4jcraft/Minecraft.World/Level/Storage/DirectoryLevelStorageSource.h
2026-03-06 12:16:41 -06:00

34 lines
1.2 KiB
C++

#pragma once
#include "LevelStorageSource.h"
#include "../../IO/Files/File.h"
class ProgressListener;
class LevelData;
class ConsoleSaveFile;
class DirectoryLevelStorageSource : public LevelStorageSource
{
protected:
const File baseDir;
public:
DirectoryLevelStorageSource(const File dir);
virtual std::wstring getName();
virtual std::vector<LevelSummary *> *getLevelList();
virtual void clearAll();
virtual LevelData *getDataTagFor(ConsoleSaveFile *saveFile, const std::wstring& levelId);
virtual void renameLevel(const std::wstring& levelId, const std::wstring& newLevelName);
virtual bool isNewLevelIdAcceptable(const std::wstring& levelId);
virtual void deleteLevel(const std::wstring& levelId);
protected:
static void deleteRecursive(std::vector<File *> *files);
public:
virtual std::shared_ptr<LevelStorage> selectLevel(ConsoleSaveFile *saveFile, const std::wstring& levelId, bool createPlayerDir);
virtual bool isConvertible(ConsoleSaveFile *saveFile, const std::wstring& levelId);
virtual bool requiresConversion(ConsoleSaveFile *saveFile, const std::wstring& levelId);
virtual bool convertLevel(ConsoleSaveFile *saveFile, const std::wstring& levelId, ProgressListener *progress);
};