4jcraft/Minecraft.Client
2026-03-02 23:17:28 -05:00
..
Common refactor: make UIStructs and LevelGenerationOptions shut up 2026-03-02 19:45:10 -06:00
Durango refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
DurangoMedia Initial dump 2026-03-01 15:49:25 +02:00
Linux feat: add stubs for Windows system time functions 2026-03-02 23:17:28 -05:00
music Initial dump 2026-03-01 15:49:25 +02:00
Orbis fix: restore unintended unicode artifacts 2026-03-02 17:05:31 -06:00
OrbisMedia Initial dump 2026-03-01 15:49:25 +02:00
PS3 remove duplicate includes of extraX64 2026-03-02 17:47:01 -06:00
PS3_GAME Initial dump 2026-03-01 15:49:25 +02:00
PS3Media Initial dump 2026-03-01 15:49:25 +02:00
PS4_GAME Initial dump 2026-03-01 15:49:25 +02:00
PSVita refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
PSVitaMedia Initial dump 2026-03-01 15:49:25 +02:00
redist64 Initial dump 2026-03-01 15:49:25 +02:00
sce_sys Initial dump 2026-03-01 15:49:25 +02:00
TROPDIR/NPWR05636_00 Initial dump 2026-03-01 15:49:25 +02:00
Windows64 refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
Windows64Media Initial dump 2026-03-01 15:49:25 +02:00
Xbox fix: restore unintended unicode artifacts 2026-03-02 17:05:31 -06:00
AbstractContainerScreen.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
AbstractContainerScreen.h Initial dump 2026-03-01 15:49:25 +02:00
AbstractTexturePack.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
AbstractTexturePack.h Initial dump 2026-03-01 15:49:25 +02:00
AchievementPopup.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
AchievementPopup.h Initial dump 2026-03-01 15:49:25 +02:00
AchievementScreen.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
AchievementScreen.h refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
AllowAllCuller.cpp Initial dump 2026-03-01 15:49:25 +02:00
AllowAllCuller.h Initial dump 2026-03-01 15:49:25 +02:00
alphaTest.png Initial dump 2026-03-01 15:49:25 +02:00
ArchiveFile.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
ArchiveFile.h fix(Minecraft.Client|World) FIX ALL HEADERS HOLY SHIT 2026-03-01 21:42:44 +04:00
ArrowRenderer.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
ArrowRenderer.h Initial dump 2026-03-01 15:49:25 +02:00
BlazeModel.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
BlazeModel.h Initial dump 2026-03-01 15:49:25 +02:00
BlazeRenderer.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
BlazeRenderer.h Initial dump 2026-03-01 15:49:25 +02:00
BoatModel.cpp Initial dump 2026-03-01 15:49:25 +02:00
BoatModel.h Initial dump 2026-03-01 15:49:25 +02:00
BoatRenderer.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
BoatRenderer.h Initial dump 2026-03-01 15:49:25 +02:00
BookModel.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
BookModel.h Initial dump 2026-03-01 15:49:25 +02:00
BreakingItemParticle.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
BreakingItemParticle.h Initial dump 2026-03-01 15:49:25 +02:00
BubbleParticle.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
BubbleParticle.h Initial dump 2026-03-01 15:49:25 +02:00
BufferedImage.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
BufferedImage.h Initial dump 2026-03-01 15:49:25 +02:00
Button.cpp Initial dump 2026-03-01 15:49:25 +02:00
Button.h Initial dump 2026-03-01 15:49:25 +02:00
Camera.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
Camera.h refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
ChatScreen.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
ChatScreen.h Initial dump 2026-03-01 15:49:25 +02:00
ChestModel.cpp Initial dump 2026-03-01 15:49:25 +02:00
ChestModel.h Initial dump 2026-03-01 15:49:25 +02:00
ChestRenderer.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
ChestRenderer.h Initial dump 2026-03-01 15:49:25 +02:00
ChickenModel.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
ChickenModel.h Initial dump 2026-03-01 15:49:25 +02:00
ChickenRenderer.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
ChickenRenderer.h Initial dump 2026-03-01 15:49:25 +02:00
Chunk.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
Chunk.h refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
ClassDiagram.cd Initial dump 2026-03-01 15:49:25 +02:00
ClientConnection.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
ClientConnection.h refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
ClientConstants.cpp Initial dump 2026-03-01 15:49:25 +02:00
ClientConstants.h Initial dump 2026-03-01 15:49:25 +02:00
ClockTexture.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
