From 95464871dd5ded7985e25a064e2a31a326653635 Mon Sep 17 00:00:00 2001 From: Robbie Gordon <99526923+ASAOddball1@users.noreply.github.com> Date: Mon, 9 Mar 2026 16:58:15 -0700 Subject: [PATCH] Update README.md --- README.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index 3da2889e..4072eb98 100644 --- a/README.md +++ b/README.md @@ -8,7 +8,7 @@ Faucet lets you load custom DLL mods into Minecraft Legacy Console Edition using ## Requirements - [Faucet (custom LCE fork)](https://github.com/ytsodacan/Faucet/releases/tag/Alpha_Release) — the modified game executable required to run mods -- [FaucetSDK](https://github.com/ytsodacan/Faucet/releases/tag/Alpha_ReleaseSDK/tree/main) — headers, lib, and example mod for building your own mods +- [FaucetSDK](https://github.com/ytsodacan/FaucetSDK/tree/main) — headers, lib, and example mod for building your own mods - Visual Studio 2022 with the **Desktop development with C++** workload - Windows x64 @@ -27,7 +27,7 @@ Faucet lets you load custom DLL mods into Minecraft Legacy Console Edition using ### Project Setup 1. In Visual Studio 2022, create a new **Dynamic-Link Library (DLL)** project targeting **x64**. -2. Download the [FaucetSDK](https://github.com/ytsodacan/Faucet/releases/tag/Alpha_ReleaseSDK/tree/main) and copy these files into your project folder: +2. Download the [FaucetSDK](https://github.com/ytsodacan/FaucetSDK/tree/main) and copy these files into your project folder: - `IMod.h` - `SDK.h` - `ModExport.h` @@ -164,4 +164,4 @@ if (level) { ## Links - **Faucet (game fork)**: https://github.com/ytsodacan/Faucet/releases/tag/Alpha_Release -- **FaucetSDK (mod tools)**: https://github.com/ytsodacan/Faucet/releases/tag/Alpha_ReleaseSDK/tree/main +- **FaucetSDK (mod tools)**: https://github.com/ytsodacan/FaucetSDK/tree/main