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Always cleanup artifacts in nightly even if some builds fail
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.github/workflows/nightly.yml
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.github/workflows/nightly.yml
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@ -78,13 +78,18 @@ jobs:
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tag_name: nightly
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name: Nightly Release
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body: |
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Requires at least Windows 7 and DirectX 11 compatible GPU to run. Compiled with MSVC v14.44.35207 in Release mode with Whole Program Optimization, as well as `/O2 /Ot /Oi /Ob3 /GF /fp:precise`.
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Requires at least Windows 7 and DirectX 11 compatible GPU to run.
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# 🚨 First time here? 🚨
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If you've never downloaded the game before, you need to download `LCEWindows64.zip` and extract it to the folder where you'd like to keep the game. The other files are included in this `.zip` file!
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files: |
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artifacts/*
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cleanup:
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needs: [build, release]
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if: always()
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runs-on: ubuntu-latest
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steps:
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- name: Cleanup artifacts
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uses: geekyeggo/delete-artifact@v5
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with:
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