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73 lines
2.4 KiB
C++
73 lines
2.4 KiB
C++
#include "../../Minecraft.World/Platform/stdafx.h"
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#include "UI.h"
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#include "UIControl_PlayerList.h"
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bool UIControl_PlayerList::setupControl(UIScene* scene, IggyValuePath* parent,
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const std::string& controlName) {
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UIControl::setControlType(UIControl::ePlayerList);
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bool success =
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UIControl_ButtonList::setupControl(scene, parent, controlName);
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// SlotList specific initialisers
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m_funcSetPlayerIcon = registerFastName(L"SetPlayerIcon");
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m_funcSetVOIPIcon = registerFastName(L"SetVOIPIcon");
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return success;
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}
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void UIControl_PlayerList::addItem(const std::wstring& label, int iPlayerIcon,
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int iVOIPIcon) {
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IggyDataValue result;
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IggyDataValue value[4];
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const std::u16string convLabel = wstring_to_u16string(label);
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IggyStringUTF16 stringVal;
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stringVal.string = convLabel.c_str();
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stringVal.length = (S32)convLabel.length();
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value[0].type = IGGY_DATATYPE_string_UTF16;
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value[0].string16 = stringVal;
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value[1].type = IGGY_DATATYPE_number;
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value[1].number = m_itemCount;
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value[2].type = IGGY_DATATYPE_number;
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value[2].number = iPlayerIcon + 1;
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value[3].type = IGGY_DATATYPE_number;
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value[3].number = iVOIPIcon + 1;
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IggyResult out =
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IggyPlayerCallMethodRS(m_parentScene->getMovie(), &result,
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getIggyValuePath(), m_addNewItemFunc, 4, value);
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++m_itemCount;
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}
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void UIControl_PlayerList::setPlayerIcon(int iId, int iPlayerIcon) {
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IggyDataValue result;
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IggyDataValue value[2];
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value[0].type = IGGY_DATATYPE_number;
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value[0].number = iId;
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value[1].type = IGGY_DATATYPE_number;
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value[1].number = iPlayerIcon + 1;
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IggyResult out = IggyPlayerCallMethodRS(m_parentScene->getMovie(), &result,
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getIggyValuePath(),
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m_funcSetPlayerIcon, 2, value);
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}
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void UIControl_PlayerList::setVOIPIcon(int iId, int iVOIPIcon) {
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IggyDataValue result;
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IggyDataValue value[2];
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value[0].type = IGGY_DATATYPE_number;
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value[0].number = iId;
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value[1].type = IGGY_DATATYPE_number;
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value[1].number = iVOIPIcon + 1;
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IggyResult out =
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IggyPlayerCallMethodRS(m_parentScene->getMovie(), &result,
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getIggyValuePath(), m_funcSetVOIPIcon, 2, value);
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}
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