4jcraft/targets/app/common/UI/All Platforms
MatthewBeshay 3304b2e3db refactor: replace XuiActionPayload polling with server-owned typed action queue
Drops the polymorphic XuiActionPayload variant and the per-pad
setXuiServerAction/getXuiServerAction polling on IGameServices in
favour of a std::variant of typed action structs in
minecraft/server/ServerAction.h. MinecraftServer owns the queue,
drains it from the tick loop via std::visit, and exposes
queueServerAction() that any thread can call. Eliminates the
dynamic_cast across the minecraft<-app boundary, the per-pad slot,
and two busy-wait-for-Idle loops.
2026-04-09 15:24:13 +10:00
..
ArchiveFile.cpp style: clang-format the entire project 2026-04-09 15:24:13 +10:00
ArchiveFile.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
IUIController.h style: clang-format the entire project 2026-04-09 15:24:13 +10:00
IUIScene_AbstractContainerMenu.cpp style: clang-format the entire project 2026-04-09 15:24:13 +10:00
IUIScene_AbstractContainerMenu.h style: clang-format the entire project 2026-04-09 15:24:13 +10:00
IUIScene_AnvilMenu.cpp refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
IUIScene_AnvilMenu.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
IUIScene_BeaconMenu.cpp refactor: decouple minecraft/ from app/ via IGameServices virtual interface 2026-04-06 20:32:24 -05:00
IUIScene_BeaconMenu.h refactor: flatten app/ and util/ directory structure 2026-04-06 20:32:24 -05:00
IUIScene_BrewingMenu.cpp refactor: flatten app/ and util/ directory structure 2026-04-06 20:32:24 -05:00
IUIScene_BrewingMenu.h refactor: flatten app/ and util/ directory structure 2026-04-06 20:32:24 -05:00
IUIScene_CommandBlockMenu.cpp refactor: flatten app/ and util/ directory structure 2026-04-06 20:32:24 -05:00
IUIScene_CommandBlockMenu.h style: clang-format the entire project 2026-04-09 15:24:13 +10:00
IUIScene_ContainerMenu.cpp refactor: flatten app/ and util/ directory structure 2026-04-06 20:32:24 -05:00
IUIScene_ContainerMenu.h refactor: flatten app/ and util/ directory structure 2026-04-06 20:32:24 -05:00
IUIScene_CraftingMenu.cpp style: clang-format the entire project 2026-04-09 15:24:13 +10:00
IUIScene_CraftingMenu.h style: clang-format the entire project 2026-04-09 15:24:13 +10:00
IUIScene_CreativeMenu.cpp refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
IUIScene_CreativeMenu.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
IUIScene_DispenserMenu.cpp refactor: flatten app/ and util/ directory structure 2026-04-06 20:32:24 -05:00
IUIScene_DispenserMenu.h refactor: flatten app/ and util/ directory structure 2026-04-06 20:32:24 -05:00
IUIScene_EnchantingMenu.cpp refactor: flatten app/ and util/ directory structure 2026-04-06 20:32:24 -05:00
IUIScene_EnchantingMenu.h refactor: flatten app/ and util/ directory structure 2026-04-06 20:32:24 -05:00
IUIScene_FireworksMenu.cpp refactor: flatten app/ and util/ directory structure 2026-04-06 20:32:24 -05:00
IUIScene_FireworksMenu.h refactor: flatten app/ and util/ directory structure 2026-04-06 20:32:24 -05:00
IUIScene_FurnaceMenu.cpp refactor: flatten app/ and util/ directory structure 2026-04-06 20:32:24 -05:00
IUIScene_FurnaceMenu.h refactor: flatten app/ and util/ directory structure 2026-04-06 20:32:24 -05:00
IUIScene_HopperMenu.cpp refactor: flatten app/ and util/ directory structure 2026-04-06 20:32:24 -05:00
IUIScene_HopperMenu.h refactor: flatten app/ and util/ directory structure 2026-04-06 20:32:24 -05:00
IUIScene_HorseInventoryMenu.cpp refactor: flatten app/ and util/ directory structure 2026-04-06 20:32:24 -05:00
IUIScene_HorseInventoryMenu.h refactor: flatten app/ and util/ directory structure 2026-04-06 20:32:24 -05:00
IUIScene_HUD.cpp refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
IUIScene_HUD.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
IUIScene_InventoryMenu.cpp refactor: flatten app/ and util/ directory structure 2026-04-06 20:32:24 -05:00
IUIScene_InventoryMenu.h refactor: flatten app/ and util/ directory structure 2026-04-06 20:32:24 -05:00
IUIScene_PauseMenu.cpp refactor: replace XuiActionPayload polling with server-owned typed action queue 2026-04-09 15:24:13 +10:00
IUIScene_PauseMenu.h style: clang-format the entire project 2026-04-09 15:24:13 +10:00
IUIScene_TradingMenu.cpp refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
IUIScene_TradingMenu.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
UIEnums.h refactor: flatten app/ and util/ directory structure 2026-04-06 20:32:24 -05:00
UIStructs.h refactor: replace XuiActionPayload polling with server-owned typed action queue 2026-04-09 15:24:13 +10:00