172,7 @@ void UIScene_SkinSelectMenu::updatePackDisplay()
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if(previousPackIndex >= SKIN_SELECT_MAX_DEFAULTS)
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{
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DLCPack *thisPack = app.m_dlcManager.getPack(previousPackIndex - SKIN_SELECT_MAX_DEFAULTS, DLCManager::e_DLCType_Skin);
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// Fix the incorrect string type on title to display correctly
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setLeftLabel(fakeWideToRealWide(thisPack->getName().c_str()));
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//setLeftLabel(thisPack->getName().c_str());
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setLeftLabel(thisPack->getName().c_str());
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}
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else
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{
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