4jcraft/Minecraft.Client/Platform/Common/UI/UIScene_HUD.cpp

847 lines
30 KiB
C++

#include "../../Minecraft.World/Platform/stdafx.h"
#include "UI.h"
#include "UIScene_HUD.h"
#include "../../Minecraft.Client/UI/BossMobGuiInfo.h"
#include "../../Minecraft.Client/Minecraft.h"
#include "../../Minecraft.Client/Player/MultiPlayerLocalPlayer.h"
#include "../../Minecraft.World/Headers/net.minecraft.world.entity.boss.enderdragon.h"
#include "../../Minecraft.Client/Rendering/EntityRenderers/EnderDragonRenderer.h"
#include "../../Minecraft.World/Headers/net.minecraft.world.inventory.h"
#include "../../Minecraft.World/Headers/net.minecraft.world.item.h"
#include "../../Minecraft.World/Headers/net.minecraft.world.effect.h"
#include "../../Minecraft.World/Util/StringHelpers.h"
UIScene_HUD::UIScene_HUD(int iPad, void* initData, UILayer* parentLayer)
: UIScene(iPad, parentLayer) {
m_bSplitscreen = false;
// Setup all the Iggy references we need for this scene
initialiseMovie();
SetDragonLabel(app.GetString(IDS_BOSS_ENDERDRAGON_HEALTH));
SetSelectedLabel(L"");
for (unsigned int i = 0; i < CHAT_LINES_COUNT; ++i) {
m_labelChatText[i].init(L"");
}
m_labelJukebox.init(L"");
addTimer(0, 100);
}
std::wstring UIScene_HUD::getMoviePath() {
switch (m_parentLayer->getViewport()) {
case C4JRender::VIEWPORT_TYPE_SPLIT_TOP:
case C4JRender::VIEWPORT_TYPE_SPLIT_BOTTOM:
case C4JRender::VIEWPORT_TYPE_SPLIT_LEFT:
case C4JRender::VIEWPORT_TYPE_SPLIT_RIGHT:
case C4JRender::VIEWPORT_TYPE_QUADRANT_TOP_LEFT:
case C4JRender::VIEWPORT_TYPE_QUADRANT_TOP_RIGHT:
case C4JRender::VIEWPORT_TYPE_QUADRANT_BOTTOM_LEFT:
case C4JRender::VIEWPORT_TYPE_QUADRANT_BOTTOM_RIGHT:
m_bSplitscreen = true;
return L"HUDSplit";
break;
case C4JRender::VIEWPORT_TYPE_FULLSCREEN:
default:
m_bSplitscreen = false;
return L"HUD";
break;
}
}
void UIScene_HUD::updateSafeZone() {
// Distance from edge
F64 safeTop = 0.0;
F64 safeBottom = 0.0;
F64 safeLeft = 0.0;
F64 safeRight = 0.0;
switch (m_parentLayer->getViewport()) {
case C4JRender::VIEWPORT_TYPE_SPLIT_TOP:
safeTop = getSafeZoneHalfHeight();
safeLeft = getSafeZoneHalfWidth();
safeRight = getSafeZoneHalfWidth();
break;
case C4JRender::VIEWPORT_TYPE_SPLIT_BOTTOM:
safeBottom = getSafeZoneHalfHeight();
safeLeft = getSafeZoneHalfWidth();
safeRight = getSafeZoneHalfWidth();
break;
case C4JRender::VIEWPORT_TYPE_SPLIT_LEFT:
safeLeft = getSafeZoneHalfWidth();
safeTop = getSafeZoneHalfHeight();
safeBottom = getSafeZoneHalfHeight();
break;
case C4JRender::VIEWPORT_TYPE_SPLIT_RIGHT:
safeRight = getSafeZoneHalfWidth();
safeTop = getSafeZoneHalfHeight();
safeBottom = getSafeZoneHalfHeight();
break;
case C4JRender::VIEWPORT_TYPE_QUADRANT_TOP_LEFT:
safeTop = getSafeZoneHalfHeight();
safeLeft = getSafeZoneHalfWidth();
break;
case C4JRender::VIEWPORT_TYPE_QUADRANT_TOP_RIGHT:
safeTop = getSafeZoneHalfHeight();
safeRight = getSafeZoneHalfWidth();
break;
case C4JRender::VIEWPORT_TYPE_QUADRANT_BOTTOM_LEFT:
