4jcraft/Minecraft.World/Blocks/RecordPlayerTile.h
2026-03-13 17:06:56 -05:00

74 lines
2.4 KiB
C++

#pragma once
#include "TileEntities/EntityTile.h"
#include "../IO/NBT/CompoundTag.h"
#include "TileEntities/TileEntity.h"
class CompoundTag;
class ChunkRebuildData;
class RecordPlayerTile : public EntityTile {
friend class Tile;
friend class ChunkRebuildData;
public:
class Entity : public TileEntity {
public:
eINSTANCEOF GetType() { return eTYPE_RECORDPLAYERTILE; }
static TileEntity* create() { return new RecordPlayerTile::Entity(); }
public:
int record;
Entity() : TileEntity(), record(0) {}
virtual void load(CompoundTag* tag) {
TileEntity::load(tag);
record = tag->getInt(L"Record");
}
virtual void save(CompoundTag* tag) {
TileEntity::save(tag);
if (record > 0) tag->putInt(L"Record", record);
// return true; // 4J - TODO, in java there is no return type
// here but we can't change our derived class member function to not
// have one - investigate 4J Jev, took out the return statement,
// TileEntity::save is now virtual. Think this fixes above.
}
// 4J Added
std::shared_ptr<TileEntity> clone() {
std::shared_ptr<RecordPlayerTile::Entity> result =
std::shared_ptr<RecordPlayerTile::Entity>(
new RecordPlayerTile::Entity());
TileEntity::clone(result);
result->record = record;
return result;
}
};
private:
Icon* iconTop;
protected:
RecordPlayerTile(int id);
public:
virtual Icon* getTexture(int face, int data);
virtual bool TestUse(Level* level, int x, int y, int z,
std::shared_ptr<Player> player);
virtual bool use(Level* level, int x, int y, int z,
std::shared_ptr<Player> player, int clickedFace,
float clickX, float clickY, float clickZ,
bool soundOnly = false); // 4J added soundOnly param
void setRecord(Level* level, int x, int y, int z, int record);
void dropRecording(Level* level, int x, int y, int z);
virtual void onRemove(Level* level, int x, int y, int z, int id, int data);
virtual void spawnResources(Level* level, int x, int y, int z, int data,
float odds, int playerBonus);
virtual std::shared_ptr<TileEntity> newTileEntity(Level* level);
void registerIcons(IconRegister* iconRegister);
};