4jcraft/Minecraft.World/Blocks/SpringTile.cpp
2026-03-13 17:06:56 -05:00

33 lines
1.2 KiB
C++

#include "../Platform/stdafx.h"
#include "../Headers/net.minecraft.world.level.h"
#include "SpringTile.h"
SpringTile::SpringTile(int id, int liquidTileId) : Tile(id, Material::water) {
this->liquidTileId = liquidTileId;
this->setTicking(true);
}
void SpringTile::onPlace(Level* level, int x, int y, int z) {
Tile::onPlace(level, x, y, z);
if (level->isEmptyTile(x - 1, y, z))
level->setTile(x - 1, y, z, liquidTileId);
if (level->isEmptyTile(x + 1, y, z))
level->setTile(x + 1, y, z, liquidTileId);
if (level->isEmptyTile(x, y, z - 1))
level->setTile(x, y, z - 1, liquidTileId);
if (level->isEmptyTile(x, y, z + 1))
level->setTile(x, y, z + 1, liquidTileId);
}
void SpringTile::tick(Level* level, int x, int y, int z, Random* random) {
Tile::tick(level, x, y, z, random);
if (level->isEmptyTile(x - 1, y, z))
level->setTile(x - 1, y, z, liquidTileId);
if (level->isEmptyTile(x + 1, y, z))
level->setTile(x + 1, y, z, liquidTileId);
if (level->isEmptyTile(x, y, z - 1))
level->setTile(x, y, z - 1, liquidTileId);
if (level->isEmptyTile(x, y, z + 1))
level->setTile(x, y, z + 1, liquidTileId);
}