4jcraft/Minecraft.World
2026-03-06 11:50:22 -06:00
..
AI refactor: unglob std::wstring 2026-03-06 11:50:22 -06:00
Blocks refactor: unglob std::wstring 2026-03-06 11:50:22 -06:00
Build fix: remove byte type alias 2026-03-06 05:03:37 -06:00
Commands refactor: unglob std::wstring 2026-03-06 11:50:22 -06:00
Containers refactor: unglob std::wstring 2026-03-06 11:50:22 -06:00
Enchantments refactor: unglob std::wstring 2026-03-06 11:50:22 -06:00
Entities refactor: unglob std::wstring 2026-03-06 11:50:22 -06:00
Headers refactor: unglob std::shared_ptr 2026-03-06 11:20:45 -06:00
IO refactor: unglob std::wstring 2026-03-06 11:50:22 -06:00
Items refactor: unglob std::wstring 2026-03-06 11:50:22 -06:00
Level refactor: unglob std::wstring 2026-03-06 11:50:22 -06:00
Network refactor: unglob std::wstring 2026-03-06 11:50:22 -06:00
Player refactor: unglob std::wstring 2026-03-06 11:50:22 -06:00
Recipes refactor: unglob std::wstring 2026-03-06 11:50:22 -06:00
Stats refactor: unglob std::wstring 2026-03-06 11:50:22 -06:00
Util refactor: unglob std::wstring 2026-03-06 11:50:22 -06:00
WorldGen refactor: unglob std::wstring 2026-03-06 11:50:22 -06:00
meson.build fix: use system zlib in Minecraft.World to avoid Byte typedef conflict with clang unity build 2026-03-06 08:24:07 +01:00
ReadMe.txt Initial dump 2026-03-01 15:49:25 +02:00

========================================================================
    STATIC LIBRARY : Minecraft.World Project Overview
========================================================================

AppWizard has created this Minecraft.World library project for you. 

This file contains a summary of what you will find in each of the files that
make up your Minecraft.World application.

Minecraft.World.vcxproj
    This is the main project file for VC++ projects generated using an Application Wizard. 
    It contains information about the version of Visual C++ that generated the file, and 
    information about the platforms, configurations, and project features selected with the
    Application Wizard.



/////////////////////////////////////////////////////////////////////////////

StdAfx.h, StdAfx.cpp
    These files are used to build a precompiled header (PCH) file
    named Minecraft.World.pch and a precompiled types file named StdAfx.obj.

/////////////////////////////////////////////////////////////////////////////
Other notes:

AppWizard uses "TODO:" comments to indicate parts of the source code you
should add to or customize.

/////////////////////////////////////////////////////////////////////////////