mirror of
https://github.com/smartcmd/MinecraftConsoles.git
synced 2026-08-20 09:57:09 +00:00
Fix typos
This commit is contained in:
parent
9707062001
commit
8ebdc7882e
|
|
@ -6,7 +6,7 @@
|
||||||
1. Open the repo folder in Visual Studio 2022+.
|
1. Open the repo folder in Visual Studio 2022+.
|
||||||
2. Wait for cmake to configure the project and load all assets (this may take a few minutes on the first run).
|
2. Wait for cmake to configure the project and load all assets (this may take a few minutes on the first run).
|
||||||
3. Right click a folder in the solution explorer and switch to the 'CMake Targets View'
|
3. Right click a folder in the solution explorer and switch to the 'CMake Targets View'
|
||||||
4. Select platform and configuration from the dropdown. EG: `Windows - Debug` or `Windows - Release`
|
4. Select platform and configuration from the dropdown. EG: `Windows64 - Debug` or `Windows64 - Release`
|
||||||
5. Pick the startup project `Minecraft.Client.exe` or `Minecraft.Server.exe` using the debug targets dropdown
|
5. Pick the startup project `Minecraft.Client.exe` or `Minecraft.Server.exe` using the debug targets dropdown
|
||||||
6. Build and run the project:
|
6. Build and run the project:
|
||||||
- `Build > Build Solution` (or `Ctrl+Shift+B`)
|
- `Build > Build Solution` (or `Ctrl+Shift+B`)
|
||||||
|
|
|
||||||
|
|
@ -1,4 +1,4 @@
|
||||||
# Note: Alot of this file is the same as the client due to the shared code
|
# Note: A lot of this file is the same as the client due to the shared code
|
||||||
|
|
||||||
include("${CMAKE_CURRENT_LIST_DIR}/cmake/sources/Common.cmake")
|
include("${CMAKE_CURRENT_LIST_DIR}/cmake/sources/Common.cmake")
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -204,7 +204,7 @@ Minecraft.Server.exe -seed 123456789
|
||||||
1. Install [Visual Studio 2022](https://aka.ms/vs/17/release/vs_community.exe) or [newer](https://visualstudio.microsoft.com/downloads/).
|
1. Install [Visual Studio 2022](https://aka.ms/vs/17/release/vs_community.exe) or [newer](https://visualstudio.microsoft.com/downloads/).
|
||||||
2. Clone the repository.
|
2. Clone the repository.
|
||||||
3. Open the project folder from Visual Studio.
|
3. Open the project folder from Visual Studio.
|
||||||
4. Set the build configuration to **Windows - Debug** (Release is also ok but missing some debug features), then build and run.
|
4. Set the build configuration to **Windows64 - Debug** (Release is also ok but missing some debug features), then build and run.
|
||||||
|
|
||||||
### CMake (Windows x64)
|
### CMake (Windows x64)
|
||||||
|
|
||||||
|
|
|
||||||
Loading…
Reference in a new issue