check only happens when a controller is connected

This commit is contained in:
Devlrxxh 2026-03-06 18:41:36 +01:00
parent 434d04eca7
commit 17eb80c685

View file

@ -845,7 +845,7 @@ void UIController::tickInput()
break;
}
}
if (hitObject != IGGY_FOCUS_NULL && hitObject != currentFocus)
if (hitObject != currentFocus && (hitObject != IGGY_FOCUS_NULL || !Win64_IsControllerConnected()))
{
IggyPlayerSetFocusRS(movie, hitObject, 0);
}