4jcraft/Minecraft.Client/Textures/Packs/AbstractTexturePack.cpp

388 lines
12 KiB
C++

#include "../../Platform/stdafx.h"
#include "../Textures.h"
#include "AbstractTexturePack.h"
#include "../../../Minecraft.World/IO/Streams/InputOutputStream.h"
#include "../../../Minecraft.World/Util/StringHelpers.h"
#include <limits>
AbstractTexturePack::AbstractTexturePack(std::uint32_t id, File* file,
const std::wstring& name,
TexturePack* fallback)
: id(id), name(name) {
// 4J init
textureId = -1;
m_colourTable = NULL;
this->file = file;
this->fallback = fallback;
m_iconData = NULL;
m_iconSize = 0;
m_comparisonData = NULL;
m_comparisonSize = 0;
// 4J Stu - These calls need to be in the most derived version of the class
// loadIcon();
// loadDescription();
}
std::wstring AbstractTexturePack::trim(std::wstring line) {
if (!line.empty() && line.length() > 34) {
line = line.substr(0, 34);
}
return line;
}
void AbstractTexturePack::loadIcon() {
#ifdef _XBOX
// 4J Stu - Temporary only
constexpr int LOCATOR_SIZE =
256; // Use this to allocate space to hold a ResourceLocator string
WCHAR szResourceLocator[LOCATOR_SIZE];
const ULONG_PTR c_ModuleHandle = (ULONG_PTR)GetModuleHandle(NULL);
swprintf(szResourceLocator, LOCATOR_SIZE, L"section://%X,%ls#%ls",
c_ModuleHandle, L"media", L"media/Graphics/TexturePackIcon.png");
unsigned int size = 0;
HRESULT hr = XuiResourceLoadAllNoLoc(szResourceLocator, &m_iconData, &size);
m_iconSize = static_cast<std::uint32_t>(size);
#endif
}
void AbstractTexturePack::loadComparison() {
#ifdef _XBOX
// 4J Stu - Temporary only
constexpr int LOCATOR_SIZE =
256; // Use this to allocate space to hold a ResourceLocator string
WCHAR szResourceLocator[LOCATOR_SIZE];
const ULONG_PTR c_ModuleHandle = (ULONG_PTR)GetModuleHandle(NULL);
swprintf(szResourceLocator, LOCATOR_SIZE, L"section://%X,%ls#%ls",
c_ModuleHandle, L"media",
L"media/Graphics/DefaultPack_Comparison.png");
unsigned int size = 0;
HRESULT hr =
XuiResourceLoadAllNoLoc(szResourceLocator, &m_comparisonData, &size);
m_comparisonSize = static_cast<std::uint32_t>(size);
#endif
}
void AbstractTexturePack::loadDescription() {
// 4J Unused currently
#if 0
InputStream *inputStream = NULL;
BufferedReader *br = NULL;
//try {
inputStream = getResourceImplementation(L"/pack.txt");
br = new BufferedReader(new InputStreamReader(inputStream));
desc1 = trim(br->readLine());
desc2 = trim(br->readLine());
//} catch (IOException ignored) {
//} finally {
// TODO [EB]: use IOUtils.closeSilently()
// try {
if (br != NULL)
{
br->close();
delete br;
}
if (inputStream != NULL)
{
inputStream->close();
delete inputStream;
}
// } catch (IOException ignored) {
// }
//}
#endif
}
void AbstractTexturePack::loadName() {}
InputStream* AbstractTexturePack::getResource(
const std::wstring& name, bool allowFallback) // throws IOException
{
app.DebugPrintf("texture - %ls\n", name.c_str());
InputStream* is = getResourceImplementation(name);
if (is == NULL && fallback != NULL && allowFallback) {
is = fallback->getResource(name, true);
}
return is;
}
// 4J Currently removed due to override in TexturePack class
// InputStream *AbstractTexturePack::getResource(const std::wstring &name)
// //throws IOException
//{
// return getResource(name, true);
//}
void AbstractTexturePack::unload(Textures* textures) {
if (iconImage != NULL && textureId != -1) {
textures->releaseTexture(textureId);
}
}
void AbstractTexturePack::load(Textures* textures) {
if (iconImage != NULL) {
if (textureId == -1) {
textureId = textures->getTexture(iconImage);
}
glBindTexture(GL_TEXTURE_2D, textureId);
textures->clearLastBoundId();
} else {
// 4J Stu - Don't do this
// textures->bindTexture(L"/gui/unknown_pack.png");
}
}
bool AbstractTexturePack::hasFile(const std::wstring& name,
bool allowFallback) {
bool hasFile = this->hasFile(name);
return !hasFile && (allowFallback && fallback != NULL)
? fallback->hasFile(name, allowFallback)
: hasFile;
}
std::uint32_t AbstractTexturePack::getId() { return id; }
std::wstring AbstractTexturePack::getName() { return texname; }
std::wstring AbstractTexturePack::getWorldName() { return m_wsWorldName; }
std::wstring AbstractTexturePack::getDesc1() { return desc1; }
std::wstring AbstractTexturePack::getDesc2() { return desc2; }
std::wstring AbstractTexturePack::getAnimationString(
const std::wstring& textureName, const std::wstring& path,
bool allowFallback) {
return getAnimationString(textureName, path);
}
std::wstring AbstractTexturePack::getAnimationString(
const std::wstring& textureName, const std::wstring& path) {
std::wstring animationDefinitionFile = textureName + L".txt";
bool requiresFallback = !hasFile(L"\\" + textureName + L".png", false);
std::wstring result = L"";
InputStream* fileStream =
getResource(L"\\" + path + animationDefinitionFile, requiresFallback);
if (fileStream) {
// Minecraft::getInstance()->getLogger().info("Found animation info for:
// " + animationDefinitionFile);
#ifndef _CONTENT_PACKAGE
app.DebugPrintf("Found animation info for: %ls\n",
animationDefinitionFile.c_str());
#endif
InputStreamReader isr(fileStream);
BufferedReader br(&isr);
std::wstring line = br.readLine();
while (!line.empty()) {
line = trimString(line);
if (line.length() > 0) {
result.append(L",");
result.append(line);
}
line = br.readLine();
}
delete fileStream;
}
return result;
}
BufferedImage* AbstractTexturePack::getImageResource(
const std::wstring& File, bool filenameHasExtension /*= false*/,
bool bTitleUpdateTexture /*=false*/, const std::wstring& drive /*=L""*/) {
const char* pchTexture = wstringtofilename(File);
app.DebugPrintf("AbstractTexturePack::getImageResource - %s, drive is %s\n",
pchTexture, wstringtofilename(drive));
return new BufferedImage(TexturePack::getResource(L"/" + File),
filenameHasExtension, bTitleUpdateTexture, drive);
}
void AbstractTexturePack::loadDefaultUI() {
#ifdef _XBOX
// load from the .xzp file
const ULONG_PTR c_ModuleHandle = (ULONG_PTR)GetModuleHandle(NULL);
// Load new skin
constexpr int LOCATOR_SIZE =
256; // Use this to allocate space to hold a ResourceLocator string
WCHAR szResourceLocator[LOCATOR_SIZE];
swprintf(szResourceLocator, LOCATOR_SIZE, L"section://%X,%ls#%ls",
c_ModuleHandle, L"media", L"media/skin_Minecraft.xur");
XuiFreeVisuals(L"");
app.LoadSkin(szResourceLocator, NULL); // L"TexturePack");
// CXuiSceneBase::GetInstance()->SetVisualPrefix(L"TexturePack");
CXuiSceneBase::GetInstance()->SkinChanged(
CXuiSceneBase::GetInstance()->m_hObj);
#else
ui.ReloadSkin();
#endif
}
void AbstractTexturePack::loadColourTable() {
loadDefaultColourTable();
loadDefaultHTMLColourTable();
}
void AbstractTexturePack::loadDefaultColourTable() {
// Load the file
#ifdef __PS3__
// need to check if it's a BD build, so pass in the name
File coloursFile(
AbstractTexturePack::getPath(
true, app.GetBootedFromDiscPatch() ? "colours.col" : NULL)
.append(L"res/colours.col"));
#else
File coloursFile(
AbstractTexturePack::getPath(true).append(L"res/colours.col"));
#endif
