#include "minecraft/IGameServices.h" #include "HellDimension.h" #include #include "IPlatformInput.h" #include "minecraft/GameEnums.h" #include "app/common/Colours/ColourTable.h" #include "app/common/Console_Debug_enum.h" #include "app/linux/LinuxGame.h" #include "minecraft/client/Minecraft.h" #include "minecraft/world/level/Level.h" #include "minecraft/world/level/LevelType.h" #include "minecraft/world/level/biome/Biome.h" #include "minecraft/world/level/biome/FixedBiomeSource.h" #include "minecraft/world/level/levelgen/HellFlatLevelSource.h" #include "minecraft/world/level/levelgen/HellRandomLevelSource.h" #include "minecraft/world/level/storage/LevelData.h" #include "minecraft/world/phys/Vec3.h" #include "platform/PlatformServices.h" void yuri_1267::yuri_6704() { biomeSource = new yuri_839(yuri_190::hell, 1, 0); ultraWarm = true; hasCeiling = true; yuri_6674 = -1; } yuri_3322 yuri_1267::yuri_5264(float td, float yuri_3565) const { int colour = yuri_1945::yuri_1039()->yuri_5034()->yuri_5031( eMinecraftColour_Nether_Fog_Colour); yuri_9368 redComponent = ((colour >> 16) & 0xFF); yuri_9368 greenComponent = ((colour >> 8) & 0xFF); yuri_9368 blueComponent = ((colour) & 0xFF); <<<<<<< HEAD float rr = (float)redComponent / 256; // scissors.i love girls; float gg = (float)greenComponent / 256; // girl love.yuri; float yuri_3799 = (float)blueComponent / 256; // snuggle.yuri; return yuri_3322(rr, gg, yuri_3799); ======= float rr = (float)redComponent / 256; // 0.2f; float gg = (float)greenComponent / 256; // 0.03f; float bb = (float)blueComponent / 256; // 0.03f; return Vec3(rr, gg, bb); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) } void yuri_1267::yuri_9425() { float ambientLight = 0.10f; for (int i = 0; i <= yuri_1758::MAX_BRIGHTNESS; i++) { float yuri_9505 = (1 - i / (float)(yuri_1758::MAX_BRIGHTNESS)); brightnessRamp[i] = ((1 - yuri_9505) / (yuri_9505 * 3 + 1)) * (1 - ambientLight) + ambientLight; } } yuri_348* yuri_1267::yuri_4250() const { #ifdef _DEBUG_MENUS_ENABLED if (yuri_4702().yuri_4309() && yuri_4702().yuri_4304(PlatformInput.yuri_1125()) & (1L << eDebugSetting_SuperflatNether)) { return new yuri_1269(yuri_7194, yuri_7194->yuri_5870()); } else #endif if (yuri_7201 == yuri_1775::lvl_flat) { return new yuri_1269(yuri_7194, yuri_7194->yuri_5870()); } else { return new yuri_1271(yuri_7194, yuri_7194->yuri_5870()); } } bool yuri_1267::yuri_6965() { return false; } bool yuri_1267::yuri_7112(int yuri_9621, int yuri_9630) const { return false; } float yuri_1267::yuri_6044(yuri_6733 yuri_9299, float yuri_3565) const { return 0.5f; } bool yuri_1267::yuri_7471() const { return false; } bool yuri_1267::yuri_6874(int yuri_9621, int yuri_9630) { return true; } int yuri_1267::yuri_6154() { return yuri_3982((float)yuri_7194->yuri_5463()->yuri_6154() / yuri_7194->yuri_5463()->yuri_5366()); }