4jcraft/README.md

2.6 KiB

Logo 4JCraft

Ported version of Minecraft Legacy Console edition to other systems


4JCraft is a modified version of the Minecraft Console Legacy Edition aimed on porting old Minecraft to different platforms (such as Linux, Android, Emscripten, etc.)

Join our community:

Planned platforms to be supported:

  • Linux (~85%)
  • Emscripten (not started)
  • PS3
  • macOS (not started)
  • iOS (not started)
  • Android (not started)

Building (Linux)

Dependencies

Install the following packages before building (Debian/Ubuntu names shown):

sudo apt install \
  build-essential cmake \
  libglfw3-dev libgl-dev libglu1-mesa-dev \
  libopenal-dev libvorbis-dev \
  libpthread-stubs0-dev

On Arch/Manjaro:

sudo pacman -S base-devel gcc pkgconf cmake glfw-x11 mesa openal libvorbis glu

If you are on wayland, swap glfw-x11 to glfw-wayland, but its doesn't matter cuz xwayland got yourself covered

Configure & Build

Important

GCC 15 or newer is currently required to build this project. Ubuntu installations in particular may have older versions preinstalled, so verify your compiler version with gcc --version.

This project uses the Meson build system.

Install Tooling

Configure & Build

# 1. Configure a build directory (we'll name it `build`)
meson setup build

# 2. Compile the project
meson compile -C build

The binary is output to:

build/Minecraft.Client

Clean

To perform a clean compilation:

meson compile --clean -C build

...or to reconfigure an existing build directory:

meson setup build --reconfigure 

...or to hard reset the build directory:

rm -rf ./build
meson setup build

Running

In order to run the compiled binary, you must obtain a copy of a Windows64 build Common folder containing compiled media assets to the same directory as the Minecraft.Client executable.

At this time, we don't have the necessary tools to build game resources without Visual Studio, so for the time being these can be obtained from the latest MinecraftConsoles nightly.

  1. Download LCEWindows64.zip and extract.
  2. Copy the Common directory to the same directory as the compiled Minecraft.Client binary.
  3. Run ./Minecraft.Client.