safeBottom = getSafeZoneHalfHeight();
safeLeft = getSafeZoneHalfWidth();
break;
case C4JRender::VIEWPORT_TYPE_QUADRANT_BOTTOM_RIGHT:
safeBottom = getSafeZoneHalfHeight();
safeRight = getSafeZoneHalfWidth();
break;
case C4JRender::VIEWPORT_TYPE_FULLSCREEN:
default:
safeTop = getSafeZoneHalfHeight();
safeBottom = getSafeZoneHalfHeight();
safeLeft = getSafeZoneHalfWidth();
safeRight = getSafeZoneHalfWidth();
break;
}
setSafeZone(safeTop, safeBottom, safeLeft, safeRight);
}
void UIScene_HUD::tick() {
UIScene::tick();
if (getMovie() && app.GetGameStarted()) {
Minecraft* pMinecraft = Minecraft::GetInstance();
if (pMinecraft->localplayers[m_iPad] == NULL ||
pMinecraft->localgameModes[m_iPad] == NULL) {
return;
}
// Is boss present?
bool noBoss =
BossMobGuiInfo::name.empty() || BossMobGuiInfo::displayTicks <= 0;
if (noBoss) {
if (m_showDragonHealth) {
// No boss and health is visible
if (m_ticksWithNoBoss <= 20) {
++m_ticksWithNoBoss;
} else {
ShowDragonHealth(false);
}
}
} else {
BossMobGuiInfo::displayTicks--;
m_ticksWithNoBoss = 0;
SetDragonHealth(BossMobGuiInfo::healthProgress);
if (!m_showDragonHealth) {
SetDragonLabel(BossMobGuiInfo::name);
ShowDragonHealth(true);
}
}
}
}
void UIScene_HUD::customDraw(IggyCustomDrawCallbackRegion* region) {
Minecraft* pMinecraft = Minecraft::GetInstance();
if (pMinecraft->localplayers[m_iPad] == NULL ||
pMinecraft->localgameModes[m_iPad] == NULL)
return;
int slot = parseSlotId(region->name);
if (slot == -1) {
app.DebugPrintf("This is not the control we are looking for\n");
} else {
Slot* invSlot =
pMinecraft->localplayers[m_iPad]->inventoryMenu->getSlot(
InventoryMenu::USE_ROW_SLOT_START + slot);
std::shared_ptr<ItemInstance> item = invSlot->getItem();
if (item != NULL) {
unsigned char ucAlpha = app.GetGameSettings(
ProfileManager.GetPrimaryPad(), eGameSetting_InterfaceOpacity);
float fVal;
if (ucAlpha < 80) {
// check if we have the timer running for the opacity
unsigned int uiOpacityTimer = app.GetOpacityTimer(m_iPad);
if (uiOpacityTimer != 0) {
if (uiOpacityTimer < 10) {
float fStep = (80.0f - (float)ucAlpha) / 10.0f;
fVal =
0.01f *
(80.0f - ((10.0f - (float)uiOpacityTimer) * fStep));
} else {
fVal = 0.01f * 80.0f;
}
} else {
fVal = 0.01f * (float)ucAlpha;
}
} else {
fVal = 0.01f * (float)ucAlpha;
}
customDrawSlotControl(region, m_iPad, item, fVal, item->isFoil(),
true);
}
}
}
void UIScene_HUD::handleReload() {
m_lastActiveSlot = -1;
m_iGuiScale = -1;
m_bToolTipsVisible = true;
m_lastExpProgress = 0.0f;
m_lastExpLevel = 0;
m_iCurrentHealth = 0;
m_lastMaxHealth = 20;
m_lastHealthBlink = false;
m_lastHealthPoison = false;
m_iCurrentFood = -1;
m_lastFoodPoison = false;
m_lastAir = 10;
m_currentExtraAir = 0;
m_lastArmour = 0;
m_showHealth = true;
m_showHorseHealth = true;
m_showFood = true;
m_showAir = false; // get's initialised invisible anyways, by setting it to
// false we ensure it will remain visible when switching
// in and out of split screen!
