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Update Minecraft.Client/Common/UI/UIController.cpp updating preprocessing part
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
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@ -574,7 +574,7 @@ void UIController::loadSkins()
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m_iggyLibraries[eLibrary_Default] = loadSkin(L"skin.swf", L"skin.swf");
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#endif
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#if ( defined(_WINDOWS64) || defined(_DURANGO) || defined(__ORBIS__) )
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#if ( defined(_WIN32) || defined(_DURANGO) || defined(__ORBIS__) )
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#if defined(_WIN32)
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// 4J Stu - Load the 720/480 skins so that we have something to fallback on during development
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