This commit is contained in:
Racc 2026-03-07 17:29:17 +00:00
commit 2cd3865cf4
463 changed files with 131 additions and 92 deletions

116
.vscode/settings.json vendored Normal file
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@ -0,0 +1,116 @@
{
"search.exclude": {
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"**/Minecraft.Client/Common/Media": true,
"**/Minecraft.Client/Common/res": true,
"**/Minecraft.Client/Common/Trial": true,
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"**/Minecraft.Client/Durango/DLCImages": true,
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"**/Minecraft.Client/Durango/DurangoExtras/xcompress.lib": true,
"**/Minecraft.Client/Durango/Iggy/lib": true,
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"**/Minecraft.Client/Durango/Miles/lib": true,
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"**/Minecraft.Client/Durango/Network/windows.xbox.networking.realtimesession.pdb": true,
"**/Minecraft.Client/Durango/Network/windows.xbox.networking.realtimesession.winmd": true,
"**/Minecraft.Client/Durango/ServiceConfig": true,
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"**/Minecraft.Client/Durango/DLCXbox1.cmp": true,
"**/Minecraft.Client/Durango/*.png": true,
"**/Minecraft.Client/DurangoMedia/DLC": true,
"**/Minecraft.Client/DurangoMedia/Layout": true,
"**/Minecraft.Client/DurangoMedia/loc": true,
"**/Minecraft.Client/DurangoMedia/loc/strings.h": false,
"**/Minecraft.Client/DurangoMedia/Media": true,
"**/Minecraft.Client/DurangoMedia/Sound": true,
"**/Minecraft.Client/music": true,
"**/Minecraft.Client/Orbis/4JLibs/Libs": true,
"**/Minecraft.Client/Orbis/DLCImages": true,
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"**/Minecraft.Client/Xbox/Cheats": true,
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"**/Minecraft.Client/Xbox/Docs": true,
"**/Minecraft.Client/Xbox/GameConfig": true,
"**/Minecraft.Client/Xbox/GameConfig/Minecraft.spa.h": false,
"**/Minecraft.Client/Xbox/kinect": true,
"**/Minecraft.Client/Xbox/loc": true,
"**/Minecraft.Client/Xbox/ReleaseBuild": true,
"**/Minecraft.Client/Xbox/SubmissionBuild": true,
"**/Minecraft.Client/Xbox/Title Update": true,
"**/Minecraft.Client/Xbox/TMSFiles": true,
"**/Minecraft.Client/Xbox/MinecraftWindows.ico": true,
"**/Minecraft.Client/Xbox/small.ico": true,
"**/Minecraft.Client/alphaTest.png": true,
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"**/Minecraft.Client/thumbnailTest1028.png": true,
"**/Minecraft.World/x64_Debug": true,
"**/Minecraft.World/x64_Release": true
"**/x64": true
}
}

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@ -1,74 +0,0 @@
#include "stdafx.h"
#include "Filesystem.h"
#ifdef _WINDOWS64
#include <windows.h>
#endif // TODO: More os' filesystem handling for when the project moves away from only Windows
#include <stdio.h>
bool FileOrDirectoryExists(const char* path)
{
#ifdef _WINDOWS64
DWORD attribs = GetFileAttributesA(path);
return (attribs != INVALID_FILE_ATTRIBUTES);
#else
#error "FileOrDirectoryExists not implemented for this platform"
return false;
#endif
}
bool FileExists(const char* path)
{
#ifdef _WINDOWS64
DWORD attribs = GetFileAttributesA(path);
return (attribs != INVALID_FILE_ATTRIBUTES && !(attribs & FILE_ATTRIBUTE_DIRECTORY));
#else
#error "FileExists not implemented for this platform"
return false;
#endif
}
bool DirectoryExists(const char* path)
{
#ifdef _WINDOWS64
DWORD attribs = GetFileAttributesA(path);
return (attribs != INVALID_FILE_ATTRIBUTES && (attribs & FILE_ATTRIBUTE_DIRECTORY));
#else
#error "DirectoryExists not implemented for this platform"
return false;
#endif
}
bool GetFirstFileInDirectory(const char* directory, char* outFilePath, size_t outFilePathSize)
{
#ifdef _WINDOWS64
char searchPath[MAX_PATH];
snprintf(searchPath, MAX_PATH, "%s\\*", directory);
WIN32_FIND_DATAA findData;
HANDLE hFind = FindFirstFileA(searchPath, &findData);
if (hFind == INVALID_HANDLE_VALUE)
{
return false;
}
do
{
if (!(findData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY))
{
// Found a file, copy its path to the output buffer
snprintf(outFilePath, outFilePathSize, "%s\\%s", directory, findData.cFileName);
FindClose(hFind);
return true;
}
} while (FindNextFileA(hFind, &findData) != 0);
FindClose(hFind);
return false; // No files found in the directory
#else
#error "GetFirstFileInDirectory not implemented for this platform"
return false;
#endif
}

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@ -1,6 +0,0 @@
#pragma once
bool FileOrDirectoryExists(const char* path);
bool FileExists(const char* path);
bool DirectoryExists(const char* path);
bool GetFirstFileInDirectory(const char* directory, char* outFilePath, size_t outFilePathSize);

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@ -5777,7 +5777,7 @@ DXDEC EXPAPI S32 AILCALL AIL_sound_asset_info(HMSOUNDBANK bank, char const* name
$:name The name of the sound asset to find. $:name The name of the sound asset to find.
$:out_name Optional - Pointer to a buffer that is filled with the sound filename to use for loading. $:out_name Optional - Pointer to a buffer that is filled with the sound filename to use for loading.
$:out_info Pointer to a $MILESBANKSOUNDINFO structure that is filled with meta data about the sound asset. $:out_info Pointer to a $MILESBANKSOUNDINFO structure that is filled with meta data about the sound asset.
$:return Returns the uint8_t size of the buffer required for out_name. $:return Returns the byte size of the buffer required for out_name.
This function must be called in order to resolve the sound asset name to This function must be called in order to resolve the sound asset name to
something that can be used by miles. To ensure safe buffer containment, call something that can be used by miles. To ensure safe buffer containment, call

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@ -1660,7 +1660,7 @@ void DQRNetworkManager::SendRoomSyncInfo()
uint32_t sizeLow = internalBytes & 0xff; uint32_t sizeLow = internalBytes & 0xff;
data[0] = 0x80 | sizeHigh; // Header - flag as internal data (0x80), sending data[0] = 0x80 | sizeHigh; // Header - flag as internal data (0x80), sending
data[1] = sizeLow; // Data following has the a single uint8_t to say what it is, followed by the room sync data itself data[1] = sizeLow; // Data following has the a single byte to say what it is, followed by the room sync data itself
data[2] = DQR_INTERNAL_PLAYER_TABLE; data[2] = DQR_INTERNAL_PLAYER_TABLE;
memcpy(data + 3, &xuidBytes, 4); memcpy(data + 3, &xuidBytes, 4);
@ -1702,7 +1702,7 @@ void DQRNetworkManager::SendAddPlayerFailed(Platform::String^ xuid)
uint32_t sizeLow = internalBytes & 0xff; uint32_t sizeLow = internalBytes & 0xff;
data[0] = 0x80 | sizeHigh; // Header - flag as internal data (0x80), sending data[0] = 0x80 | sizeHigh; // Header - flag as internal data (0x80), sending
data[1] = sizeLow; // Data following has the a single uint8_t to say what it is, followed by the room sync data itself data[1] = sizeLow; // Data following has the a single byte to say what it is, followed by the room sync data itself
data[2] = DQR_INTERNAL_ADD_PLAYER_FAILED; data[2] = DQR_INTERNAL_ADD_PLAYER_FAILED;
memcpy(data + 3, &xuidBytes, 4); memcpy(data + 3, &xuidBytes, 4);

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@ -5777,7 +5777,7 @@ DXDEC EXPAPI S32 AILCALL AIL_sound_asset_info(HMSOUNDBANK bank, char const* name
$:name The name of the sound asset to find. $:name The name of the sound asset to find.
$:out_name Optional - Pointer to a buffer that is filled with the sound filename to use for loading. $:out_name Optional - Pointer to a buffer that is filled with the sound filename to use for loading.
$:out_info Pointer to a $MILESBANKSOUNDINFO structure that is filled with meta data about the sound asset. $:out_info Pointer to a $MILESBANKSOUNDINFO structure that is filled with meta data about the sound asset.
$:return Returns the uint8_t size of the buffer required for out_name. $:return Returns the byte size of the buffer required for out_name.
This function must be called in order to resolve the sound asset name to This function must be called in order to resolve the sound asset name to
something that can be used by miles. To ensure safe buffer containment, call something that can be used by miles. To ensure safe buffer containment, call

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@ -33,6 +33,7 @@ typedef unsigned int UINT;
typedef unsigned int *PUINT; typedef unsigned int *PUINT;
typedef unsigned char byte;
typedef unsigned int DWORD; typedef unsigned int DWORD;
typedef int INT; typedef int INT;
typedef unsigned long ULONG_PTR, *PULONG_PTR; typedef unsigned long ULONG_PTR, *PULONG_PTR;

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@ -5777,7 +5777,7 @@ DXDEC EXPAPI S32 AILCALL AIL_sound_asset_info(HMSOUNDBANK bank, char const* name
$:name The name of the sound asset to find. $:name The name of the sound asset to find.
$:out_name Optional - Pointer to a buffer that is filled with the sound filename to use for loading. $:out_name Optional - Pointer to a buffer that is filled with the sound filename to use for loading.
$:out_info Pointer to a $MILESBANKSOUNDINFO structure that is filled with meta data about the sound asset. $:out_info Pointer to a $MILESBANKSOUNDINFO structure that is filled with meta data about the sound asset.
$:return Returns the uint8_t size of the buffer required for out_name. $:return Returns the byte size of the buffer required for out_name.
This function must be called in order to resolve the sound asset name to This function must be called in order to resolve the sound asset name to
something that can be used by miles. To ensure safe buffer containment, call something that can be used by miles. To ensure safe buffer containment, call

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@ -112,6 +112,7 @@ typedef unsigned int UINT;
typedef unsigned int *PUINT; typedef unsigned int *PUINT;
typedef unsigned char byte;
typedef unsigned long DWORD; typedef unsigned long DWORD;
typedef int INT; typedef int INT;
typedef unsigned long ULONG_PTR, *PULONG_PTR; typedef unsigned long ULONG_PTR, *PULONG_PTR;

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@ -5777,7 +5777,7 @@ DXDEC EXPAPI S32 AILCALL AIL_sound_asset_info(HMSOUNDBANK bank, char const* name
$:name The name of the sound asset to find. $:name The name of the sound asset to find.
$:out_name Optional - Pointer to a buffer that is filled with the sound filename to use for loading. $:out_name Optional - Pointer to a buffer that is filled with the sound filename to use for loading.
$:out_info Pointer to a $MILESBANKSOUNDINFO structure that is filled with meta data about the sound asset. $:out_info Pointer to a $MILESBANKSOUNDINFO structure that is filled with meta data about the sound asset.
$:return Returns the uint8_t size of the buffer required for out_name. $:return Returns the byte size of the buffer required for out_name.
This function must be called in order to resolve the sound asset name to This function must be called in order to resolve the sound asset name to
something that can be used by miles. To ensure safe buffer containment, call something that can be used by miles. To ensure safe buffer containment, call

View file

@ -33,6 +33,7 @@ typedef unsigned int UINT;
typedef unsigned int *PUINT; typedef unsigned int *PUINT;
typedef unsigned char byte;
typedef unsigned int DWORD; typedef unsigned int DWORD;
typedef int INT; typedef int INT;
typedef unsigned long ULONG_PTR, *PULONG_PTR; typedef unsigned long ULONG_PTR, *PULONG_PTR;

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@ -315,7 +315,7 @@ bool WinsockNetLayer::JoinGame(const char* ip, int port)
Sleep(200); Sleep(200);
continue; continue;
} }
// rejectBuf[0] = packet id (255), rejectBuf[1..4] = 4-uint8_t big-endian reason // rejectBuf[0] = packet id (255), rejectBuf[1..4] = 4-byte big-endian reason
int reason = ((rejectBuf[1] & 0xff) << 24) | ((rejectBuf[2] & 0xff) << 16) | int reason = ((rejectBuf[1] & 0xff) << 24) | ((rejectBuf[2] & 0xff) << 16) |
((rejectBuf[3] & 0xff) << 8) | (rejectBuf[4] & 0xff); ((rejectBuf[3] & 0xff) << 8) | (rejectBuf[4] & 0xff);
Minecraft::GetInstance()->connectionDisconnected(ProfileManager.GetPrimaryPad(), (DisconnectPacket::eDisconnectReason)reason); Minecraft::GetInstance()->connectionDisconnected(ProfileManager.GetPrimaryPad(), (DisconnectPacket::eDisconnectReason)reason);

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@ -84,7 +84,7 @@ namespace Win64Xuid
if (readBytes == 0) if (readBytes == 0)
return false; return false;
// Compatibility: earlier experiments may have written raw 8-uint8_t uid.dat. // Compatibility: earlier experiments may have written raw 8-byte uid.dat.
if (readBytes == sizeof(uint64_t)) if (readBytes == sizeof(uint64_t))
{ {
uint64_t raw = 0; uint64_t raw = 0;

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