m_showArmour = true;
m_showExpBar = true;
m_bRegenEffectEnabled = false;
m_iFoodSaturation = 0;
m_lastDragonHealth = 0.0f;
m_showDragonHealth = false;
m_ticksWithNoBoss = 0;
m_uiSelectedItemOpacityCountDown = 0;
m_displayName = L"";
m_lastShowDisplayName = true;
m_bRidingHorse = true;
m_horseHealth = 1;
m_lastHealthWither = true;
m_iCurrentHealthAbsorb = -1;
m_horseJumpProgress = 1.0f;
m_iHeartOffsetIndex = -1;
m_bHealthAbsorbActive = false;
m_iHorseMaxHealth = -1;
m_labelDisplayName.setVisible(m_lastShowDisplayName);
SetDragonLabel(BossMobGuiInfo::name);
SetSelectedLabel(L"");
for (unsigned int i = 0; i < CHAT_LINES_COUNT; ++i) {
m_labelChatText[i].init(L"");
}
m_labelJukebox.init(L"");
int iGuiScale;
Minecraft* pMinecraft = Minecraft::GetInstance();
if (pMinecraft->localplayers[m_iPad] == NULL ||
pMinecraft->localplayers[m_iPad]->m_iScreenSection ==
C4JRender::VIEWPORT_TYPE_FULLSCREEN) {
iGuiScale = app.GetGameSettings(m_iPad, eGameSetting_UISize);
} else {
iGuiScale = app.GetGameSettings(m_iPad, eGameSetting_UISizeSplitscreen);
}
SetHudSize(iGuiScale);
SetDisplayName(ProfileManager.GetDisplayName(m_iPad));
repositionHud();
SetTooltipsEnabled(((ui.GetMenuDisplayed(ProfileManager.GetPrimaryPad())) ||
(app.GetGameSettings(ProfileManager.GetPrimaryPad(),
eGameSetting_Tooltips) != 0)));
}
int UIScene_HUD::getPad() { return m_iPad; }
void UIScene_HUD::SetOpacity(float opacity) { setOpacity(opacity); }
void UIScene_HUD::SetVisible(bool visible) { setVisible(visible); }
void UIScene_HUD::SetHudSize(int scale) {
if (scale != m_iGuiScale) {
m_iGuiScale = scale;
IggyDataValue result;
IggyDataValue value[1];
value[0].type = IGGY_DATATYPE_number;
value[0].number = scale;
IggyResult out = IggyPlayerCallMethodRS(getMovie(), &result,
IggyPlayerRootPath(getMovie()),
m_funcLoadHud, 1, value);
}
}
void UIScene_HUD::SetExpBarProgress(float progress, int xpNeededForNextLevel) {
if (progress != m_lastExpProgress) {
m_lastExpProgress = progress;
IggyDataValue result;
IggyDataValue value[1];
value[0].type = IGGY_DATATYPE_number;
value[0].number = progress;
IggyResult out = IggyPlayerCallMethodRS(
getMovie(), &result, IggyPlayerRootPath(getMovie()),
m_funcSetExpBarProgress, 1, value);
}
}
void UIScene_HUD::SetExpLevel(int level) {
if (level != m_lastExpLevel) {
m_lastExpLevel = level;
IggyDataValue result;
IggyDataValue value[1];
value[0].type = IGGY_DATATYPE_number;
value[0].number = level;
IggyResult out = IggyPlayerCallMethodRS(getMovie(), &result,
IggyPlayerRootPath(getMovie()),
m_funcSetPlayerLevel, 1, value);
}
}
void UIScene_HUD::SetActiveSlot(int slot) {
if (slot != m_lastActiveSlot) {
m_lastActiveSlot = slot;
IggyDataValue result;
IggyDataValue value[1];
value[0].type = IGGY_DATATYPE_number;
value[0].number = slot;
IggyResult out = IggyPlayerCallMethodRS(getMovie(), &result,
IggyPlayerRootPath(getMovie()),
m_funcSetActiveSlot, 1, value);
}
}
void UIScene_HUD::SetHealth(int iHealth, int iLastHealth, bool bBlink,
bool bPoison, bool bWither) {
