mirror of
https://github.com/smartcmd/MinecraftConsoles.git
synced 2026-08-20 09:57:09 +00:00
revert changes on language selector
This commit is contained in:
parent
e15791df2d
commit
a909140487
|
|
@ -18,7 +18,7 @@ const unsigned int UIScene_LanguageSelector::m_uiHTPButtonNameA[]=
|
|||
HAS_LANGUAGE_KO_KR(IDS_LANG_KOREAN)
|
||||
HAS_LANGUAGE_CN_TW(IDS_LANG_CHINESE_TRADITIONAL)
|
||||
HAS_LANGUAGE_CN_CN(IDS_LANG_CHINESE_SIMPLIFIED)
|
||||
/*HAS_LANGUAGE_DA_DK(IDS_LANG_DANISH)
|
||||
HAS_LANGUAGE_DA_DK(IDS_LANG_DANISH)
|
||||
HAS_LANGUAGE_FI_FI(IDS_LANG_FINISH)
|
||||
HAS_LANGUAGE_NL_NL(IDS_LANG_DUTCH)
|
||||
HAS_LANGUAGE_PL_PL(IDS_LANG_POLISH)
|
||||
|
|
@ -28,7 +28,7 @@ const unsigned int UIScene_LanguageSelector::m_uiHTPButtonNameA[]=
|
|||
HAS_LANGUAGE_SK_SK(IDS_LANG_SLOVAK)
|
||||
HAS_LANGUAGE_CZ_CZ(IDS_LANG_CZECH)
|
||||
HAS_LANGUAGE_EL_GR(IDS_LANG_GREEK)
|
||||
HAS_LANGUAGE_TR_TR(IDS_LANG_TURKISH)*/
|
||||
HAS_LANGUAGE_TR_TR(IDS_LANG_TURKISH)
|
||||
};
|
||||
|
||||
|
||||
|
|
@ -51,10 +51,10 @@ wstring UIScene_LanguageSelector::getMoviePath()
|
|||
else return L"LanguagesMenu";
|
||||
}
|
||||
|
||||
/*void UIScene_LanguageSelector::updateTooltips() //temporaly removing this
|
||||
void UIScene_LanguageSelector::updateTooltips()
|
||||
{
|
||||
ui.SetTooltips( m_iPad, IDS_TOOLTIPS_SELECT, IDS_TOOLTIPS_BACK);
|
||||
}*/
|
||||
}
|
||||
|
||||
void UIScene_LanguageSelector::updateComponents()
|
||||
{
|
||||
|
|
@ -123,11 +123,7 @@ void UIScene_LanguageSelector::handlePress(F64 controlId, F64 childId)
|
|||
|
||||
app.SetMinecraftLanguage(m_iPad, newLanguage);
|
||||
app.SetMinecraftLocale(m_iPad, newLocale);
|
||||
|
||||
app.CheckGameSettingsChanged(true, m_iPad);
|
||||
#if defined _WINDOWS64 //js in case it breaks console support
|
||||
app.loadStringTable();
|
||||
m_parentLayer->closeAllScenes();
|
||||
m_parentLayer->NavigateToScene(m_iPad, eUIScene_MainMenu, NULL);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -92,7 +92,7 @@ public:
|
|||
|
||||
virtual EUIScene getSceneType() { return eUIScene_LanguageSelector; }
|
||||
|
||||
//virtual void updateTooltips();
|
||||
virtual void updateTooltips();
|
||||
virtual void updateComponents();
|
||||
|
||||
virtual void handleReload();
|
||||
|
|
|
|||
Loading…
Reference in a new issue