From 8c346e5f67bdbd37772a0244da7778122e8160a5 Mon Sep 17 00:00:00 2001 From: rtm516 Date: Sat, 14 Mar 2026 12:18:27 +0000 Subject: [PATCH] Always cleanup artifacts in nightly even if some builds fail --- .github/workflows/nightly.yml | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/.github/workflows/nightly.yml b/.github/workflows/nightly.yml index ea963e07b..c1337919e 100644 --- a/.github/workflows/nightly.yml +++ b/.github/workflows/nightly.yml @@ -78,13 +78,18 @@ jobs: tag_name: nightly name: Nightly Release body: | - Requires at least Windows 7 and DirectX 11 compatible GPU to run. Compiled with MSVC v14.44.35207 in Release mode with Whole Program Optimization, as well as `/O2 /Ot /Oi /Ob3 /GF /fp:precise`. + Requires at least Windows 7 and DirectX 11 compatible GPU to run. # 🚨 First time here? 🚨 If you've never downloaded the game before, you need to download `LCEWindows64.zip` and extract it to the folder where you'd like to keep the game. The other files are included in this `.zip` file! files: | artifacts/* + cleanup: + needs: [build, release] + if: always() + runs-on: ubuntu-latest + steps: - name: Cleanup artifacts uses: geekyeggo/delete-artifact@v5 with: