4jcraft/Minecraft.Client/Rendering/Models/DragonModel.h
2026-03-21 22:28:58 -05:00

35 lines
849 B
C++

#pragma once
#include "Model.h"
#include "ModelPart.h"
class DragonModel : public Model {
public:
static const int MODEL_ID = 4;
private:
ModelPart* head;
ModelPart* neck;
ModelPart* jaw;
ModelPart* body;
ModelPart* rearLeg;
ModelPart* frontLeg;
ModelPart* rearLegTip;
ModelPart* frontLegTip;
ModelPart* rearFoot;
ModelPart* frontFoot;
ModelPart* wing;
ModelPart* wingTip;
float a;
public:
ModelPart* cubes[5];
DragonModel(float g);
void prepareMobModel(std::shared_ptr<LivingEntity> mob, float time, float r,
float a);
virtual void render(std::shared_ptr<Entity> entity, float time, float r,
float bob, float yRot, float xRot, float scale,
bool usecompiled);
private:
float rotWrap(double d);
};