4jcraft/Minecraft.Client/Platform/Common/UI/UIControl_LeaderboardList.cpp
2026-03-30 02:17:54 -05:00

217 lines
7.3 KiB
C++

#include "../../Minecraft.World/Platform/stdafx.h"
#include "UI.h"
#include "UIControl_LeaderboardList.h"
UIControl_LeaderboardList::UIControl_LeaderboardList() {}
bool UIControl_LeaderboardList::setupControl(UIScene* scene,
IggyValuePath* parent,
const std::string& controlName) {
UIControl::setControlType(UIControl::eLeaderboardList);
bool success = UIControl_Base::setupControl(scene, parent, controlName);
// UIControl_LeaderboardList specific initialisers
m_funcInitLeaderboard = registerFastName(L"InitLeaderboard");
m_funcAddDataSet = registerFastName(L"AddDataSet");
m_funcResetLeaderboard = registerFastName(L"ResetLeaderboard");
m_funcSetupTitles = registerFastName(L"SetupTitles");
m_funcSetColumnIcon = registerFastName(L"SetColumnIcon");
return success;
}
void UIControl_LeaderboardList::init(int id) {
m_id = id;
IggyDataValue result;
IggyDataValue value[1];
value[0].type = IGGY_DATATYPE_number;
value[0].number = id;
IggyResult out =
IggyPlayerCallMethodRS(m_parentScene->getMovie(), &result,
getIggyValuePath(), m_initFunc, 1, value);
}
void UIControl_LeaderboardList::ReInit() {
UIControl_Base::ReInit();
init(m_id);
}
void UIControl_LeaderboardList::clearList() {
IggyDataValue result;
IggyResult out = IggyPlayerCallMethodRS(m_parentScene->getMovie(), &result,
getIggyValuePath(),
m_funcResetLeaderboard, 0, nullptr);
}
void UIControl_LeaderboardList::setupTitles(const std::wstring& rank,
const std::wstring& gamertag) {
IggyDataValue result;
IggyDataValue value[2];
const std::u16string convRank = wstring_to_u16string(rank);
IggyStringUTF16 stringVal0;
stringVal0.string = convRank.c_str();
stringVal0.length = convRank.length();
value[0].type = IGGY_DATATYPE_string_UTF16;
value[0].string16 = stringVal0;
const std::u16string convGamertag = wstring_to_u16string(gamertag);
IggyStringUTF16 stringVal1;
stringVal1.string = convGamertag.c_str();
stringVal1.length = convGamertag.length();
value[1].type = IGGY_DATATYPE_string_UTF16;
value[1].string16 = stringVal1;
IggyResult out =
IggyPlayerCallMethodRS(m_parentScene->getMovie(), &result,
getIggyValuePath(), m_funcSetupTitles, 2, value);
}
void UIControl_LeaderboardList::initLeaderboard(int iFirstFocus,
int iTotalEntries,
int iNumColumns) {
IggyDataValue result;
IggyDataValue value[3];
value[0].type = IGGY_DATATYPE_number;
value[0].number = iFirstFocus;
value[1].type = IGGY_DATATYPE_number;
value[1].number = iTotalEntries;
value[2].type = IGGY_DATATYPE_number;
value[2].number = iNumColumns;
IggyResult out = IggyPlayerCallMethodRS(m_parentScene->getMovie(), &result,
getIggyValuePath(),
m_funcInitLeaderboard, 3, value);
}
void UIControl_LeaderboardList::setColumnIcon(int iColumn, int iType) {
IggyDataValue result;
IggyDataValue value[2];
value[0].type = IGGY_DATATYPE_number;
value[0].number = iColumn;
value[1].type = IGGY_DATATYPE_number;
value[1].number = (iType <= 32000) ? 0 : (iType - 32000);
IggyResult out = IggyPlayerCallMethodRS(m_parentScene->getMovie(), &result,
getIggyValuePath(),
m_funcSetColumnIcon, 2, value);
}
void UIControl_LeaderboardList::addDataSet(
bool bLast, int iId, int iRank, const std::wstring& gamertag,
bool bDisplayMessage, const std::wstring& col0, const std::wstring& col1,
const std::wstring& col2, const std::wstring& col3,
const std::wstring& col4, const std::wstring& col5,
const std::wstring& col6) {
IggyDataValue result;
IggyDataValue value[12];
value[0].type = IGGY_DATATYPE_boolean;
value[0].boolval = bLast;
value[1].type = IGGY_DATATYPE_number;
value[1].number = iId;
value[2].type = IGGY_DATATYPE_number;
value[2].number = iRank;
const std::u16string convGamertag = wstring_to_u16string(gamertag);
IggyStringUTF16 stringVal0;
stringVal0.string = convGamertag.c_str();
stringVal0.length = convGamertag.length();
value[3].type = IGGY_DATATYPE_string_UTF16;
value[3].string16 = stringVal0;
value[4].type = IGGY_DATATYPE_boolean;
value[4].boolval = bDisplayMessage;
const std::u16string convCol0 = wstring_to_u16string(col0);
IggyStringUTF16 stringVal1;
stringVal1.string = convCol0.c_str();
stringVal1.length = convCol0.length();
value[5].type = IGGY_DATATYPE_string_UTF16;
value[5].string16 = stringVal1;
if (col1.empty()) {
value[6].type = IGGY_DATATYPE_null;
} else {
const std::u16string convCol1 = wstring_to_u16string(col1);
IggyStringUTF16 stringVal2;
stringVal2.string = convCol1.c_str();
stringVal2.length = convCol1.length();
value[6].type = IGGY_DATATYPE_string_UTF16;
value[6].string16 = stringVal2;
}
if (col2.empty()) {
value[7].type = IGGY_DATATYPE_null;
} else {
const std::u16string convCol2 = wstring_to_u16string(col2);
IggyStringUTF16 stringVal3;
stringVal3.string = convCol2.c_str();
stringVal3.length = convCol2.length();
value[7].type = IGGY_DATATYPE_string_UTF16;
value[7].string16 = stringVal3;
}
if (col3.empty()) {
value[8].type = IGGY_DATATYPE_null;
} else {
const std::u16string convCol3 = wstring_to_u16string(col3);
IggyStringUTF16 stringVal4;
stringVal4.string = convCol3.c_str();
stringVal4.length = convCol3.length();
value[8].type = IGGY_DATATYPE_string_UTF16;
value[8].string16 = stringVal4;
}
if (col4.empty()) {
value[9].type = IGGY_DATATYPE_null;
} else {
const std::u16string convCol4 = wstring_to_u16string(col4);
IggyStringUTF16 stringVal5;
stringVal5.string = convCol4.c_str();
stringVal5.length = convCol4.length();
value[9].type = IGGY_DATATYPE_string_UTF16;
value[9].string16 = stringVal5;
}
if (col5.empty()) {
value[10].type = IGGY_DATATYPE_null;
} else {
const std::u16string convCol5 = wstring_to_u16string(col5);
IggyStringUTF16 stringVal6;
stringVal6.string = convCol5.c_str();
stringVal6.length = convCol5.length();
value[10].type = IGGY_DATATYPE_string_UTF16;
value[10].string16 = stringVal6;
}
if (col6.empty()) {
value[11].type = IGGY_DATATYPE_null;
} else {
const std::u16string convCol6 = wstring_to_u16string(col6);
IggyStringUTF16 stringVal7;
stringVal7.string = convCol6.c_str();
stringVal7.length = convCol6.length();
value[11].type = IGGY_DATATYPE_string_UTF16;
value[11].string16 = stringVal7;
}
IggyResult out =
IggyPlayerCallMethodRS(m_parentScene->getMovie(), &result,
getIggyValuePath(), m_funcAddDataSet, 12, value);
}