diff --git a/Minecraft.Client/Common/UI/UIController.cpp b/Minecraft.Client/Common/UI/UIController.cpp index 91cce6412..61c64baa0 100644 --- a/Minecraft.Client/Common/UI/UIController.cpp +++ b/Minecraft.Client/Common/UI/UIController.cpp @@ -574,7 +574,7 @@ void UIController::loadSkins() m_iggyLibraries[eLibrary_Default] = loadSkin(L"skin.swf", L"skin.swf"); #endif -#if ( defined(_WINDOWS64) || defined(_DURANGO) || defined(__ORBIS__) ) +#if ( defined(_WIN32) || defined(_DURANGO) || defined(__ORBIS__) ) #if defined(_WIN32) // 4J Stu - Load the 720/480 skins so that we have something to fallback on during development