int maxHealth = std::max(iHealth, iLastHealth);
if (maxHealth != m_lastMaxHealth || bBlink != m_lastHealthBlink ||
bPoison != m_lastHealthPoison || bWither != m_lastHealthWither) {
m_lastMaxHealth = maxHealth;
m_lastHealthBlink = bBlink;
m_lastHealthPoison = bPoison;
m_lastHealthWither = bWither;
IggyDataValue result;
IggyDataValue value[4];
value[0].type = IGGY_DATATYPE_number;
value[0].number = maxHealth;
value[1].type = IGGY_DATATYPE_boolean;
value[1].boolval = bBlink;
value[2].type = IGGY_DATATYPE_boolean;
value[2].boolval = bPoison;
value[3].type = IGGY_DATATYPE_boolean;
value[3].boolval = bWither;
IggyResult out = IggyPlayerCallMethodRS(getMovie(), &result,
IggyPlayerRootPath(getMovie()),
m_funcSetHealth, 4, value);
}
}
void UIScene_HUD::SetFood(int iFood, int iLastFood, bool bPoison) {
// Ignore iLastFood as food doesn't flash
int maxFood = iFood; //, iLastFood);
if (maxFood != m_iCurrentFood || bPoison != m_lastFoodPoison) {
m_iCurrentFood = maxFood;
m_lastFoodPoison = bPoison;
IggyDataValue result;
IggyDataValue value[2];
value[0].type = IGGY_DATATYPE_number;
value[0].number = maxFood;
value[1].type = IGGY_DATATYPE_boolean;
value[1].boolval = bPoison;
IggyResult out = IggyPlayerCallMethodRS(getMovie(), &result,
IggyPlayerRootPath(getMovie()),
m_funcSetFood, 2, value);
}
}
void UIScene_HUD::SetAir(int iAir, int extra) {
if (iAir != m_lastAir) {
app.DebugPrintf("SetAir to %d\n", iAir);
m_lastAir = iAir;
IggyDataValue result;
IggyDataValue value[1];
value[0].type = IGGY_DATATYPE_number;
value[0].number = iAir;
IggyResult out = IggyPlayerCallMethodRS(getMovie(), &result,
IggyPlayerRootPath(getMovie()),
m_funcSetAir, 1, value);
}
}
void UIScene_HUD::SetArmour(int iArmour) {
if (iArmour != m_lastArmour) {
app.DebugPrintf("SetArmour to %d\n", iArmour);
m_lastArmour = iArmour;
IggyDataValue result;
IggyDataValue value[1];
value[0].type = IGGY_DATATYPE_number;
value[0].number = iArmour;
IggyResult out = IggyPlayerCallMethodRS(getMovie(), &result,
IggyPlayerRootPath(getMovie()),
m_funcSetArmour, 1, value);
}
}
void UIScene_HUD::ShowHealth(bool show) {
if (show != m_showHealth) {
app.DebugPrintf("ShowHealth to %s\n", show ? "TRUE" : "FALSE");
m_showHealth = show;
IggyDataValue result;
IggyDataValue value[1];
value[0].type = IGGY_DATATYPE_boolean;
value[0].boolval = show;
IggyResult out = IggyPlayerCallMethodRS(getMovie(), &result,
IggyPlayerRootPath(getMovie()),
m_funcShowHealth, 1, value);
}
}
void UIScene_HUD::ShowHorseHealth(bool show) {
if (show != m_showHorseHealth) {
app.DebugPrintf("ShowHorseHealth to %s\n", show ? "TRUE" : "FALSE");
m_showHorseHealth = show;
IggyDataValue result;
IggyDataValue value[1];
value[0].type = IGGY_DATATYPE_boolean;
value[0].boolval = show;
IggyResult out = IggyPlayerCallMethodRS(
getMovie(), &result, IggyPlayerRootPath(getMovie()),
m_funcShowHorseHealth, 1, value);
}
}
void UIScene_HUD::ShowFood(bool show) {
if (show != m_showFood) {
app.DebugPrintf("ShowFood to %s\n", show ? "TRUE" : "FALSE");
m_showFood = show;