ClockTexture.h Initial dump 2026-03-01 15:49:25 +02:00
CMakeLists.txt fix(Minecraft.World) major fixes, now i need to fix byte bullshit 2026-03-02 12:18:09 +04:00
CompassTexture.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
CompassTexture.h Initial dump 2026-03-01 15:49:25 +02:00
ConfirmScreen.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
ConfirmScreen.h Initial dump 2026-03-01 15:49:25 +02:00
ConnectScreen.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
ConnectScreen.h Initial dump 2026-03-01 15:49:25 +02:00
ConsoleInput.cpp Initial dump 2026-03-01 15:49:25 +02:00
ConsoleInput.h Initial dump 2026-03-01 15:49:25 +02:00
ConsoleInputSource.h Initial dump 2026-03-01 15:49:25 +02:00
ContainerScreen.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
ContainerScreen.h Initial dump 2026-03-01 15:49:25 +02:00
ControlsScreen.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
ControlsScreen.h Initial dump 2026-03-01 15:49:25 +02:00
CowModel.cpp Initial dump 2026-03-01 15:49:25 +02:00
CowModel.h Initial dump 2026-03-01 15:49:25 +02:00
CowRenderer.cpp Initial dump 2026-03-01 15:49:25 +02:00
CowRenderer.h Initial dump 2026-03-01 15:49:25 +02:00
CraftingScreen.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
CraftingScreen.h Initial dump 2026-03-01 15:49:25 +02:00
CreateWorldScreen.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
CreateWorldScreen.h Initial dump 2026-03-01 15:49:25 +02:00
CreativeMode.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
CreativeMode.h Initial dump 2026-03-01 15:49:25 +02:00
CreeperModel.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
CreeperModel.h Initial dump 2026-03-01 15:49:25 +02:00
CreeperRenderer.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
CreeperRenderer.h Initial dump 2026-03-01 15:49:25 +02:00
CritParticle.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
CritParticle.h Initial dump 2026-03-01 15:49:25 +02:00
CritParticle2.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
CritParticle2.h Initial dump 2026-03-01 15:49:25 +02:00
Cube.cpp Initial dump 2026-03-01 15:49:25 +02:00
Cube.h refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
Culler.h refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
DeathScreen.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
DeathScreen.h Initial dump 2026-03-01 15:49:25 +02:00
DefaultRenderer.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
DefaultRenderer.h Initial dump 2026-03-01 15:49:25 +02:00
DefaultTexturePack.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
DefaultTexturePack.h Initial dump 2026-03-01 15:49:25 +02:00
DemoLevel.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
DemoLevel.h refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
DemoMode.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
DemoMode.h Initial dump 2026-03-01 15:49:25 +02:00
DemoUser.cpp Initial dump 2026-03-01 15:49:25 +02:00
DemoUser.h Initial dump 2026-03-01 15:49:25 +02:00
DerivedServerLevel.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
DerivedServerLevel.h Initial dump 2026-03-01 15:49:25 +02:00
DirtyChunkSorter.cpp Initial dump 2026-03-01 15:49:25 +02:00
DirtyChunkSorter.h Initial dump 2026-03-01 15:49:25 +02:00
DisconnectedScreen.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
DisconnectedScreen.h Initial dump 2026-03-01 15:49:25 +02:00
DistanceChunkSorter.cpp Initial dump 2026-03-01 15:49:25 +02:00
DistanceChunkSorter.h Initial dump 2026-03-01 15:49:25 +02:00
DLCTexturePack.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
DLCTexturePack.h Initial dump 2026-03-01 15:49:25 +02:00
DragonBreathParticle.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
DragonBreathParticle.h Initial dump 2026-03-01 15:49:25 +02:00
DragonModel.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
DragonModel.h Initial dump 2026-03-01 15:49:25 +02:00
DripParticle.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
DripParticle.h Initial dump 2026-03-01 15:49:25 +02:00
EchantmentTableParticle.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
EchantmentTableParticle.h Initial dump 2026-03-01 15:49:25 +02:00
EditBox.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
EditBox.h Initial dump 2026-03-01 15:49:25 +02:00
EnchantTableRenderer.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
EnchantTableRenderer.h Initial dump 2026-03-01 15:49:25 +02:00
EnderChestRenderer.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
EnderChestRenderer.h Initial dump 2026-03-01 15:49:25 +02:00
