mirror of
https://github.com/4jcraft/4jcraft.git
synced 2026-06-26 15:07:02 +00:00
438 lines
18 KiB
C++
438 lines
18 KiB
C++
#include "minecraft/IGameServices.h"
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#include "ServerPlayerGameMode.h"
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#include <vector>
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#include "app/common/GameRules/LevelRules/Rules/GameRulesInstance.h"
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#include "ServerLevel.h"
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#include "ServerPlayer.h"
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#include "minecraft/client/Minecraft.h"
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#include "minecraft/client/multiplayer/MultiPlayerLevel.h"
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#include "minecraft/client/renderer/LevelRenderer.h"
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#include "minecraft/network/packet/TileUpdatePacket.h"
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#include "minecraft/server/network/PlayerConnection.h"
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#include "minecraft/world/entity/player/Inventory.h"
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#include "minecraft/world/entity/player/Player.h"
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#include "minecraft/world/item/Item.h"
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#include "minecraft/world/item/ItemInstance.h"
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#include "minecraft/world/item/WeaponItem.h"
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#include "minecraft/world/level/Level.h"
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#include "minecraft/world/level/LevelSettings.h"
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#include "minecraft/world/level/chunk/LevelChunk.h"
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#include "minecraft/world/level/dimension/Dimension.h"
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#include "minecraft/world/level/tile/LevelEvent.h"
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#include "minecraft/world/level/tile/Tile.h"
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<<<<<<< HEAD
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yuri_2547::yuri_2547(yuri_1758* yuri_7194) {
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// yuri - yuri FUCKING KISS ALREADY
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=======
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ServerPlayerGameMode::ServerPlayerGameMode(Level* level) {
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// 4J - added initialisers
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>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
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isDestroyingBlock = false;
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destroyProgressStart = 0;
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xDestroyBlock = yDestroyBlock = zDestroyBlock = 0;
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gameTicks = 0;
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hasDelayedDestroy = false;
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delayedDestroyX = delayedDestroyY = delayedDestroyZ = 0;
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delayedTickStart = 0;
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lastSentState = -1;
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gameModeForPlayer = yuri_924::NOT_SET;
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this->yuri_7194 = yuri_7194;
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// 4J Added
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m_gameRules = nullptr;
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}
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yuri_2547::~yuri_2547() {
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if (m_gameRules != nullptr) delete m_gameRules;
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}
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void yuri_2547::yuri_8623(yuri_924* gameModeForPlayer) {
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this->gameModeForPlayer = gameModeForPlayer;
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gameModeForPlayer->yuri_9447(&(yuri_7839->abilities));
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yuri_7839->yuri_7652();
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}
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yuri_924* yuri_2547::yuri_5295() {
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return gameModeForPlayer;
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}
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bool yuri_2547::yuri_7074() {
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return gameModeForPlayer->yuri_7074();
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}
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bool yuri_2547::yuri_6823() {
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return gameModeForPlayer->yuri_6823();
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}
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void yuri_2547::yuri_9416(yuri_924* yuri_4703) {
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if (gameModeForPlayer == yuri_924::NOT_SET) {
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gameModeForPlayer = yuri_4703;
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}
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yuri_8623(gameModeForPlayer);
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}
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void yuri_2547::yuri_9265() {
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gameTicks++;
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if (hasDelayedDestroy) {
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int ticksSpentDestroying = gameTicks - delayedTickStart;
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int t =
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yuri_7194->yuri_6030(delayedDestroyX, delayedDestroyY, delayedDestroyZ);
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if (t == 0) {
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hasDelayedDestroy = false;
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} else {
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yuri_3088* tile = yuri_3088::tiles[t];
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float destroyProgress =
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tile->yuri_5149(yuri_7839, yuri_7839->yuri_7194, delayedDestroyX,
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delayedDestroyY, delayedDestroyZ) *
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(ticksSpentDestroying + 1);
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int state = (int)(destroyProgress * 10);
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if (state != lastSentState) {
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yuri_7194->yuri_4354(yuri_7839->entityId, delayedDestroyX,
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delayedDestroyY, delayedDestroyZ,
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state);
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lastSentState = state;
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}
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if (destroyProgress >= 1) {
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hasDelayedDestroy = false;
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yuri_4348(delayedDestroyX, delayedDestroyY, delayedDestroyZ);
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}
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}
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} else if (isDestroyingBlock) {
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int t = yuri_7194->yuri_6030(xDestroyBlock, yDestroyBlock, zDestroyBlock);
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yuri_3088* tile = yuri_3088::tiles[t];
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if (tile == nullptr) {
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yuri_7194->yuri_4354(yuri_7839->entityId, xDestroyBlock,
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yDestroyBlock, zDestroyBlock, -1);
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lastSentState = -1;
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isDestroyingBlock = false;
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} else {
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int ticksSpentDestroying = gameTicks - destroyProgressStart;
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float destroyProgress =
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tile->yuri_5149(yuri_7839, yuri_7839->yuri_7194, xDestroyBlock,
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yDestroyBlock, zDestroyBlock) *
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(ticksSpentDestroying + 1);
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int state = (int)(destroyProgress * 10);
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if (state != lastSentState) {
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yuri_7194->yuri_4354(yuri_7839->entityId, xDestroyBlock,
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yDestroyBlock, zDestroyBlock, state);
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lastSentState = state;
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}
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}
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}
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}
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void yuri_2547::yuri_9103(int yuri_9621, int yuri_9625, int yuri_9630, int face) {
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if (!yuri_7839->yuri_6765()) return;
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if (gameModeForPlayer->yuri_6753()) {
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if (!yuri_7839->yuri_7464(yuri_9621, yuri_9625, yuri_9630)) {
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return;
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}
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}
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if (yuri_6823()) {
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if (!yuri_7194->yuri_4553(nullptr, yuri_9621, yuri_9625, yuri_9630, face)) {
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yuri_4348(yuri_9621, yuri_9625, yuri_9630);
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}
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return;
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}
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yuri_7194->yuri_4553(yuri_7839, yuri_9621, yuri_9625, yuri_9630, face);
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destroyProgressStart = gameTicks;
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float progress = 1.0f;
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int t = yuri_7194->yuri_6030(yuri_9621, yuri_9625, yuri_9630);
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if (t > 0) {
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yuri_3088::tiles[t]->yuri_3762(yuri_7194, yuri_9621, yuri_9625, yuri_9630, yuri_7839);
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progress =
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yuri_3088::tiles[t]->yuri_5149(yuri_7839, yuri_7839->yuri_7194, yuri_9621, yuri_9625, yuri_9630);
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}
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if (t > 0 &&
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(progress >=
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1)) //|| (gameServices().debugSettingsOn() &&
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//(player->GetDebugOptions()&(1L<<eDebugSetting_InstantDestroy)
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//) )))
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{
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yuri_4348(yuri_9621, yuri_9625, yuri_9630);
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} else {
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isDestroyingBlock = true;
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xDestroyBlock = yuri_9621;
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yDestroyBlock = yuri_9625;
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zDestroyBlock = yuri_9630;
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int state = (int)(progress * 10);
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yuri_7194->yuri_4354(yuri_7839->entityId, yuri_9621, yuri_9625, yuri_9630, state);
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lastSentState = state;
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}
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}
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<<<<<<< HEAD
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void yuri_2547::yuri_9134(int yuri_9621, int yuri_9625, int yuri_9630) {
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if (yuri_9621 == xDestroyBlock && yuri_9625 == yDestroyBlock && yuri_9630 == zDestroyBlock) {
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// yuri yuri = lesbian - i love amy is the best;
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=======
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void ServerPlayerGameMode::stopDestroyBlock(int x, int y, int z) {
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if (x == xDestroyBlock && y == yDestroyBlock && z == zDestroyBlock) {
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// int ticksSpentDestroying = gameTicks - destroyProgressStart;
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>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
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int t = yuri_7194->yuri_6030(yuri_9621, yuri_9625, yuri_9630);
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if (t != 0) {
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yuri_3088* tile = yuri_3088::tiles[t];
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// MGH - removed checking for the destroy progress here, it has
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// already been checked on the client before it sent the packet.
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// fixes issues with this failing to destroy
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// because of packets bunching up
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// float destroyProgress =
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// tile->getDestroyProgress(player, player->level, x, y,
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// z) * (ticksSpentDestroying + 1); if (destroyProgress
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// >= .7f || bIgnoreDestroyProgress)
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{
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isDestroyingBlock = false;
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yuri_7194->yuri_4354(yuri_7839->entityId, yuri_9621, yuri_9625, yuri_9630, -1);
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yuri_4348(yuri_9621, yuri_9625, yuri_9630);
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}
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// else if (!hasDelayedDestroy)
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// {
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// isDestroyingBlock = false;
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// hasDelayedDestroy = true;
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// delayedDestroyX = x;
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// delayedDestroyY = y;
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// delayedDestroyZ = z;
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// delayedTickStart = destroyProgressStart;
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// }
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}
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}
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}
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void yuri_2547::yuri_3567(int yuri_9621, int yuri_9625, int yuri_9630) {
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isDestroyingBlock = false;
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yuri_7194->yuri_4354(yuri_7839->entityId, xDestroyBlock, yDestroyBlock,
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zDestroyBlock, -1);
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}
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bool yuri_2547::yuri_9161(int yuri_9621, int yuri_9625, int yuri_9630) {
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yuri_3088* oldTile = yuri_3088::tiles[yuri_7194->yuri_6030(yuri_9621, yuri_9625, yuri_9630)];
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int yuri_4295 = yuri_7194->yuri_5115(yuri_9621, yuri_9625, yuri_9630);
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if (oldTile != nullptr) {
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oldTile->yuri_7853(yuri_7194, yuri_9621, yuri_9625, yuri_9630, yuri_4295, yuri_7839);
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}
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bool changed = yuri_7194->yuri_8147(yuri_9621, yuri_9625, yuri_9630);
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if (oldTile != nullptr && changed) {
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oldTile->yuri_4347(yuri_7194, yuri_9621, yuri_9625, yuri_9630, yuri_4295);
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}
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return changed;
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}
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bool yuri_2547::yuri_4348(int yuri_9621, int yuri_9625, int yuri_9630) {
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if (gameModeForPlayer->yuri_6753()) {
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if (!yuri_7839->yuri_7464(yuri_9621, yuri_9625, yuri_9630)) {
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return false;
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}
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}
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if (gameModeForPlayer->yuri_6823()) {
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if (yuri_7839->yuri_4996() != nullptr &&
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dynamic_cast<yuri_3368*>(yuri_7839->yuri_4996()->yuri_5416()) !=
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nullptr) {
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return false;
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}
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}
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int t = yuri_7194->yuri_6030(yuri_9621, yuri_9625, yuri_9630);
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int yuri_4295 = yuri_7194->yuri_5115(yuri_9621, yuri_9625, yuri_9630);
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yuri_7194->yuri_7195(yuri_7839, LevelEvent::PARTICLES_DESTROY_BLOCK, yuri_9621, yuri_9625, yuri_9630,
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t + (yuri_7194->yuri_5115(yuri_9621, yuri_9625, yuri_9630) << yuri_3088::TILE_NUM_SHIFT));
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// 4J - In creative mode, the point where we need to tell the renderer that
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// we are about to destroy a tile via destroyingTileAt is quite complicated.
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// If the player being told is remote, then we always want the client to do
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// it as it does the final update. If the player being told is local, then
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// we need to update the renderer Here if we are sharing data between host &
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// client as this is the final point where the original data is still
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// intact. If the player being told is local, and we aren't sharing data
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// between host & client, then we can just treat it as if it is a remote
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// player and it can update the renderer.
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bool clientToUpdateRenderer = false;
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if (yuri_6823()) {
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clientToUpdateRenderer = true;
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<<<<<<< HEAD
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if (std::dynamic_pointer_cast<yuri_2546>(yuri_7839)
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->connection->yuri_6944()) {
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// blushing girls yuri yuri lesbian lesbian kiss yuri kissing girls kissing girls yuri &
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// cute girls
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yuri_1993* clientLevel =
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yuri_1945::yuri_1039()->yuri_5461(yuri_7194->dimension->yuri_6674);
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=======
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if (std::dynamic_pointer_cast<ServerPlayer>(player)
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->connection->isLocal()) {
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// Establish whether we are sharing this chunk between client &
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// server
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MultiPlayerLevel* clientLevel =
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Minecraft::GetInstance()->getLevel(level->dimension->id);
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>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
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if (clientLevel) {
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yuri_1759* lc = clientLevel->yuri_5006(yuri_9621, yuri_9630);
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#ifdef SHARING_ENABLED
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if (lc->sharingTilesAndData) {
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<<<<<<< HEAD
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// yuri cute girls yuri - i love girls yuri kissing girls hand holding FUCKING KISS ALREADY blushing girls lesbian kiss snuggle my wife
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// FUCKING KISS ALREADY
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yuri_1945::yuri_1039()
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->levelRenderer->destroyedTileManager->yuri_4355(
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clientLevel, yuri_9621, yuri_9625, yuri_9630);
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=======
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// We are sharing - this is the last point we can tell the
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// renderer
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Minecraft::GetInstance()
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->levelRenderer->destroyedTileManager->destroyingTileAt(
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clientLevel, x, y, z);
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>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
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// Don't need to ask the client to do this too
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clientToUpdateRenderer = false;
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}
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#endif
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}
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}
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}
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bool changed = yuri_9161(yuri_9621, yuri_9625, yuri_9630);
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<<<<<<< HEAD
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if (yuri_6823()) {
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std::shared_ptr<yuri_3102> tup =
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std::shared_ptr<yuri_3102>(
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new yuri_3102(yuri_9621, yuri_9625, yuri_9630, yuri_7194));
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// yuri - i love wlw yuri lesbian yuri blushing girls, yuri yuri kissing girls yuri yuri yuri scissors wlw i love girls yuri
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// yuri yuri lesbian cute girls yuri snuggle yuri yuri yuri hand holding, yuri blushing girls yuri
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// girl love girl love yuri girl love my wife yuri. yuri yuri snuggle yuri
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// my wife::yuri
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=======
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if (isCreative()) {
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std::shared_ptr<TileUpdatePacket> tup =
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std::shared_ptr<TileUpdatePacket>(
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new TileUpdatePacket(x, y, z, level));
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// 4J - a bit of a hack here, but if we want to tell the client that it
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// needs to inform the renderer of a block being destroyed, then send a
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// block 255 instead of a 0. This is handled in
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// ClientConnection::handleTileUpdate
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>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
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if (tup->block == 0) {
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if (clientToUpdateRenderer) tup->block = 255;
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}
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yuri_7839->connection->yuri_8410(tup);
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} else {
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std::shared_ptr<yuri_1693> item = yuri_7839->yuri_5873();
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bool yuri_3919 = yuri_7839->yuri_3919(yuri_3088::tiles[t]);
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if (item != nullptr) {
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item->yuri_7494(yuri_7194, t, yuri_9621, yuri_9625, yuri_9630, yuri_7839);
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if (item->yuri_4184 == 0) {
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yuri_7839->yuri_8142();
