4jcraft/Minecraft.Client/Textures/Packs/FolderTexturePack.h
2026-03-10 10:13:59 +11:00

27 lines
582 B
C++

#pragma once
#include "AbstractTexturePack.h"
class FolderTexturePack : public AbstractTexturePack
{
private:
bool bUILoaded;
public:
FolderTexturePack(std::uint32_t id, const std::wstring &name, File *folder, TexturePack *fallback);
protected:
//@Override
InputStream *getResourceImplementation(const std::wstring &name); //throws IOException
public:
//@Override
bool hasFile(const std::wstring &name);
bool isTerrainUpdateCompatible();
// 4J Added
virtual std::wstring getPath(bool bTitleUpdateTexture = false);
virtual void loadUI();
virtual void unloadUI();
};