4jcraft/Minecraft.World/Level/Storage/MockedLevelStorage.cpp
MatthewBeshay dfb0e3b03e refactor: replace NULL with nullptr across C++ codebase
Excludes vendored C libs (zlib, Miles, DirectXMath, boost, Iggy).
2026-03-30 16:25:52 +11:00

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1 KiB
C++

#include "../../Platform/stdafx.h"
#include "../../Headers/net.minecraft.world.entity.player.h"
#include "../../Headers/net.minecraft.world.level.h"
#include "../../Headers/net.minecraft.world.level.chunk.storage.h"
#include "../../Headers/net.minecraft.world.level.dimension.h"
#include "MockedLevelStorage.h"
#include "../../IO/Files/ConsoleSaveFileIO.h"
LevelData* MockedLevelStorage::prepareLevel() { return nullptr; }
void MockedLevelStorage::checkSession() {}
ChunkStorage* MockedLevelStorage::createChunkStorage(Dimension* dimension) {
return nullptr;
}
void MockedLevelStorage::saveLevelData(
LevelData* levelData, std::vector<std::shared_ptr<Player> >* players) {}
void MockedLevelStorage::saveLevelData(LevelData* levelData) {}
PlayerIO* MockedLevelStorage::getPlayerIO() { return nullptr; }
void MockedLevelStorage::closeAll() {}
ConsoleSavePath MockedLevelStorage::getDataFile(const std::wstring& id) {
return ConsoleSavePath(std::wstring(L""));
}
std::wstring MockedLevelStorage::getLevelId() { return L"none"; }