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ClientConnection.cpp
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fix jui build
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2026-04-02 12:09:27 -05:00 |
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ClientConnection.h
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refactor: move 4J implementations into platform/sdl2
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2026-04-02 16:03:08 +11:00 |
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ConnectScreen.cpp
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run clang-format to order includes, fix include ordering errors
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2026-04-01 15:59:19 -05:00 |
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ConnectScreen.h
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rename minecraft folder to `targets
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2026-04-01 13:27:58 -05:00 |
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DisconnectedScreen.cpp
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run clang-format to order includes, fix include ordering errors
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2026-04-01 15:59:19 -05:00 |
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DisconnectedScreen.h
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rename minecraft folder to `targets
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2026-04-01 13:27:58 -05:00 |
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MultiPlayerChunkCache.cpp
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refactor: move Minecraft.Client into app
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2026-04-02 16:09:32 +11:00 |
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MultiPlayerChunkCache.h
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nuke net.minecraft.* headers
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2026-04-01 19:13:26 -05:00 |
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MultiPlayerGameMode.cpp
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refactor: move Minecraft.Client into app
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2026-04-02 16:09:32 +11:00 |
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MultiPlayerGameMode.h
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run clang-format to order includes, fix include ordering errors
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2026-04-01 15:59:19 -05:00 |
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MultiPlayerLevel.cpp
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refactor: fold 4J.Common into platform types, eliminate last 4J directory
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2026-04-02 16:27:06 +11:00 |
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MultiPlayerLevel.h
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nuke net.minecraft.* headers
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2026-04-01 19:13:26 -05:00 |
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MultiPlayerLocalPlayer.cpp
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refactor: move Minecraft.Client into app
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2026-04-02 16:09:32 +11:00 |
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MultiPlayerLocalPlayer.h
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run IWYU on entire codebase
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2026-04-01 18:02:06 -05:00 |
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PlayerInfo.h
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rename minecraft folder to `targets
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2026-04-01 13:27:58 -05:00 |
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ReceivingLevelScreen.cpp
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run clang-format to order includes, fix include ordering errors
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2026-04-01 15:59:19 -05:00 |
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ReceivingLevelScreen.h
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rename minecraft folder to `targets
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2026-04-01 13:27:58 -05:00 |