4jcraft/Minecraft.Client/Rendering/Models/VillagerZombieModel.h
2026-03-21 22:28:58 -05:00

17 lines
476 B
C++

#pragma once
#include "HumanoidModel.h"
class VillagerZombieModel : public HumanoidModel {
private:
void _init(float g, float yOffset, bool isArmor);
public:
VillagerZombieModel();
VillagerZombieModel(float g, float yOffset, bool isArmor);
int version();
void setupAnim(float time, float r, float bob, float yRot, float xRot,
float scale, std::shared_ptr<Entity> entity,
unsigned int uiBitmaskOverrideAnim = 0);
};