IggyDataValue result;
IggyDataValue value[1];
value[0].type = IGGY_DATATYPE_boolean;
value[0].boolval = show;
IggyResult out = IggyPlayerCallMethodRS(getMovie(), &result,
IggyPlayerRootPath(getMovie()),
m_funcShowFood, 1, value);
}
}
void UIScene_HUD::ShowAir(bool show) {
if (show != m_showAir) {
app.DebugPrintf("ShowAir to %s\n", show ? "TRUE" : "FALSE");
m_showAir = show;
IggyDataValue result;
IggyDataValue value[1];
value[0].type = IGGY_DATATYPE_boolean;
value[0].boolval = show;
IggyResult out = IggyPlayerCallMethodRS(getMovie(), &result,
IggyPlayerRootPath(getMovie()),
m_funcShowAir, 1, value);
}
}
void UIScene_HUD::ShowArmour(bool show) {
if (show != m_showArmour) {
app.DebugPrintf("ShowArmour to %s\n", show ? "TRUE" : "FALSE");
m_showArmour = show;
IggyDataValue result;
IggyDataValue value[1];
value[0].type = IGGY_DATATYPE_boolean;
value[0].boolval = show;
IggyResult out = IggyPlayerCallMethodRS(getMovie(), &result,
IggyPlayerRootPath(getMovie()),
m_funcShowArmour, 1, value);
}
}
void UIScene_HUD::ShowExpBar(bool show) {
if (show != m_showExpBar) {
app.DebugPrintf("ShowExpBar to %s\n", show ? "TRUE" : "FALSE");
m_showExpBar = show;
IggyDataValue result;
IggyDataValue value[1];
value[0].type = IGGY_DATATYPE_boolean;
value[0].boolval = show;
IggyResult out = IggyPlayerCallMethodRS(getMovie(), &result,
IggyPlayerRootPath(getMovie()),
m_funcShowExpbar, 1, value);
}
}
void UIScene_HUD::SetRegenerationEffect(bool bEnabled) {
if (bEnabled != m_bRegenEffectEnabled) {
app.DebugPrintf("SetRegenerationEffect to %s\n",
bEnabled ? "TRUE" : "FALSE");
m_bRegenEffectEnabled = bEnabled;
IggyDataValue result;
IggyDataValue value[1];
value[0].type = IGGY_DATATYPE_boolean;
value[0].boolval = bEnabled;
IggyResult out = IggyPlayerCallMethodRS(
getMovie(), &result, IggyPlayerRootPath(getMovie()),
m_funcSetRegenerationEffect, 1, value);
}
}
void UIScene_HUD::SetFoodSaturationLevel(int iSaturation) {
if (iSaturation != m_iFoodSaturation) {
app.DebugPrintf("Set saturation to %d\n", iSaturation);
m_iFoodSaturation = iSaturation;
IggyDataValue result;
IggyDataValue value[1];
value[0].type = IGGY_DATATYPE_number;
value[0].number = iSaturation;
IggyResult out = IggyPlayerCallMethodRS(
getMovie(), &result, IggyPlayerRootPath(getMovie()),
m_funcSetFoodSaturationLevel, 1, value);
}
}
void UIScene_HUD::SetDragonHealth(float health) {
if (health != m_lastDragonHealth) {
app.DebugPrintf("Set dragon health to %f\n", health);
m_lastDragonHealth = health;
IggyDataValue result;
IggyDataValue value[1];
value[0].type = IGGY_DATATYPE_number;
value[0].number = health;
IggyResult out = IggyPlayerCallMethodRS(
getMovie(), &result, IggyPlayerRootPath(getMovie()),
m_funcSetDragonHealth, 1, value);
}
}
void UIScene_HUD::SetDragonLabel(const std::wstring& label) {
IggyDataValue result;
IggyDataValue value[1];
const std::u16string convLabel = wstring_to_u16string(label);
IggyStringUTF16 stringVal;
stringVal.string = convLabel.c_str();
stringVal.length = convLabel.length();
