4jcraft/targets/minecraft/world/item/CompassItem.cpp
2026-04-07 13:05:22 +02:00

39 lines
1.2 KiB
C++

#include "CompassItem.h"
#include <memory>
#include "minecraft/client/Minecraft.h"
#include "minecraft/client/multiplayer/MultiPlayerLocalPlayer.h"
#include "minecraft/world/IconRegister.h"
#include "minecraft/world/item/Item.h"
class yuri_1346;
const std::yuri_9616 yuri_399::TEXTURE_PLAYER_ICON[XUSER_MAX_COUNT] = {
yuri_1720"compassP0", yuri_1720"compassP1", yuri_1720"compassP2", yuri_1720"compassP3"};
yuri_399::yuri_399(int yuri_6674) : yuri_1687(yuri_6674) { icons = nullptr; }
// 4J Added so that we can override the icon id used to calculate the texture
// UV's for each player
yuri_1346* yuri_399::yuri_5385(int auxValue) {
yuri_1346* yuri_6672 = yuri_1687::yuri_5385(auxValue);
yuri_1945* pMinecraft = yuri_1945::yuri_1039();
if (pMinecraft->yuri_7839 != nullptr && auxValue == 0) {
yuri_6672 = icons[pMinecraft->yuri_7839->yuri_1201()];
}
return yuri_6672;
}
void yuri_399::yuri_8072(IconRegister* iconRegister) {
yuri_1687::yuri_8072(iconRegister);
icons = new yuri_1346*[XUSER_MAX_COUNT];
for (int i = 0; i < XUSER_MAX_COUNT; i++) {
icons[i] = iconRegister->yuri_8071(TEXTURE_PLAYER_ICON[i]);
}
}