From 17eb80c685f48c413d0b53a7a6eb86f6c2d7f1d5 Mon Sep 17 00:00:00 2001 From: Devlrxxh Date: Fri, 6 Mar 2026 18:41:36 +0100 Subject: [PATCH] check only happens when a controller is connected --- Minecraft.Client/Common/UI/UIController.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Minecraft.Client/Common/UI/UIController.cpp b/Minecraft.Client/Common/UI/UIController.cpp index 333720dec..ffc3d0176 100644 --- a/Minecraft.Client/Common/UI/UIController.cpp +++ b/Minecraft.Client/Common/UI/UIController.cpp @@ -845,7 +845,7 @@ void UIController::tickInput() break; } } - if (hitObject != IGGY_FOCUS_NULL && hitObject != currentFocus) + if (hitObject != currentFocus && (hitObject != IGGY_FOCUS_NULL || !Win64_IsControllerConnected())) { IggyPlayerSetFocusRS(movie, hitObject, 0); }