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changed chat text size,background color and opacity to suit legacy's style
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parent
9983756f85
commit
b987e135b8
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@ -994,16 +994,22 @@ void Gui::render(float a, bool mouseFree, int xMouse, int yMouse)
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if (alpha > 0)
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if (alpha > 0)
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{
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{
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int x = iSafezoneXHalf+2;
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int x = iSafezoneXHalf+2;
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int y = -(static_cast<int>(i)) * 9;
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int y = -(static_cast<int>(i)) * 9 - 10;
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if(bTwoPlayerSplitscreen)
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if(bTwoPlayerSplitscreen)
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{
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{
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y+= iHeightOffset;
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y+= iHeightOffset;
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}
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}
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wstring msg = guiMessages[iPad][i].string;
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wstring msg = guiMessages[iPad][i].string;
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this->fill(0, y - 1, screenWidth/fScaleFactorWidth, y + 8, (alpha / 2) << 24);
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int bgColor = ((alpha / 4) << 24) | (0x404040);
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this->fill(0, y - 1, screenWidth/fScaleFactorWidth, y + 8, bgColor);
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glEnable(GL_BLEND);
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glEnable(GL_BLEND);
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font->drawShadow(msg, iSafezoneXHalf+4, y, 0xffffff + (alpha << 24));
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glPushMatrix();
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glTranslatef((float)(iSafezoneXHalf+4), (float)y, 0);
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glScalef(0.6f, 0.6f, 1.0f);
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font->drawShadow(msg, 0, 0, 0xffffff + (alpha << 24));
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glPopMatrix();
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}
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}
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}
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}
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}
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}
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