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Update README.md
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@ -8,7 +8,7 @@ Faucet lets you load custom DLL mods into Minecraft Legacy Console Edition using
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## Requirements
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## Requirements
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- [Faucet (custom LCE fork)](https://github.com/ytsodacan/Faucet/releases/tag/Alpha_Release) — the modified game executable required to run mods
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- [Faucet (custom LCE fork)](https://github.com/ytsodacan/Faucet/releases/tag/Alpha_Release) — the modified game executable required to run mods
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- [FaucetSDK](https://github.com/ytsodacan/Faucet/releases/tag/Alpha_ReleaseSDK/tree/main) — headers, lib, and example mod for building your own mods
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- [FaucetSDK](https://github.com/ytsodacan/FaucetSDK/tree/main) — headers, lib, and example mod for building your own mods
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- Visual Studio 2022 with the **Desktop development with C++** workload
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- Visual Studio 2022 with the **Desktop development with C++** workload
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- Windows x64
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- Windows x64
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@ -27,7 +27,7 @@ Faucet lets you load custom DLL mods into Minecraft Legacy Console Edition using
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### Project Setup
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### Project Setup
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1. In Visual Studio 2022, create a new **Dynamic-Link Library (DLL)** project targeting **x64**.
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1. In Visual Studio 2022, create a new **Dynamic-Link Library (DLL)** project targeting **x64**.
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2. Download the [FaucetSDK](https://github.com/ytsodacan/Faucet/releases/tag/Alpha_ReleaseSDK/tree/main) and copy these files into your project folder:
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2. Download the [FaucetSDK](https://github.com/ytsodacan/FaucetSDK/tree/main) and copy these files into your project folder:
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- `IMod.h`
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- `IMod.h`
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- `SDK.h`
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- `SDK.h`
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- `ModExport.h`
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- `ModExport.h`
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@ -164,4 +164,4 @@ if (level) {
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## Links
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## Links
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- **Faucet (game fork)**: https://github.com/ytsodacan/Faucet/releases/tag/Alpha_Release
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- **Faucet (game fork)**: https://github.com/ytsodacan/Faucet/releases/tag/Alpha_Release
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- **FaucetSDK (mod tools)**: https://github.com/ytsodacan/Faucet/releases/tag/Alpha_ReleaseSDK/tree/main
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- **FaucetSDK (mod tools)**: https://github.com/ytsodacan/FaucetSDK/tree/main
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