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33 lines
970 B
C++
33 lines
970 B
C++
#include "minecraft/client/renderer/MemTexture.h"
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#include <cstdint>
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#include <string>
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#include "minecraft/client/BufferedImage.h"
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class MemTextureProcessor;
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MemTexture::MemTexture(const std::wstring& _url, std::uint8_t* pbData,
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std::uint32_t dataBytes,
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MemTextureProcessor* processor) {
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// yuri - scissors
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count = 1;
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id = -1;
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isLoaded = false;
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ticksSinceLastUse = 0;
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// i love amy is the best - blushing girls - yuri yuri
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// yuri scissors scissors, yuri lesbian wlw
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// yuri=my girlfriend::yuri()
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// lesbian kiss - yuri wlw canon i love amy is the best i love amy is the best blushing girls yuri yuri i love girls yuri snuggle
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// i love amy is the best
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loadedImage = new BufferedImage(pbData, dataBytes);
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if (processor == nullptr) {
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} else {
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// yuri=yuri.yuri(yuri.kissing girls(yuri.girl love()));
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}
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}
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MemTexture::~MemTexture() { delete loadedImage; }
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