value[0].type = IGGY_DATATYPE_string_UTF16;
value[0].string16 = stringVal;
IggyResult out = IggyPlayerCallMethodRS(getMovie(), &result,
IggyPlayerRootPath(getMovie()),
m_funcSetDragonLabel, 1, value);
}
void UIScene_HUD::ShowDragonHealth(bool show) {
if (show != m_showDragonHealth) {
app.DebugPrintf("ShowDragonHealth to %s\n", show ? "TRUE" : "FALSE");
m_showDragonHealth = show;
IggyDataValue result;
IggyDataValue value[1];
value[0].type = IGGY_DATATYPE_boolean;
value[0].boolval = show;
IggyResult out = IggyPlayerCallMethodRS(
getMovie(), &result, IggyPlayerRootPath(getMovie()),
m_funcShowDragonHealth, 1, value);
}
}
void UIScene_HUD::SetSelectedLabel(const std::wstring& label) {
// 4J Stu - Timing here is kept the same as on Xbox360, even though we do it
// differently now and do the fade out in Flash rather than directly setting
// opacity
if (!label.empty())
m_uiSelectedItemOpacityCountDown =
SharedConstants::TICKS_PER_SECOND * 3;
IggyDataValue result;
IggyDataValue value[1];
const std::u16string convLabel = wstring_to_u16string(label);
IggyStringUTF16 stringVal;
stringVal.string = convLabel.c_str();
stringVal.length = convLabel.length();
value[0].type = IGGY_DATATYPE_string_UTF16;
value[0].string16 = stringVal;
IggyResult out = IggyPlayerCallMethodRS(getMovie(), &result,
IggyPlayerRootPath(getMovie()),
m_funcSetSelectedLabel, 1, value);
}
void UIScene_HUD::HideSelectedLabel() {
IggyDataValue result;
IggyResult out = IggyPlayerCallMethodRS(getMovie(), &result,
IggyPlayerRootPath(getMovie()),
m_funcHideSelectedLabel, 0, NULL);
}
void UIScene_HUD::SetRidingHorse(bool ridingHorse, bool bIsJumpable,
int maxHorseHealth) {
if (m_bRidingHorse != ridingHorse || maxHorseHealth != m_iHorseMaxHealth) {
app.DebugPrintf("SetRidingHorse to %s\n",
ridingHorse ? "TRUE" : "FALSE");
m_bRidingHorse = ridingHorse;
m_bIsJumpable = bIsJumpable;
m_iHorseMaxHealth = maxHorseHealth;
IggyDataValue result;
IggyDataValue value[3];
value[0].type = IGGY_DATATYPE_boolean;
value[0].boolval = ridingHorse;
value[1].type = IGGY_DATATYPE_boolean;
value[1].boolval = bIsJumpable;
value[2].type = IGGY_DATATYPE_number;
value[2].number = maxHorseHealth;
IggyResult out = IggyPlayerCallMethodRS(getMovie(), &result,
IggyPlayerRootPath(getMovie()),
m_funcSetRidingHorse, 3, value);
}
}
void UIScene_HUD::SetHorseHealth(int health, bool blink /*= false*/) {
if (m_bRidingHorse && m_horseHealth != health) {
app.DebugPrintf("SetHorseHealth to %d\n", health);
m_horseHealth = health;
IggyDataValue result;
IggyDataValue value[2];
value[0].type = IGGY_DATATYPE_number;
value[0].number = health;
value[1].type = IGGY_DATATYPE_boolean;
value[1].boolval = blink;
IggyResult out = IggyPlayerCallMethodRS(getMovie(), &result,
IggyPlayerRootPath(getMovie()),
m_funcSetHorseHealth, 2, value);
}
}
void UIScene_HUD::SetHorseJumpBarProgress(float progress) {
if (m_bRidingHorse && m_horseJumpProgress != progress) {
app.DebugPrintf("SetHorseJumpBarProgress to %f\n", progress);
m_horseJumpProgress = progress;
IggyDataValue result;
