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34 lines
1.2 KiB
C++
34 lines
1.2 KiB
C++
#pragma once
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#include "TileItem.h"
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#include "../../Blocks/HalfSlabTile.h"
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class StoneSlabTileItem : public TileItem {
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private:
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bool isFull;
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HalfSlabTile* halfTile;
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HalfSlabTile* fullTile;
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public:
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StoneSlabTileItem(int id, HalfSlabTile* halfTile, HalfSlabTile* fullTile,
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bool full);
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virtual Icon* getIcon(int itemAuxValue);
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virtual int getLevelDataForAuxValue(int auxValue);
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virtual unsigned int getDescriptionId(
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std::shared_ptr<ItemInstance> instance);
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virtual bool useOn(std::shared_ptr<ItemInstance> instance,
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std::shared_ptr<Player> player, Level* level, int x,
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int y, int z, int face, float clickX, float clickY,
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float clickZ, bool bTestUseOnOnly = false);
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virtual bool mayPlace(Level* level, int x, int y, int z, int face,
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std::shared_ptr<Player> player,
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std::shared_ptr<ItemInstance> item);
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private:
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bool tryConvertTargetTile(std::shared_ptr<ItemInstance> instance,
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std::shared_ptr<Player> player, Level* level,
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int x, int y, int z, int face,
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bool bTestUseOnOnly);
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}; |