if (coloursFile.exists()) {
DWORD dataLength = coloursFile.length();
byteArray data(dataLength);
FileInputStream fis(coloursFile);
fis.read(data, 0, dataLength);
fis.close();
if (m_colourTable != NULL) delete m_colourTable;
m_colourTable = new ColourTable(data.data, dataLength);
delete[] data.data;
} else {
app.DebugPrintf("Failed to load the default colours table\n");
app.FatalLoadError();
}
}
void AbstractTexturePack::loadDefaultHTMLColourTable() {
#ifdef _XBOX
// load from the .xzp file
const ULONG_PTR c_ModuleHandle = (ULONG_PTR)GetModuleHandle(NULL);
constexpr int LOCATOR_SIZE =
256; // Use this to allocate space to hold a ResourceLocator string
WCHAR szResourceLocator[LOCATOR_SIZE];
// Try and load the HTMLColours.col based off the common XML first, before
// the deprecated xuiscene_colourtable
wsprintfW(szResourceLocator, L"section://%X,%s#%s", c_ModuleHandle,
L"media", L"media/HTMLColours.col");
std::uint8_t* data;
unsigned int dataLength;
if (XuiResourceLoadAll(szResourceLocator, &data, &dataLength) == S_OK) {
m_colourTable->loadColoursFromData(data, dataLength);
XuiFree(data);
} else {
wsprintfW(szResourceLocator, L"section://%X,%s#%s", c_ModuleHandle,
L"media", L"media/");
HXUIOBJ hScene;
HRESULT hr = XuiSceneCreate(szResourceLocator,
L"xuiscene_colourtable.xur", NULL, &hScene);
if (HRESULT_SUCCEEDED(hr)) {
loadHTMLColourTableFromXuiScene(hScene);
}
}
#else
if (app.hasArchiveFile(L"HTMLColours.col")) {
byteArray textColours = app.getArchiveFile(L"HTMLColours.col");
m_colourTable->loadColoursFromData(textColours.data,
textColours.length);
delete[] textColours.data;
}
#endif
}
#ifdef _XBOX
void AbstractTexturePack::loadHTMLColourTableFromXuiScene(HXUIOBJ hObj) {
HXUIOBJ child;
HRESULT hr = XuiElementGetFirstChild(hObj, &child);
while (HRESULT_SUCCEEDED(hr) && child != NULL) {
LPCWSTR childName;
XuiElementGetId(child, &childName);
m_colourTable->setColour(childName, XuiTextElementGetText(child));
// eMinecraftTextColours colourIndex = eTextColor_NONE;
// for(int i = 0; i < (int)eTextColor_MAX; i++)
//{
// if(wcscmp(HTMLColourTableElements[i],childName)==0)
// {
// colourIndex = (eMinecraftTextColours)i;
// break;
// }
// }
// LPCWSTR stringValue = XuiTextElementGetText(child);
// m_htmlColourTable[colourIndex] = XuiTextElementGetText(child);
hr = XuiElementGetNext(child, &child);
}
}
#endif
void AbstractTexturePack::loadUI() {
loadColourTable();
#ifdef _XBOX
CXuiSceneBase::GetInstance()->SkinChanged(
CXuiSceneBase::GetInstance()->m_hObj);
#endif
}
void AbstractTexturePack::unloadUI() {
// Do nothing
}
std::wstring AbstractTexturePack::getXuiRootPath() {
const ULONG_PTR c_ModuleHandle = (ULONG_PTR)GetModuleHandle(NULL);
// Load new skin
constexpr int LOCATOR_SIZE =
256; // Use this to allocate space to hold a ResourceLocator string
WCHAR szResourceLocator[LOCATOR_SIZE];
swprintf(szResourceLocator, LOCATOR_SIZE, L"section://%X,%ls#%ls",
c_ModuleHandle, L"media", L"media/");
return szResourceLocator;
}
std::uint8_t* AbstractTexturePack::getPackIcon(std::uint32_t& imageBytes) {
if (m_iconSize == 0 || m_iconData == NULL) loadIcon();
imageBytes = m_iconSize;
return m_iconData;
}
std::uint8_t* AbstractTexturePack::getPackComparison(
std::uint32_t& imageBytes) {
if (m_comparisonSize == 0 || m_comparisonData == NULL) loadComparison();
imageBytes = m_comparisonSize;
return m_comparisonData;
}
unsigned int AbstractTexturePack::getDLCParentPackId() { return 0; }
unsigned char AbstractTexturePack::getDLCSubPackId() { return 0; }