IggyDataValue value[1];
value[0].type = IGGY_DATATYPE_number;
value[0].number = progress;
IggyResult out = IggyPlayerCallMethodRS(
getMovie(), &result, IggyPlayerRootPath(getMovie()),
m_funcSetHorseJumpBarProgress, 1, value);
}
}
void UIScene_HUD::SetHealthAbsorb(int healthAbsorb) {
if (m_iCurrentHealthAbsorb != healthAbsorb) {
app.DebugPrintf("SetHealthAbsorb to %d\n", healthAbsorb);
m_iCurrentHealthAbsorb = healthAbsorb;
IggyDataValue result;
IggyDataValue value[2];
value[0].type = IGGY_DATATYPE_boolean;
value[0].boolval = healthAbsorb > 0;
value[1].type = IGGY_DATATYPE_number;
value[1].number = healthAbsorb;
IggyResult out = IggyPlayerCallMethodRS(
getMovie(), &result, IggyPlayerRootPath(getMovie()),
m_funcSetHealthAbsorb, 2, value);
}
}
void UIScene_HUD::render(S32 width, S32 height,
C4JRender::eViewportType viewport) {
if (m_bSplitscreen) {
S32 xPos = 0;
S32 yPos = 0;
switch (viewport) {
case C4JRender::VIEWPORT_TYPE_SPLIT_BOTTOM:
case C4JRender::VIEWPORT_TYPE_QUADRANT_BOTTOM_LEFT:
yPos = (S32)(ui.getScreenHeight() / 2);
break;
case C4JRender::VIEWPORT_TYPE_SPLIT_RIGHT:
case C4JRender::VIEWPORT_TYPE_QUADRANT_TOP_RIGHT:
xPos = (S32)(ui.getScreenWidth() / 2);
break;
case C4JRender::VIEWPORT_TYPE_QUADRANT_BOTTOM_RIGHT:
xPos = (S32)(ui.getScreenWidth() / 2);
yPos = (S32)(ui.getScreenHeight() / 2);
break;
default:
break;
}
ui.setupRenderPosition(xPos, yPos);
S32 tileXStart = 0;
S32 tileYStart = 0;
S32 tileWidth = width;
S32 tileHeight = height;
switch (viewport) {
case C4JRender::VIEWPORT_TYPE_SPLIT_LEFT:
case C4JRender::VIEWPORT_TYPE_SPLIT_RIGHT:
tileHeight = (S32)(ui.getScreenHeight());
break;
case C4JRender::VIEWPORT_TYPE_SPLIT_TOP:
tileWidth = (S32)(ui.getScreenWidth());
tileYStart = (S32)(m_movieHeight / 2);
break;
case C4JRender::VIEWPORT_TYPE_SPLIT_BOTTOM:
tileWidth = (S32)(ui.getScreenWidth());
tileYStart = (S32)(m_movieHeight / 2);
break;
case C4JRender::VIEWPORT_TYPE_QUADRANT_TOP_LEFT:
case C4JRender::VIEWPORT_TYPE_QUADRANT_TOP_RIGHT:
case C4JRender::VIEWPORT_TYPE_QUADRANT_BOTTOM_LEFT:
case C4JRender::VIEWPORT_TYPE_QUADRANT_BOTTOM_RIGHT:
tileYStart = (S32)(m_movieHeight / 2);
break;
default:
break;
}
IggyPlayerSetDisplaySize(getMovie(), m_movieWidth, m_movieHeight);
m_renderWidth = tileWidth;
m_renderHeight = tileHeight;
IggyPlayerDrawTilesStart(getMovie());
IggyPlayerDrawTile(getMovie(), tileXStart, tileYStart,
tileXStart + tileWidth, tileYStart + tileHeight, 0);
IggyPlayerDrawTilesEnd(getMovie());
} else {
UIScene::render(width, height, viewport);
}
}
void UIScene_HUD::handleTimerComplete(int id) {
Minecraft* pMinecraft = Minecraft::GetInstance();
bool anyVisible = false;
if (pMinecraft->localplayers[m_iPad] != NULL) {
Gui* pGui = pMinecraft->gui;
// DWORD messagesToDisplay = std::min( CHAT_LINES_COUNT,
// pGui->getMessagesCount(m_iPad) );
for (unsigned int i = 0; i < CHAT_LINES_COUNT; ++i) {
float opacity = pGui->getOpacity(m_iPad, i);
if (opacity > 0) {
m_controlLabelBackground[i].setOpacity(opacity);
m_labelChatText[i].setOpacity(opacity);
