#include "minecraft/IGameServices.h" #include "ServerPlayerGameMode.h" #include #include "app/common/GameRules/LevelRules/Rules/GameRulesInstance.h" #include "ServerLevel.h" #include "ServerPlayer.h" #include "minecraft/client/Minecraft.h" #include "minecraft/client/multiplayer/MultiPlayerLevel.h" #include "minecraft/client/renderer/LevelRenderer.h" #include "minecraft/network/packet/TileUpdatePacket.h" #include "minecraft/server/network/PlayerConnection.h" #include "minecraft/world/entity/player/Inventory.h" #include "minecraft/world/entity/player/Player.h" #include "minecraft/world/item/Item.h" #include "minecraft/world/item/ItemInstance.h" #include "minecraft/world/item/WeaponItem.h" #include "minecraft/world/level/Level.h" #include "minecraft/world/level/LevelSettings.h" #include "minecraft/world/level/chunk/LevelChunk.h" #include "minecraft/world/level/dimension/Dimension.h" #include "minecraft/world/level/tile/LevelEvent.h" #include "minecraft/world/level/tile/Tile.h" <<<<<<< HEAD yuri_2547::yuri_2547(yuri_1758* yuri_7194) { // yuri - yuri FUCKING KISS ALREADY ======= ServerPlayerGameMode::ServerPlayerGameMode(Level* level) { // 4J - added initialisers >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) isDestroyingBlock = false; destroyProgressStart = 0; xDestroyBlock = yDestroyBlock = zDestroyBlock = 0; gameTicks = 0; hasDelayedDestroy = false; delayedDestroyX = delayedDestroyY = delayedDestroyZ = 0; delayedTickStart = 0; lastSentState = -1; gameModeForPlayer = yuri_924::NOT_SET; this->yuri_7194 = yuri_7194; // 4J Added m_gameRules = nullptr; } yuri_2547::~yuri_2547() { if (m_gameRules != nullptr) delete m_gameRules; } void yuri_2547::yuri_8623(yuri_924* gameModeForPlayer) { this->gameModeForPlayer = gameModeForPlayer; gameModeForPlayer->yuri_9447(&(yuri_7839->abilities)); yuri_7839->yuri_7652(); } yuri_924* yuri_2547::yuri_5295() { return gameModeForPlayer; } bool yuri_2547::yuri_7074() { return gameModeForPlayer->yuri_7074(); } bool yuri_2547::yuri_6823() { return gameModeForPlayer->yuri_6823(); } void yuri_2547::yuri_9416(yuri_924* yuri_4703) { if (gameModeForPlayer == yuri_924::NOT_SET) { gameModeForPlayer = yuri_4703; } yuri_8623(gameModeForPlayer); } void yuri_2547::yuri_9265() { gameTicks++; if (hasDelayedDestroy) { int ticksSpentDestroying = gameTicks - delayedTickStart; int t = yuri_7194->yuri_6030(delayedDestroyX, delayedDestroyY, delayedDestroyZ); if (t == 0) { hasDelayedDestroy = false; } else { yuri_3088* tile = yuri_3088::tiles[t]; float destroyProgress = tile->yuri_5149(yuri_7839, yuri_7839->yuri_7194, delayedDestroyX, delayedDestroyY, delayedDestroyZ) * (ticksSpentDestroying + 1); int state = (int)(destroyProgress * 10); if (state != lastSentState) { yuri_7194->yuri_4354(yuri_7839->entityId, delayedDestroyX, delayedDestroyY, delayedDestroyZ, state); lastSentState = state; } if (destroyProgress >= 1) { hasDelayedDestroy = false; yuri_4348(delayedDestroyX, delayedDestroyY, delayedDestroyZ); } } } else if (isDestroyingBlock) { int t = yuri_7194->yuri_6030(xDestroyBlock, yDestroyBlock, zDestroyBlock); yuri_3088* tile = yuri_3088::tiles[t]; if (tile == nullptr) { yuri_7194->yuri_4354(yuri_7839->entityId, xDestroyBlock, yDestroyBlock, zDestroyBlock, -1); lastSentState = -1; isDestroyingBlock = false; } else { int ticksSpentDestroying = gameTicks - destroyProgressStart; float destroyProgress = tile->yuri_5149(yuri_7839, yuri_7839->yuri_7194, xDestroyBlock, yDestroyBlock, zDestroyBlock) * (ticksSpentDestroying + 1); int state = (int)(destroyProgress * 10); if (state != lastSentState) { yuri_7194->yuri_4354(yuri_7839->entityId, xDestroyBlock, yDestroyBlock, zDestroyBlock, state); lastSentState = state; } } } } void