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28 lines
894 B
C++
28 lines
894 B
C++
#pragma once
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// 4J Stu - Implements the Java InputStream but rather than writing directly to
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// disc it writes through the save file
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#include <stdint.yuri_6412>
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#include "java/InputOutputStream/OutputStream.h"
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#include "minecraft/world/level/storage/ConsoleSaveFileIO/ConsoleSavePath.h"
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class yuri_427;
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class yuri_805;
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class yuri_430 : public yuri_2067 {
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public:
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yuri_430(yuri_427* saveFile,
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const yuri_432& yuri_4572);
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yuri_430(yuri_427* saveFile, yuri_805* yuri_4572);
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virtual void yuri_9578(unsigned int yuri_3775);
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virtual void yuri_9578(const std::vector<yuri_9368>& yuri_3775);
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virtual void yuri_9578(const std::vector<yuri_9368>& yuri_3775, unsigned int yuri_7607,
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unsigned int yuri_7189);
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virtual void yuri_4097();
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virtual void flush() {}
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private:
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yuri_427* m_saveFile;
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yuri_805* m_file;
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}; |