#pragma once #include "TileEntities/EntityTile.h" #include "../IO/NBT/CompoundTag.h" #include "TileEntities/TileEntity.h" class CompoundTag; class ChunkRebuildData; class RecordPlayerTile : public EntityTile { friend class Tile; friend class ChunkRebuildData; public: class Entity : public TileEntity { public: eINSTANCEOF GetType() { return eTYPE_RECORDPLAYERTILE; } static TileEntity* create() { return new RecordPlayerTile::Entity(); } public: int record; Entity() : TileEntity(), record(0) {} virtual void load(CompoundTag* tag) { TileEntity::load(tag); record = tag->getInt(L"Record"); } virtual void save(CompoundTag* tag) { TileEntity::save(tag); if (record > 0) tag->putInt(L"Record", record); // return true; // 4J - TODO, in java there is no return type // here but we can't change our derived class member function to not // have one - investigate 4J Jev, took out the return statement, // TileEntity::save is now virtual. Think this fixes above. } // 4J Added std::shared_ptr clone() { std::shared_ptr result = std::shared_ptr( new RecordPlayerTile::Entity()); TileEntity::clone(result); result->record = record; return result; } }; private: Icon* iconTop; protected: RecordPlayerTile(int id); public: virtual Icon* getTexture(int face, int data); virtual bool TestUse(Level* level, int x, int y, int z, std::shared_ptr player); virtual bool use(Level* level, int x, int y, int z, std::shared_ptr player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); // 4J added soundOnly param void setRecord(Level* level, int x, int y, int z, int record); void dropRecording(Level* level, int x, int y, int z); virtual void onRemove(Level* level, int x, int y, int z, int id, int data); virtual void spawnResources(Level* level, int x, int y, int z, int data, float odds, int playerBonus); virtual std::shared_ptr newTileEntity(Level* level); void registerIcons(IconRegister* iconRegister); };