EnderCrystalModel.cpp Initial dump 2026-03-01 15:49:25 +02:00
EnderCrystalModel.h Initial dump 2026-03-01 15:49:25 +02:00
EnderCrystalRenderer.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
EnderCrystalRenderer.h Initial dump 2026-03-01 15:49:25 +02:00
EnderDragonRenderer.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
EnderDragonRenderer.h Initial dump 2026-03-01 15:49:25 +02:00
EndermanModel.cpp Initial dump 2026-03-01 15:49:25 +02:00
EndermanModel.h Initial dump 2026-03-01 15:49:25 +02:00
EndermanRenderer.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
EndermanRenderer.h Initial dump 2026-03-01 15:49:25 +02:00
EnderParticle.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
EnderParticle.h Initial dump 2026-03-01 15:49:25 +02:00
EntityRenderDispatcher.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
EntityRenderDispatcher.h refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
EntityRenderer.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
EntityRenderer.h Initial dump 2026-03-01 15:49:25 +02:00
EntityTileRenderer.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
EntityTileRenderer.h Initial dump 2026-03-01 15:49:25 +02:00
EntityTracker.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
EntityTracker.h refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
ErrorScreen.cpp Initial dump 2026-03-01 15:49:25 +02:00
ErrorScreen.h Initial dump 2026-03-01 15:49:25 +02:00
examples.msscmp Initial dump 2026-03-01 15:49:25 +02:00
examples_64.msscmp Initial dump 2026-03-01 15:49:25 +02:00
examples_win.msscmp Initial dump 2026-03-01 15:49:25 +02:00
ExperienceOrbRenderer.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
ExperienceOrbRenderer.h Initial dump 2026-03-01 15:49:25 +02:00
ExplodeParticle.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
ExplodeParticle.h Initial dump 2026-03-01 15:49:25 +02:00
extraX64client.h Initial dump 2026-03-01 15:49:25 +02:00
Extrax64Stubs.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
FallingTileRenderer.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
FallingTileRenderer.h Initial dump 2026-03-01 15:49:25 +02:00
FileTexturePack.cpp Initial dump 2026-03-01 15:49:25 +02:00
FileTexturePack.h Initial dump 2026-03-01 15:49:25 +02:00
FireballRenderer.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
FireballRenderer.h Initial dump 2026-03-01 15:49:25 +02:00
FishingHookRenderer.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
FishingHookRenderer.h Initial dump 2026-03-01 15:49:25 +02:00
FlameParticle.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
FlameParticle.h Initial dump 2026-03-01 15:49:25 +02:00
FolderTexturePack.cpp Initial dump 2026-03-01 15:49:25 +02:00
FolderTexturePack.h Initial dump 2026-03-01 15:49:25 +02:00
Font.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
Font.h Initial dump 2026-03-01 15:49:25 +02:00
FootstepParticle.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
FootstepParticle.h Initial dump 2026-03-01 15:49:25 +02:00
Frustum.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
Frustum.h Initial dump 2026-03-01 15:49:25 +02:00
FrustumCuller.cpp Initial dump 2026-03-01 15:49:25 +02:00
FrustumCuller.h Initial dump 2026-03-01 15:49:25 +02:00
FrustumData.cpp Initial dump 2026-03-01 15:49:25 +02:00
FrustumData.h refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
FurnaceScreen.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
FurnaceScreen.h Initial dump 2026-03-01 15:49:25 +02:00
GameMode.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
GameMode.h Initial dump 2026-03-01 15:49:25 +02:00
GameRenderer.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
GameRenderer.h refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
GhastModel.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
GhastModel.h Initial dump 2026-03-01 15:49:25 +02:00
GhastRenderer.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
GhastRenderer.h Initial dump 2026-03-01 15:49:25 +02:00
GiantMobRenderer.cpp Initial dump 2026-03-01 15:49:25 +02:00
GiantMobRenderer.h Initial dump 2026-03-01 15:49:25 +02:00
glWrapper.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
Gui.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
Gui.h Initial dump 2026-03-01 15:49:25 +02:00
GuiComponent.cpp Initial dump 2026-03-01 15:49:25 +02:00
GuiComponent.h Initial dump 2026-03-01 15:49:25 +02:00
GuiMessage.cpp Initial dump 2026-03-01 15:49:25 +02:00
GuiMessage.h Initial dump 2026-03-01 15:49:25 +02:00
