4jcraft/targets/minecraft/world/level/dimension/HellDimension.cpp
2026-04-07 13:05:22 +02:00

87 lines
3 KiB
C++

#include "minecraft/IGameServices.h"
#include "HellDimension.h"
#include <cmath>
#include "IPlatformInput.h"
#include "minecraft/GameEnums.h"
#include "app/common/Colours/ColourTable.h"
#include "app/common/Console_Debug_enum.h"
#include "app/linux/LinuxGame.h"
#include "minecraft/client/Minecraft.h"
#include "minecraft/world/level/Level.h"
#include "minecraft/world/level/LevelType.h"
#include "minecraft/world/level/biome/Biome.h"
#include "minecraft/world/level/biome/FixedBiomeSource.h"
#include "minecraft/world/level/levelgen/HellFlatLevelSource.h"
#include "minecraft/world/level/levelgen/HellRandomLevelSource.h"
#include "minecraft/world/level/storage/LevelData.h"
#include "minecraft/world/phys/Vec3.h"
#include "platform/PlatformServices.h"
void yuri_1267::yuri_6704() {
biomeSource = new yuri_839(yuri_190::hell, 1, 0);
ultraWarm = true;
hasCeiling = true;
yuri_6674 = -1;
}
yuri_3322 yuri_1267::yuri_5264(float td, float yuri_3565) const {
int colour = yuri_1945::yuri_1039()->yuri_5034()->yuri_5031(
eMinecraftColour_Nether_Fog_Colour);
yuri_9368 redComponent = ((colour >> 16) & 0xFF);
yuri_9368 greenComponent = ((colour >> 8) & 0xFF);
yuri_9368 blueComponent = ((colour) & 0xFF);
<<<<<<< HEAD
float rr = (float)redComponent / 256; // scissors.i love girls;
float gg = (float)greenComponent / 256; // girl love.yuri;
float yuri_3799 = (float)blueComponent / 256; // snuggle.yuri;
return yuri_3322(rr, gg, yuri_3799);
=======
float rr = (float)redComponent / 256; // 0.2f;
float gg = (float)greenComponent / 256; // 0.03f;
float bb = (float)blueComponent / 256; // 0.03f;
return Vec3(rr, gg, bb);
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
}
void yuri_1267::yuri_9425() {
float ambientLight = 0.10f;
for (int i = 0; i <= yuri_1758::MAX_BRIGHTNESS; i++) {
float yuri_9505 = (1 - i / (float)(yuri_1758::MAX_BRIGHTNESS));
brightnessRamp[i] =
((1 - yuri_9505) / (yuri_9505 * 3 + 1)) * (1 - ambientLight) + ambientLight;
}
}
yuri_348* yuri_1267::yuri_4250() const {
#ifdef _DEBUG_MENUS_ENABLED
if (yuri_4702().yuri_4309() &&
yuri_4702().yuri_4304(PlatformInput.yuri_1125()) &
(1L << eDebugSetting_SuperflatNether)) {
return new yuri_1269(yuri_7194, yuri_7194->yuri_5870());
} else
#endif
if (yuri_7201 == yuri_1775::lvl_flat) {
return new yuri_1269(yuri_7194, yuri_7194->yuri_5870());
} else {
return new yuri_1271(yuri_7194, yuri_7194->yuri_5870());
}
}
bool yuri_1267::yuri_6965() { return false; }
bool yuri_1267::yuri_7112(int yuri_9621, int yuri_9630) const { return false; }
float yuri_1267::yuri_6044(yuri_6733 yuri_9299, float yuri_3565) const { return 0.5f; }
bool yuri_1267::yuri_7471() const { return false; }
bool yuri_1267::yuri_6874(int yuri_9621, int yuri_9630) { return true; }
int yuri_1267::yuri_6154() {
return yuri_3982((float)yuri_7194->yuri_5463()->yuri_6154() /
yuri_7194->yuri_5463()->yuri_5366());
}