From 8ebdc7882e1f17d8198ca4c520bbd8db7b21a4f0 Mon Sep 17 00:00:00 2001 From: rtm516 Date: Mon, 16 Mar 2026 11:28:01 +0000 Subject: [PATCH] Fix typos --- COMPILE.md | 2 +- Minecraft.Server/CMakeLists.txt | 2 +- README.md | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/COMPILE.md b/COMPILE.md index 7323e74f9..4a9d56b97 100644 --- a/COMPILE.md +++ b/COMPILE.md @@ -6,7 +6,7 @@ 1. Open the repo folder in Visual Studio 2022+. 2. Wait for cmake to configure the project and load all assets (this may take a few minutes on the first run). 3. Right click a folder in the solution explorer and switch to the 'CMake Targets View' -4. Select platform and configuration from the dropdown. EG: `Windows - Debug` or `Windows - Release` +4. Select platform and configuration from the dropdown. EG: `Windows64 - Debug` or `Windows64 - Release` 5. Pick the startup project `Minecraft.Client.exe` or `Minecraft.Server.exe` using the debug targets dropdown 6. Build and run the project: - `Build > Build Solution` (or `Ctrl+Shift+B`) diff --git a/Minecraft.Server/CMakeLists.txt b/Minecraft.Server/CMakeLists.txt index 0a3bd417a..52e5826eb 100644 --- a/Minecraft.Server/CMakeLists.txt +++ b/Minecraft.Server/CMakeLists.txt @@ -1,4 +1,4 @@ -# Note: Alot of this file is the same as the client due to the shared code +# Note: A lot of this file is the same as the client due to the shared code include("${CMAKE_CURRENT_LIST_DIR}/cmake/sources/Common.cmake") diff --git a/README.md b/README.md index fed50bf46..196d43211 100644 --- a/README.md +++ b/README.md @@ -204,7 +204,7 @@ Minecraft.Server.exe -seed 123456789 1. Install [Visual Studio 2022](https://aka.ms/vs/17/release/vs_community.exe) or [newer](https://visualstudio.microsoft.com/downloads/). 2. Clone the repository. 3. Open the project folder from Visual Studio. -4. Set the build configuration to **Windows - Debug** (Release is also ok but missing some debug features), then build and run. +4. Set the build configuration to **Windows64 - Debug** (Release is also ok but missing some debug features), then build and run. ### CMake (Windows x64)