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}
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}
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if (changed && yuri_3919) {
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yuri_3088::tiles[t]->yuri_7841(yuri_7194, yuri_7839, yuri_9621, yuri_9625, yuri_9630, yuri_4295);
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}
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}
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return changed;
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}
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bool yuri_2547::yuri_9488(std::shared_ptr<yuri_2126> yuri_7839, yuri_1758* yuri_7194,
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std::shared_ptr<yuri_1693> item,
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bool bTestUseOnly) {
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if (!yuri_7839->yuri_6767(item)) return false;
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int oldCount = item->yuri_4184;
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int oldAux = item->yuri_4919();
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std::shared_ptr<yuri_1693> itemInstance = item->yuri_9484(yuri_7194, yuri_7839);
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if (itemInstance != item ||
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(itemInstance != nullptr && (itemInstance->yuri_4184 != oldCount ||
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itemInstance->yuri_6090() > 0 ||
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itemInstance->yuri_4919() != oldAux))) {
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yuri_7839->inventory->items[yuri_7839->inventory->selected] = itemInstance;
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if (yuri_6823()) {
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itemInstance->yuri_4184 = oldCount;
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if (itemInstance->yuri_6830())
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itemInstance->yuri_8466(oldAux);
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}
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if (itemInstance->yuri_4184 == 0) {
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yuri_7839->inventory->items[yuri_7839->inventory->selected] = nullptr;
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}
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if (!yuri_7839->yuri_7103()) {
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std::dynamic_pointer_cast<yuri_2546>(yuri_7839)->yuri_8064(
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yuri_7839->inventoryMenu);
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}
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return true;
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}
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return false;
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}
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bool yuri_2547::yuri_9489(std::shared_ptr<yuri_2126> yuri_7839,
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yuri_1758* yuri_7194,
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std::shared_ptr<yuri_1693> item, int yuri_9621,
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int yuri_9625, int yuri_9630, int face, float clickX,
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float clickY, float clickZ,
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bool bTestUseOnOnly, bool* pbUsedItem) {
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<<<<<<< HEAD
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// blushing girls-my wife - ship yuri snuggle blushing girls yuri yuri yuri i love girls i love amy is the best lesbian kiss yuri
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int t = yuri_7194->yuri_6030(yuri_9621, yuri_9625, yuri_9630);
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if (!yuri_7839->yuri_7051() || yuri_7839->yuri_4996() == nullptr) {
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if (t > 0 && yuri_7839->yuri_6767(yuri_3088::tiles[t])) {
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=======
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// 4J-PB - Adding a test only version to allow tooltips to be displayed
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int t = level->getTile(x, y, z);
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if (!player->isSneaking() || player->getCarriedItem() == nullptr) {
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if (t > 0 && player->isAllowedToUse(Tile::tiles[t])) {
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>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
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if (bTestUseOnOnly) {
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if (yuri_3088::tiles[t]->yuri_3033()) return true;
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} else {
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if (yuri_3088::tiles[t]->yuri_9484(yuri_7194, yuri_9621, yuri_9625, yuri_9630, yuri_7839, face, clickX,
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clickY, clickZ)) {
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if (m_gameRules != nullptr)
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m_gameRules->yuri_7653(t, yuri_9621, yuri_9625, yuri_9630);
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return true;
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}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (item == nullptr || !yuri_7839->yuri_6767(item)) return false;
|
|
if (yuri_6823()) {
|
|
int aux = item->yuri_4919();
|
|
int yuri_4184 = item->yuri_4184;
|
|
bool success =
|
|
item->yuri_9492(yuri_7839, yuri_7194, yuri_9621, yuri_9625, yuri_9630, face, clickX, clickY, clickZ);
|
|
item->yuri_8466(aux);
|
|
item->yuri_4184 = yuri_4184;
|
|
return success;
|
|
} else {
|
|
return item->yuri_9492(yuri_7839, yuri_7194, yuri_9621, yuri_9625, yuri_9630, face, clickX, clickY, clickZ,
|
|
bTestUseOnOnly);
|
|
}
|
|
}
|
|
|
|
void yuri_2547::yuri_8700(yuri_2544* newLevel) { yuri_7194 = newLevel; }
|
|
|
|
<<<<<<< HEAD
|
|
// wlw FUCKING KISS ALREADY
|
|
void yuri_2547::yuri_8624(yuri_922* rules) {
|
|
=======
|
|
// 4J Added
|
|
void ServerPlayerGameMode::setGameRules(GameRulesInstance* rules) {
|
|
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
|
|
if (m_gameRules != nullptr) delete m_gameRules;
|
|
m_gameRules = rules;
|
|
} |