GuiParticle.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
GuiParticle.h Initial dump 2026-03-01 15:49:25 +02:00
GuiParticles.cpp Initial dump 2026-03-01 15:49:25 +02:00
GuiParticles.h Initial dump 2026-03-01 15:49:25 +02:00
HeartParticle.cpp Initial dump 2026-03-01 15:49:25 +02:00
HeartParticle.h Initial dump 2026-03-01 15:49:25 +02:00
HttpTexture.cpp Initial dump 2026-03-01 15:49:25 +02:00
HttpTexture.h Initial dump 2026-03-01 15:49:25 +02:00
HttpTextureProcessor.h Initial dump 2026-03-01 15:49:25 +02:00
HugeExplosionParticle.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
HugeExplosionParticle.h Initial dump 2026-03-01 15:49:25 +02:00
HugeExplosionSeedParticle.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
HugeExplosionSeedParticle.h Initial dump 2026-03-01 15:49:25 +02:00
HumanoidMobRenderer.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
HumanoidMobRenderer.h Initial dump 2026-03-01 15:49:25 +02:00
HumanoidModel.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
HumanoidModel.h Initial dump 2026-03-01 15:49:25 +02:00
InBedChatScreen.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
InBedChatScreen.h Initial dump 2026-03-01 15:49:25 +02:00
Input.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
Input.h Initial dump 2026-03-01 15:49:25 +02:00
InventoryScreen.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
InventoryScreen.h Initial dump 2026-03-01 15:49:25 +02:00
ItemFrameRenderer.cpp fix: more improper capitalization 2026-03-02 16:44:52 -06:00
ItemFrameRenderer.h Initial dump 2026-03-01 15:49:25 +02:00
ItemInHandRenderer.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
ItemInHandRenderer.h Initial dump 2026-03-01 15:49:25 +02:00
ItemRenderer.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
ItemRenderer.h Initial dump 2026-03-01 15:49:25 +02:00
ItemSpriteRenderer.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
ItemSpriteRenderer.h Initial dump 2026-03-01 15:49:25 +02:00
JoinMultiplayerScreen.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
JoinMultiplayerScreen.h Initial dump 2026-03-01 15:49:25 +02:00
KeyMapping.cpp Initial dump 2026-03-01 15:49:25 +02:00
KeyMapping.h Initial dump 2026-03-01 15:49:25 +02:00
LargeChestModel.cpp Initial dump 2026-03-01 15:49:25 +02:00
LargeChestModel.h Initial dump 2026-03-01 15:49:25 +02:00
LavaParticle.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
LavaParticle.h Initial dump 2026-03-01 15:49:25 +02:00
LavaSlimeModel.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
LavaSlimeModel.h Initial dump 2026-03-01 15:49:25 +02:00
LavaSlimeRenderer.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
LavaSlimeRenderer.h Initial dump 2026-03-01 15:49:25 +02:00
LevelRenderer.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
LevelRenderer.h refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
Lighting.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
Lighting.h Initial dump 2026-03-01 15:49:25 +02:00
LightningBoltRenderer.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
LightningBoltRenderer.h Initial dump 2026-03-01 15:49:25 +02:00
LocalPlayer.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
LocalPlayer.h 6th batch of changes 2026-03-03 00:26:38 +04:00
MemoryTracker.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
MemoryTracker.h Initial dump 2026-03-01 15:49:25 +02:00
MemTexture.cpp Initial dump 2026-03-01 15:49:25 +02:00
MemTexture.h Initial dump 2026-03-01 15:49:25 +02:00
MemTextureProcessor.h Initial dump 2026-03-01 15:49:25 +02:00
MinecartModel.cpp Initial dump 2026-03-01 15:49:25 +02:00
MinecartModel.h Initial dump 2026-03-01 15:49:25 +02:00
MinecartRenderer.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
MinecartRenderer.h Initial dump 2026-03-01 15:49:25 +02:00
Minecraft.Client.vcxproj Initial dump 2026-03-01 15:49:25 +02:00
Minecraft.Client.vcxproj.filters Initial dump 2026-03-01 15:49:25 +02:00
Minecraft.Client.vcxproj.user Initial dump 2026-03-01 15:49:25 +02:00
Minecraft.Client.vcxproj.vspscc Initial dump 2026-03-01 15:49:25 +02:00
Minecraft.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
Minecraft.h fix(world): attempts 2026-03-02 10:05:28 +04:00
Minecraft.msscmp Initial dump 2026-03-01 15:49:25 +02:00
MinecraftServer.cpp fix: restore unintended unicode artifacts 2026-03-02 17:05:31 -06:00
MinecraftServer.h fix(solution): HOLY SHIT IT'S COMPILING 2026-03-02 09:38:48 +04:00
Minimap.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
Minimap.h refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
