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add adventure mode option as well as adjust cycling logic
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.gitignore
vendored
3
.gitignore
vendored
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@ -433,6 +433,3 @@ build/*
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# Local saves
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# Local saves
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Minecraft.Client/Saves/
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Minecraft.Client/Saves/
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# Visual Studio Per-User Config
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*.user
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@ -508,10 +508,14 @@ void UIScene_CreateWorldMenu::handlePress(F64 controlId, F64 childId)
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m_bGameModeCreative = true;
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m_bGameModeCreative = true;
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break;
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break;
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case 1: // Creative
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case 1: // Creative
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m_buttonGamemode.setLabel(app.GetString(IDS_GAMEMODE_ADVENTURE));
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m_iGameModeId = GameType::ADVENTURE->getId();
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m_bGameModeCreative = false;
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break;
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case 2: // Adventure
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m_buttonGamemode.setLabel(app.GetString(IDS_GAMEMODE_SURVIVAL));
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m_buttonGamemode.setLabel(app.GetString(IDS_GAMEMODE_SURVIVAL));
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m_iGameModeId = GameType::SURVIVAL->getId();
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m_iGameModeId = GameType::SURVIVAL->getId();
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m_bGameModeCreative = false;
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m_bGameModeCreative = false;
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break;
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};
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};
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break;
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break;
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case eControl_MoreOptions:
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case eControl_MoreOptions:
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