mirror of
https://github.com/4jcraft/4jcraft.git
synced 2026-04-25 10:24:11 +00:00
49 lines
1.6 KiB
C++
49 lines
1.6 KiB
C++
#pragma once
|
|
#include "GameRuleDefinition.h"
|
|
#include "../../Minecraft.World/WorldGen/Structures/StructurePiece.h"
|
|
|
|
class Level;
|
|
class Random;
|
|
class BoundingBox;
|
|
class ConsoleGenerateStructureAction;
|
|
class XboxStructureActionPlaceContainer;
|
|
class GRFObject;
|
|
|
|
class ConsoleGenerateStructure : public GameRuleDefinition,
|
|
public StructurePiece {
|
|
private:
|
|
int m_x, m_y, m_z;
|
|
std::vector<ConsoleGenerateStructureAction*> m_actions;
|
|
int m_dimension;
|
|
|
|
public:
|
|
ConsoleGenerateStructure();
|
|
|
|
virtual ConsoleGameRules::EGameRuleType getActionType() {
|
|
return ConsoleGameRules::eGameRuleType_GenerateStructure;
|
|
}
|
|
|
|
virtual void getChildren(std::vector<GameRuleDefinition*>* children);
|
|
virtual GameRuleDefinition* addChild(
|
|
ConsoleGameRules::EGameRuleType ruleType);
|
|
|
|
virtual void writeAttributes(DataOutputStream* dos, unsigned int numAttrs);
|
|
virtual void addAttribute(const std::wstring& attributeName,
|
|
const std::wstring& attributeValue);
|
|
|
|
// StructurePiece
|
|
virtual BoundingBox* getBoundingBox();
|
|
virtual bool postProcess(Level* level, Random* random,
|
|
BoundingBox* chunkBB);
|
|
|
|
void createContainer(XboxStructureActionPlaceContainer* action,
|
|
Level* level, BoundingBox* chunkBB);
|
|
|
|
bool checkIntersects(int x0, int y0, int z0, int x1, int y1, int z1);
|
|
|
|
virtual int getMinY();
|
|
|
|
EStructurePiece GetType() { return (EStructurePiece)0; }
|
|
void addAdditonalSaveData(CompoundTag* tag) {}
|
|
void readAdditonalSaveData(CompoundTag* tag) {}
|
|
}; |