Fix FOV being applied twice from redundant fov->settings application.

This commit is contained in:
miami 2026-03-07 03:09:34 -05:00
parent 341dfa1868
commit 6edf4eb89e

View file

@ -1408,7 +1408,6 @@ void CMinecraftApp::ActionGameSettings(int iPad,eGameSetting eVal)
{ {
float fovDeg = 70.0f + (float)GameSettingsA[iPad]->ucFov * 40.0f / 100.0f; float fovDeg = 70.0f + (float)GameSettingsA[iPad]->ucFov * 40.0f / 100.0f;
pMinecraft->gameRenderer->SetFovVal(fovDeg); pMinecraft->gameRenderer->SetFovVal(fovDeg);
pMinecraft->options->set(Options::Option::FOV, (float)GameSettingsA[iPad]->ucFov / 100.0f);
} }
break; break;
case eGameSetting_Difficulty: case eGameSetting_Difficulty: