Update names of block destruction level icons

This commit is contained in:
Soggy_Pancake 2026-03-14 14:00:46 -07:00
parent b25c8aaf38
commit 7b8b75b3c3

View file

@ -3308,7 +3308,7 @@ void LevelRenderer::registerTextures(IconRegister *iconRegister)
for (int i = 0; i < 10; i++)
{
breakingTextures[i] = iconRegister->registerIcon(L"destroy_" + std::to_wstring(i) );
breakingTextures[i] = iconRegister->registerIcon(L"destroy_stage_" + std::to_wstring(i) );
}
}