MobRenderer.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
MobRenderer.h Initial dump 2026-03-01 15:49:25 +02:00
MobSkinMemTextureProcessor.cpp Initial dump 2026-03-01 15:49:25 +02:00
MobSkinMemTextureProcessor.h Initial dump 2026-03-01 15:49:25 +02:00
MobSkinTextureProcessor.cpp Initial dump 2026-03-01 15:49:25 +02:00
MobSkinTextureProcessor.h Initial dump 2026-03-01 15:49:25 +02:00
MobSpawnerRenderer.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
MobSpawnerRenderer.h Initial dump 2026-03-01 15:49:25 +02:00
Model.cpp Initial dump 2026-03-01 15:49:25 +02:00
Model.h fix(Minecraft.Client|World) FIX ALL HEADERS HOLY SHIT 2026-03-01 21:42:44 +04:00
ModelPart.cpp Initial dump 2026-03-01 15:49:25 +02:00
ModelPart.h refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
MultiPlayerChunkCache.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
MultiPlayerChunkCache.h refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
MultiPlayerGameMode.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
MultiPlayerGameMode.h Initial dump 2026-03-01 15:49:25 +02:00
MultiPlayerLevel.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
MultiPlayerLevel.h 6th batch of changes 2026-03-03 00:26:38 +04:00
MultiPlayerLocalPlayer.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
MultiPlayerLocalPlayer.h 6th batch of changes 2026-03-03 00:26:38 +04:00
MushroomCowRenderer.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
MushroomCowRenderer.h Initial dump 2026-03-01 15:49:25 +02:00
NameEntryScreen.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
NameEntryScreen.h Initial dump 2026-03-01 15:49:25 +02:00
NetherPortalParticle.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
NetherPortalParticle.h Initial dump 2026-03-01 15:49:25 +02:00
Network Implementation Notes.txt Initial dump 2026-03-01 15:49:25 +02:00
NoteParticle.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
NoteParticle.h Initial dump 2026-03-01 15:49:25 +02:00
OffsettedRenderList.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
OffsettedRenderList.h Initial dump 2026-03-01 15:49:25 +02:00
Options.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
Options.h refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
OptionsScreen.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
OptionsScreen.h Initial dump 2026-03-01 15:49:25 +02:00
OzelotModel.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
OzelotModel.h Initial dump 2026-03-01 15:49:25 +02:00
OzelotRenderer.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
OzelotRenderer.h Initial dump 2026-03-01 15:49:25 +02:00
PaintingRenderer.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
PaintingRenderer.h Initial dump 2026-03-01 15:49:25 +02:00
Particle.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
Particle.h refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
ParticleEngine.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
ParticleEngine.h Initial dump 2026-03-01 15:49:25 +02:00
PauseScreen.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
PauseScreen.h Initial dump 2026-03-01 15:49:25 +02:00
PendingConnection.cpp fix: restore unintended unicode artifacts 2026-03-02 17:05:31 -06:00
PendingConnection.h refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
PigModel.cpp Initial dump 2026-03-01 15:49:25 +02:00
PigModel.h Initial dump 2026-03-01 15:49:25 +02:00
PigRenderer.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
PigRenderer.h Initial dump 2026-03-01 15:49:25 +02:00
PistonPieceRenderer.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
PistonPieceRenderer.h Initial dump 2026-03-01 15:49:25 +02:00
PlayerChunkMap.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
PlayerChunkMap.h refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
PlayerCloudParticle.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
PlayerCloudParticle.h Initial dump 2026-03-01 15:49:25 +02:00
PlayerConnection.cpp fix: restore unintended unicode artifacts 2026-03-02 17:05:31 -06:00
PlayerConnection.h chore(core): replace \ with / 2026-03-02 23:19:20 +04:00
PlayerInfo.h Initial dump 2026-03-01 15:49:25 +02:00
PlayerList.cpp fix: restore unintended unicode artifacts 2026-03-02 17:05:31 -06:00
PlayerList.h fix(Minecraft.World) major fixes, now i need to fix byte bullshit 2026-03-02 12:18:09 +04:00
PlayerRenderer.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
PlayerRenderer.h refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
