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50 lines
1.9 KiB
C++
50 lines
1.9 KiB
C++
#include "../../Platform/stdafx.h"
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#include "../Models/SnowManModel.h"
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#include "../../../Minecraft.World/Headers/net.minecraft.world.entity.animal.h"
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#include "../../../Minecraft.World/Headers/net.minecraft.world.level.tile.h"
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#include "../../../Minecraft.World/Headers/net.minecraft.world.item.h"
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#include "../Models/ModelPart.h"
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#include "EntityRenderDispatcher.h"
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#include "SnowManRenderer.h"
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ResourceLocation SnowManRenderer::SNOWMAN_LOCATION =
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ResourceLocation(TN_MOB_SNOWMAN);
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SnowManRenderer::SnowManRenderer() : MobRenderer(new SnowManModel(), 0.5f) {
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model = (SnowManModel*)MobRenderer::model;
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this->setArmor(model);
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}
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void SnowManRenderer::additionalRendering(std::shared_ptr<LivingEntity> _mob,
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float a) {
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// 4J - original version used generics and thus had an input parameter of
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// type SnowMan rather than shared_ptr<Mob> we have here - do some casting
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// around instead
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std::shared_ptr<SnowMan> mob = std::dynamic_pointer_cast<SnowMan>(_mob);
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MobRenderer::additionalRendering(mob, a);
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std::shared_ptr<ItemInstance> headGear =
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std::shared_ptr<ItemInstance>(new ItemInstance(Tile::pumpkin, 1));
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if (headGear != nullptr && headGear->getItem()->id < 256) {
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glPushMatrix();
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model->head->translateTo(1 / 16.0f);
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if (TileRenderer::canRender(
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Tile::tiles[headGear->id]->getRenderShape())) {
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float s = 10 / 16.0f;
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glTranslatef(-0 / 16.0f, -5.5f / 16.0f, 0 / 16.0f);
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glRotatef(90, 0, 1, 0);
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glScalef(s, -s, s);
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}
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entityRenderDispatcher->itemInHandRenderer->renderItem(mob, headGear,
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0);
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glPopMatrix();
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}
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}
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ResourceLocation* SnowManRenderer::getTextureLocation(
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std::shared_ptr<Entity> mob) {
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return &SNOWMAN_LOCATION;
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} |