4jcraft/Minecraft.Client/Platform/Common/UI/UIControl_SaveList.h
2026-03-22 04:25:54 -05:00

30 lines
962 B
C++

#pragma once
#include "UIControl_ButtonList.h"
class UIControl_SaveList : public UIControl_ButtonList {
private:
IggyName m_funcSetTextureName;
public:
virtual bool setupControl(UIScene* scene, IggyValuePath* parent,
const std::string& controlName);
using UIControl_ButtonList::addItem;
void addItem(const std::wstring& label);
void addItem(const std::string& label);
void addItem(const std::wstring& label, int data);
void addItem(const std::string& label, int data);
void addItem(const std::string& label, const std::wstring& iconName);
void addItem(const std::wstring& label, const std::wstring& iconName);
void setTextureName(int iId, const std::wstring& iconName);
private:
void addItem(const std::string& label, const std::wstring& iconName,
int data);
void addItem(const std::wstring& label, const std::wstring& iconName,
int data);
};