m_labelChatText[i].setLabel(pGui->getMessagesCount(m_iPad)
? pGui->getMessage(m_iPad, i)
: L"");
anyVisible = true;
} else {
m_controlLabelBackground[i].setOpacity(0);
m_labelChatText[i].setOpacity(0);
m_labelChatText[i].setLabel(L"");
}
}
if (pGui->getJukeboxOpacity(m_iPad) > 0) anyVisible = true;
m_labelJukebox.setOpacity(pGui->getJukeboxOpacity(m_iPad));
m_labelJukebox.setLabel(pGui->getJukeboxMessage(m_iPad));
} else {
for (unsigned int i = 0; i < CHAT_LINES_COUNT; ++i) {
m_controlLabelBackground[i].setOpacity(0);
m_labelChatText[i].setOpacity(0);
m_labelChatText[i].setLabel(L"");
}
m_labelJukebox.setOpacity(0);
}
// setVisible(anyVisible);
}
void UIScene_HUD::repositionHud() {
if (!m_bSplitscreen) return;
S32 width = 0;
S32 height = 0;
m_parentLayer->getRenderDimensions(width, height);
switch (m_parentLayer->getViewport()) {
case C4JRender::VIEWPORT_TYPE_SPLIT_LEFT:
case C4JRender::VIEWPORT_TYPE_SPLIT_RIGHT:
height = (S32)(ui.getScreenHeight());
break;
case C4JRender::VIEWPORT_TYPE_SPLIT_TOP:
case C4JRender::VIEWPORT_TYPE_SPLIT_BOTTOM:
width = (S32)(ui.getScreenWidth());
break;
default:
break;
}
app.DebugPrintf(app.USER_SR, "Reposition HUD with dims %d, %d\n", width,
height);
IggyDataValue result;
IggyDataValue value[2];
value[0].type = IGGY_DATATYPE_number;
value[0].number = width;
value[1].type = IGGY_DATATYPE_number;
value[1].number = height;
IggyResult out = IggyPlayerCallMethodRS(getMovie(), &result,
IggyPlayerRootPath(getMovie()),
m_funcRepositionHud, 2, value);
}
void UIScene_HUD::ShowDisplayName(bool show) {
m_lastShowDisplayName = show;
m_labelDisplayName.setVisible(show);
}
void UIScene_HUD::SetDisplayName(const std::wstring& displayName) {
if (displayName.compare(m_displayName) != 0) {
m_displayName = displayName;
IggyDataValue result;
IggyDataValue value[1];
IggyStringUTF16 stringVal;
const std::u16string convName = wstring_to_u16string(displayName);
stringVal.string = convName.c_str();
stringVal.length = convName.length();
value[0].type = IGGY_DATATYPE_string_UTF16;
value[0].string16 = stringVal;
IggyResult out = IggyPlayerCallMethodRS(getMovie(), &result,
IggyPlayerRootPath(getMovie()),
m_funcSetDisplayName, 1, value);
m_labelDisplayName.setVisible(m_lastShowDisplayName);
}
}
void UIScene_HUD::SetTooltipsEnabled(bool bEnabled) {
if (m_bToolTipsVisible != bEnabled) {
m_bToolTipsVisible = bEnabled;
IggyDataValue result;
IggyDataValue value[1];
value[0].type = IGGY_DATATYPE_boolean;
value[0].boolval = bEnabled;
IggyResult out = IggyPlayerCallMethodRS(
getMovie(), &result, IggyPlayerRootPath(getMovie()),
m_funcSetTooltipsEnabled, 1, value);
}
}
void UIScene_HUD::handleGameTick() {
if (getMovie() && app.GetGameStarted()) {
Minecraft* pMinecraft = Minecraft::GetInstance();
if (pMinecraft->localplayers[m_iPad] == NULL ||
pMinecraft->localgameModes[m_iPad] == NULL) {
m_parentLayer->showComponent(m_iPad, eUIScene_HUD, false);
return;
}
m_parentLayer->showComponent(m_iPad, eUIScene_HUD, true);
updateFrameTick();
}
}