Polygon.cpp Initial dump 2026-03-01 15:49:25 +02:00
Polygon.h refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
PreStitchedTextureMap.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
PreStitchedTextureMap.h refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
ProgressRenderer.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
ProgressRenderer.h refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
QuadrupedModel.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
QuadrupedModel.h Initial dump 2026-03-01 15:49:25 +02:00
ReadMe.txt Initial dump 2026-03-01 15:49:25 +02:00
ReceivingLevelScreen.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
ReceivingLevelScreen.h Initial dump 2026-03-01 15:49:25 +02:00
Rect2i.cpp Initial dump 2026-03-01 15:49:25 +02:00
Rect2i.h Initial dump 2026-03-01 15:49:25 +02:00
RedDustParticle.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
RedDustParticle.h Initial dump 2026-03-01 15:49:25 +02:00
RemotePlayer.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
RemotePlayer.h refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
RenameWorldScreen.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
RenameWorldScreen.h Initial dump 2026-03-01 15:49:25 +02:00
Screen.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
Screen.h Initial dump 2026-03-01 15:49:25 +02:00
ScreenSizeCalculator.cpp Initial dump 2026-03-01 15:49:25 +02:00
ScreenSizeCalculator.h Initial dump 2026-03-01 15:49:25 +02:00
ScrolledSelectionList.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
ScrolledSelectionList.h Initial dump 2026-03-01 15:49:25 +02:00
SelectWorldScreen.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
SelectWorldScreen.h Initial dump 2026-03-01 15:49:25 +02:00
ServerChunkCache.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
ServerChunkCache.h refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
ServerCommandDispatcher.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
ServerCommandDispatcher.h refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
ServerConnection.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
ServerConnection.h Initial dump 2026-03-01 15:49:25 +02:00
ServerInterface.h Initial dump 2026-03-01 15:49:25 +02:00
ServerLevel.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
ServerLevel.h fix(solution): HOLY SHIT IT'S COMPILING 2026-03-02 09:38:48 +04:00
ServerLevelListener.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
ServerLevelListener.h refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
ServerPlayer.cpp fix: restore unintended unicode artifacts 2026-03-02 17:05:31 -06:00
ServerPlayer.h fix(Minecraft.World) major fixes, now i need to fix byte bullshit 2026-03-02 12:18:09 +04:00
ServerPlayerGameMode.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
ServerPlayerGameMode.h Initial dump 2026-03-01 15:49:25 +02:00
Settings.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
Settings.h Initial dump 2026-03-01 15:49:25 +02:00
SheepFurModel.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
SheepFurModel.h Initial dump 2026-03-01 15:49:25 +02:00
SheepModel.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
SheepModel.h Initial dump 2026-03-01 15:49:25 +02:00
SheepRenderer.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
SheepRenderer.h Initial dump 2026-03-01 15:49:25 +02:00
SignModel.cpp Initial dump 2026-03-01 15:49:25 +02:00
SignModel.h Initial dump 2026-03-01 15:49:25 +02:00
SignRenderer.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
SignRenderer.h Initial dump 2026-03-01 15:49:25 +02:00
SilverfishModel.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
SilverfishModel.h Initial dump 2026-03-01 15:49:25 +02:00
SilverfishRenderer.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
SilverfishRenderer.h Initial dump 2026-03-01 15:49:25 +02:00
SimpleIcon.cpp Initial dump 2026-03-01 15:49:25 +02:00
SimpleIcon.h Initial dump 2026-03-01 15:49:25 +02:00
SkeletonHeadModel.cpp Initial dump 2026-03-01 15:49:25 +02:00
SkeletonHeadModel.h Initial dump 2026-03-01 15:49:25 +02:00
SkeletonModel.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
SkeletonModel.h Initial dump 2026-03-01 15:49:25 +02:00
SkinBox.h Initial dump 2026-03-01 15:49:25 +02:00
SkullTileRenderer.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
SkullTileRenderer.h Initial dump 2026-03-01 15:49:25 +02:00
SlideButton.cpp Initial dump 2026-03-01 15:49:25 +02:00
SlideButton.h Initial dump 2026-03-01 15:49:25 +02:00
SlimeModel.cpp Initial dump 2026-03-01 15:49:25 +02:00
SlimeModel.h Initial dump 2026-03-01 15:49:25 +02:00
SlimeRenderer.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
SlimeRenderer.h Initial dump 2026-03-01 15:49:25 +02:00
SmallButton.cpp Initial dump 2026-03-01 15:49:25 +02:00
SmallButton.h Initial dump 2026-03-01 15:49:25 +02:00
SmokeParticle.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
SmokeParticle.h Initial dump 2026-03-01 15:49:25 +02:00
SnowManModel.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
SnowManModel.h Initial dump 2026-03-01 15:49:25 +02:00
SnowManRenderer.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
SnowManRenderer.h Initial dump 2026-03-01 15:49:25 +02:00
SnowShovelParticle.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
SnowShovelParticle.h Initial dump 2026-03-01 15:49:25 +02:00
SpellParticle.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
SpellParticle.h Initial dump 2026-03-01 15:49:25 +02:00
SpiderModel.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
SpiderModel.h Initial dump 2026-03-01 15:49:25 +02:00
SpiderRenderer.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
SpiderRenderer.h Initial dump 2026-03-01 15:49:25 +02:00
SplashParticle.cpp Initial dump 2026-03-01 15:49:25 +02:00
SplashParticle.h Initial dump 2026-03-01 15:49:25 +02:00
SquidModel.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
SquidModel.h Initial dump 2026-03-01 15:49:25 +02:00
SquidRenderer.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
SquidRenderer.h Initial dump 2026-03-01 15:49:25 +02:00
StatsCounter.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
StatsCounter.h Initial dump 2026-03-01 15:49:25 +02:00
StatsScreen.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
StatsScreen.h Initial dump 2026-03-01 15:49:25 +02:00
StatsSyncher.cpp Initial dump 2026-03-01 15:49:25 +02:00
StatsSyncher.h Initial dump 2026-03-01 15:49:25 +02:00
stdafx.cpp Initial dump 2026-03-01 15:49:25 +02:00
stdafx.h refactor: move linux stubs to Minecraft.Client 2026-03-02 21:21:51 -06:00
StitchedTexture.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
StitchedTexture.h refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
Stitcher.cpp Initial dump 2026-03-01 15:49:25 +02:00
Stitcher.h Initial dump 2026-03-01 15:49:25 +02:00
StitchSlot.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
StitchSlot.h Initial dump 2026-03-01 15:49:25 +02:00
StringTable.cpp Initial dump 2026-03-01 15:49:25 +02:00
StringTable.h Initial dump 2026-03-01 15:49:25 +02:00
stubs.cpp Initial dump 2026-03-01 15:49:25 +02:00
stubs.h Initial dump 2026-03-01 15:49:25 +02:00
SurvivalMode.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
SurvivalMode.h Initial dump 2026-03-01 15:49:25 +02:00
SuspendedParticle.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
SuspendedParticle.h Initial dump 2026-03-01 15:49:25 +02:00
SuspendedTownParticle.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
SuspendedTownParticle.h Initial dump 2026-03-01 15:49:25 +02:00
TakeAnimationParticle.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
TakeAnimationParticle.h Initial dump 2026-03-01 15:49:25 +02:00
TeleportCommand.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
TeleportCommand.h refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
TerrainParticle.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
TerrainParticle.h Initial dump 2026-03-01 15:49:25 +02:00
Tesselator.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
Tesselator.h Initial dump 2026-03-01 15:49:25 +02:00
TexOffs.cpp Initial dump 2026-03-01 15:49:25 +02:00
TexOffs.h Initial dump 2026-03-01 15:49:25 +02:00
TextEditScreen.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
TextEditScreen.h Initial dump 2026-03-01 15:49:25 +02:00
Texture.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
Texture.h Initial dump 2026-03-01 15:49:25 +02:00
TextureHolder.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
TextureHolder.h Initial dump 2026-03-01 15:49:25 +02:00
TextureManager.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
TextureManager.h Initial dump 2026-03-01 15:49:25 +02:00
TextureMap.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
TextureMap.h refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
TexturePack.cpp Initial dump 2026-03-01 15:49:25 +02:00
TexturePack.h refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
TexturePackRepository.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
TexturePackRepository.h Initial dump 2026-03-01 15:49:25 +02:00
Textures.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
Textures.h fix(TLS): tls shit 2026-03-03 00:41:40 +04:00
TheEndPortalRenderer.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
TheEndPortalRenderer.h Initial dump 2026-03-01 15:49:25 +02:00
thumbnailTest64.png Initial dump 2026-03-01 15:49:25 +02:00
thumbnailTest128.png Initial dump 2026-03-01 15:49:25 +02:00
thumbnailTest256.png Initial dump 2026-03-01 15:49:25 +02:00
thumbnailTest1280.png Initial dump 2026-03-01 15:49:25 +02:00
TileEntityRenderDispatcher.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
TileEntityRenderDispatcher.h refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
TileEntityRenderer.cpp Initial dump 2026-03-01 15:49:25 +02:00
TileEntityRenderer.h Initial dump 2026-03-01 15:49:25 +02:00
TileRenderer.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
TileRenderer.h Initial dump 2026-03-01 15:49:25 +02:00
Timer.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
Timer.h Initial dump 2026-03-01 15:49:25 +02:00
TitleScreen.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
TitleScreen.h Initial dump 2026-03-01 15:49:25 +02:00
TntRenderer.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
TntRenderer.h Initial dump 2026-03-01 15:49:25 +02:00
TrackedEntity.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
TrackedEntity.h Initial dump 2026-03-01 15:49:25 +02:00
TrapScreen.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
TrapScreen.h Initial dump 2026-03-01 15:49:25 +02:00
User.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
User.h Initial dump 2026-03-01 15:49:25 +02:00
Vertex.cpp Initial dump 2026-03-01 15:49:25 +02:00
Vertex.h refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
VideoSettingsScreen.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
VideoSettingsScreen.h Initial dump 2026-03-01 15:49:25 +02:00
ViewportCuller.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
ViewportCuller.h refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
VillagerGolemModel.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
VillagerGolemModel.h Initial dump 2026-03-01 15:49:25 +02:00
VillagerGolemRenderer.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
VillagerGolemRenderer.h Initial dump 2026-03-01 15:49:25 +02:00
VillagerModel.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
VillagerModel.h Initial dump 2026-03-01 15:49:25 +02:00
VillagerRenderer.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
VillagerRenderer.h Initial dump 2026-03-01 15:49:25 +02:00
VillagerZombieModel.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
VillagerZombieModel.h Initial dump 2026-03-01 15:49:25 +02:00
WaterDropParticle.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
WaterDropParticle.h Initial dump 2026-03-01 15:49:25 +02:00
WolfModel.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
WolfModel.h refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
WolfRenderer.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
WolfRenderer.h Initial dump 2026-03-01 15:49:25 +02:00
WstringLookup.cpp Initial dump 2026-03-01 15:49:25 +02:00
WstringLookup.h Initial dump 2026-03-01 15:49:25 +02:00
ZombieModel.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
ZombieModel.h Initial dump 2026-03-01 15:49:25 +02:00
ZombieRenderer.cpp refactor: all backslash includes must die 2026-03-02 16:36:59 -06:00
ZombieRenderer.h Initial dump 2026-03-01 15:49:25 +02:00

========================================================================
    Xbox 360 APPLICATION : Minecraft.Client Project Overview
========================================================================

AppWizard has created this Minecraft.Client application for you.  

This file contains a summary of what you will find in each of the files that
make up your Minecraft.Client application.

Minecraft.Client.vcxproj
    This is the main project file for VC++ projects generated using an Application Wizard. 
    It contains information about the version of Visual C++ that generated the file, and 
    information about the platforms, configurations, and project features selected with the
    Application Wizard.

Minecraft.Client.cpp
    This is the main application source file.



/////////////////////////////////////////////////////////////////////////////
Other notes:

AppWizard uses "TODO:" comments to indicate parts of the source code you
should add to or customize.

/////////////////////////////////////////////////////////////////////////////