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22 lines
442 B
C++
22 lines
442 B
C++
#pragma once
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#include "Particle.h"
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class Level;
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class Material;
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class DripParticle : public Particle {
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private:
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Material* material;
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int stuckTime;
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public:
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virtual eINSTANCEOF GetType() { return eTYPE_DRIPPARTICLE; }
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DripParticle(Level* level, double x, double y, double z,
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Material* material);
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virtual int getLightColor(float a);
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virtual float getBrightness(float a);
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virtual void tick();
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}; |