refactor: make UIStructs and LevelGenerationOptions shut up

This commit is contained in:
Tropical 2026-03-02 19:45:10 -06:00
parent fd1dd31c6b
commit dd81ec98b4
2 changed files with 2 additions and 2 deletions

View file

@ -1,7 +1,7 @@
#pragma once
using namespace std;
#pragma message("LevelGenerationOptions.h ")
// #pragma message("LevelGenerationOptions.h ")
#include "GameRuleDefinition.h"
#include "../../../Minecraft.World/StructureFeature.h"

View file

@ -1,6 +1,6 @@
#pragma once
#pragma message("UIStructs.h")
// #pragma message("UIStructs.h")
#include "UIEnums.h"