From 6edf4eb89e829c4e219b06113583da0c3b376d77 Mon Sep 17 00:00:00 2001 From: miami Date: Sat, 7 Mar 2026 03:09:34 -0500 Subject: [PATCH] Fix FOV being applied twice from redundant fov->settings application. --- Minecraft.Client/Common/Consoles_App.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/Minecraft.Client/Common/Consoles_App.cpp b/Minecraft.Client/Common/Consoles_App.cpp index 43cf73e15..7ccdf86d4 100644 --- a/Minecraft.Client/Common/Consoles_App.cpp +++ b/Minecraft.Client/Common/Consoles_App.cpp @@ -1408,7 +1408,6 @@ void CMinecraftApp::ActionGameSettings(int iPad,eGameSetting eVal) { float fovDeg = 70.0f + (float)GameSettingsA[iPad]->ucFov * 40.0f / 100.0f; pMinecraft->gameRenderer->SetFovVal(fovDeg); - pMinecraft->options->set(Options::Option::FOV, (float)GameSettingsA[iPad]->ucFov / 100.0f); } break; case eGameSetting_Difficulty: