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https://github.com/4jcraft/4jcraft.git
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154 lines
5.2 KiB
C++
154 lines
5.2 KiB
C++
#include "../../Minecraft.World/Platform/stdafx.h"
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#include "UI.h"
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#include "UIControl_TexturePackList.h"
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UIControl_TexturePackList::UIControl_TexturePackList() {}
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bool UIControl_TexturePackList::setupControl(UIScene* scene,
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IggyValuePath* parent,
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const std::string& controlName) {
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UIControl::setControlType(UIControl::eTexturePackList);
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bool success = UIControl_Base::setupControl(scene, parent, controlName);
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// SlotList specific initialisers
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m_addPackFunc = registerFastName(L"addPack");
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m_clearSlotsFunc = registerFastName(L"removeAllItems");
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m_funcSelectSlot = registerFastName(L"SelectSlot");
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m_funcEnableSelector = registerFastName(L"EnableSelector");
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m_funcSetTouchFocus = registerFastName(L"SetTouchFocus");
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m_funcCanTouchTrigger = registerFastName(L"CanTouchTrigger");
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m_funcGetRealHeight = registerFastName(L"GetRealHeight");
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return success;
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}
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void UIControl_TexturePackList::init(const std::wstring& label, int id) {
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m_label = label;
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m_id = id;
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const std::u16string convLabel = wstring_to_u16string(label);
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IggyDataValue result;
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IggyDataValue value[2];
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value[0].type = IGGY_DATATYPE_string_UTF16;
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IggyStringUTF16 stringVal;
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stringVal.string = convLabel.c_str();
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stringVal.length = convLabel.length();
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value[0].string16 = stringVal;
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value[1].type = IGGY_DATATYPE_number;
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value[1].number = id;
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IggyResult out =
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IggyPlayerCallMethodRS(m_parentScene->getMovie(), &result,
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getIggyValuePath(), m_initFunc, 2, value);
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#ifdef __PSVITA__
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// 4J-TomK - add this texturepack list to the vita touch box list
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switch (m_parentScene->GetParentLayer()->m_iLayer) {
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case eUILayer_Fullscreen:
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case eUILayer_Scene:
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case eUILayer_HUD:
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ui.TouchBoxAdd(this, m_parentScene);
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break;
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}
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#endif
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}
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void UIControl_TexturePackList::addPack(int id,
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const std::wstring& textureName) {
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const std::u16string convName = wstring_to_u16string(textureName);
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IggyDataValue result;
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IggyDataValue value[2];
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value[0].type = IGGY_DATATYPE_number;
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value[0].number = id;
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value[1].type = IGGY_DATATYPE_string_UTF16;
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IggyStringUTF16 stringVal;
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stringVal.string = convName.c_str();
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stringVal.length = convName.length();
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value[1].string16 = stringVal;
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IggyResult out =
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IggyPlayerCallMethodRS(m_parentScene->getMovie(), &result,
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getIggyValuePath(), m_addPackFunc, 2, value);
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}
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void UIControl_TexturePackList::selectSlot(int id) {
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IggyDataValue result;
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IggyDataValue value[1];
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value[0].type = IGGY_DATATYPE_number;
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value[0].number = id;
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IggyResult out =
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IggyPlayerCallMethodRS(m_parentScene->getMovie(), &result,
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getIggyValuePath(), m_funcSelectSlot, 1, value);
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}
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void UIControl_TexturePackList::clearSlots() {
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IggyDataValue result;
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IggyResult out =
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IggyPlayerCallMethodRS(m_parentScene->getMovie(), &result,
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getIggyValuePath(), m_clearSlotsFunc, 0, NULL);
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}
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void UIControl_TexturePackList::setEnabled(bool enable) {
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IggyDataValue result;
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IggyDataValue value[1];
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value[0].type = IGGY_DATATYPE_boolean;
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value[0].number = enable;
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IggyResult out = IggyPlayerCallMethodRS(m_parentScene->getMovie(), &result,
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getIggyValuePath(),
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m_funcEnableSelector, 1, value);
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}
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void UIControl_TexturePackList::SetTouchFocus(S32 iX, S32 iY, bool bRepeat) {
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IggyDataValue result;
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IggyDataValue value[3];
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value[0].type = IGGY_DATATYPE_number;
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value[0].number = iX;
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value[1].type = IGGY_DATATYPE_number;
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value[1].number = iY;
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value[2].type = IGGY_DATATYPE_boolean;
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value[2].boolval = bRepeat;
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IggyResult out = IggyPlayerCallMethodRS(m_parentScene->getMovie(), &result,
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getIggyValuePath(),
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m_funcSetTouchFocus, 3, value);
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}
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bool UIControl_TexturePackList::CanTouchTrigger(S32 iX, S32 iY) {
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IggyDataValue result;
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IggyDataValue value[2];
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value[0].type = IGGY_DATATYPE_number;
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value[0].number = iX;
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value[1].type = IGGY_DATATYPE_number;
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value[1].number = iY;
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IggyResult out = IggyPlayerCallMethodRS(m_parentScene->getMovie(), &result,
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getIggyValuePath(),
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m_funcCanTouchTrigger, 2, value);
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S32 bCanTouchTrigger = false;
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if (result.type == IGGY_DATATYPE_boolean) {
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bCanTouchTrigger = (bool)result.boolval;
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}
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return bCanTouchTrigger;
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}
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S32 UIControl_TexturePackList::GetRealHeight() {
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IggyDataValue result;
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IggyResult out = IggyPlayerCallMethodRS(m_parentScene->getMovie(), &result,
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getIggyValuePath(),
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m_funcGetRealHeight, 0, NULL);
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S32 iRealHeight = m_height;
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if (result.type == IGGY_DATATYPE_number) {
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iRealHeight = (S32)result.number;
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}
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return iRealHeight;
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}
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