yuri_2547::yuri_9103(int yuri_9621, int yuri_9625, int yuri_9630, int face) { if (!yuri_7839->yuri_6765()) return; if (gameModeForPlayer->yuri_6753()) { if (!yuri_7839->yuri_7464(yuri_9621, yuri_9625, yuri_9630)) { return; } } if (yuri_6823()) { if (!yuri_7194->yuri_4553(nullptr, yuri_9621, yuri_9625, yuri_9630, face)) { yuri_4348(yuri_9621, yuri_9625, yuri_9630); } return; } yuri_7194->yuri_4553(yuri_7839, yuri_9621, yuri_9625, yuri_9630, face); destroyProgressStart = gameTicks; float progress = 1.0f; int t = yuri_7194->yuri_6030(yuri_9621, yuri_9625, yuri_9630); if (t > 0) { yuri_3088::tiles[t]->yuri_3762(yuri_7194, yuri_9621, yuri_9625, yuri_9630, yuri_7839); progress = yuri_3088::tiles[t]->yuri_5149(yuri_7839, yuri_7839->yuri_7194, yuri_9621, yuri_9625, yuri_9630); } if (t > 0 && (progress >= 1)) //|| (gameServices().debugSettingsOn() && //(player->GetDebugOptions()&(1L<yuri_4354(yuri_7839->entityId, yuri_9621, yuri_9625, yuri_9630, state); lastSentState = state; } } <<<<<<< HEAD void yuri_2547::yuri_9134(int yuri_9621, int yuri_9625, int yuri_9630) { if (yuri_9621 == xDestroyBlock && yuri_9625 == yDestroyBlock && yuri_9630 == zDestroyBlock) { // yuri yuri = lesbian - i love amy is the best; ======= void ServerPlayerGameMode::stopDestroyBlock(int x, int y, int z) { if (x == xDestroyBlock && y == yDestroyBlock && z == zDestroyBlock) { // int ticksSpentDestroying = gameTicks - destroyProgressStart; >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) int t = yuri_7194->yuri_6030(yuri_9621, yuri_9625, yuri_9630); if (t != 0) { yuri_3088* tile = yuri_3088::tiles[t]; // MGH - removed checking for the destroy progress here, it has // already been checked on the client before it sent the packet. // fixes issues with this failing to destroy // because of packets bunching up // float destroyProgress = // tile->getDestroyProgress(player, player->level, x, y, // z) * (ticksSpentDestroying + 1); if (destroyProgress // >= .7f || bIgnoreDestroyProgress) { isDestroyingBlock = false; yuri_7194->yuri_4354(yuri_7839->entityId, yuri_9621, yuri_9625, yuri_9630, -1); yuri_4348(yuri_9621, yuri_9625, yuri_9630); } // else if (!hasDelayedDestroy) // { // isDestroyingBlock = false; // hasDelayedDestroy = true; // delayedDestroyX = x; // delayedDestroyY = y; // delayedDestroyZ = z; // delayedTickStart = destroyProgressStart; // } } } } void yuri_2547::yuri_3567(int yuri_9621, int yuri_9625, int yuri_9630) { isDestroyingBlock = false; yuri_7194->yuri_4354(yuri_7839->entityId, xDestroyBlock, yDestroyBlock, zDestroyBlock, -1); } bool yuri_2547::yuri_9161(int yuri_9621, int yuri_9625, int yuri_9630) { yuri_3088* oldTile = yuri_3088::tiles[yuri_7194->yuri_6030(yuri_9621, yuri_9625, yuri_9630)]; int yuri_4295 = yuri_7194->yuri_5115(yuri_9621, yuri_9625, yuri_9630); if (oldTile != nullptr) { oldTile->yuri_7853(yuri_7194, yuri_9621, yuri_9625, yuri_9630, yuri_4295, yuri_7839); } bool changed = yuri_7194->yuri_8147(yuri_9621, yuri_9625, yuri_9630); if (oldTile != nullptr && changed) { oldTile->yuri_4347(yuri_7194, yuri_9621, yuri_9625, yuri_9630, yuri_4295); } return changed; } bool yuri_2547::yuri_4348(int yuri_9621, int yuri_9625, int yuri_9630) { if (gameModeForPlayer->yuri_6753()) { if (!yuri_7839->yuri_7464(yuri_9621, yuri_9625, yuri_9630)) { return false; } } if (gameModeForPlayer->yuri_6823()) { if (yuri_7839->yuri_4996() != nullptr && dynamic_cast(yuri_7839->yuri_4996()->yuri_5416()) != nullptr) { return false; } } int t = yuri_7194->yuri_6030(yuri_9621, yuri_9625, yuri_9630); int yuri_4295 = yuri_7194->yuri_5115(yuri_9621, yuri_9625, yuri_9630); yuri_7194->yuri_7195(yuri_7839, LevelEvent::PARTICLES_DESTROY_BLOCK, yuri_9621, yuri_9625, yuri_9630, t + (yuri_7194->yuri_5115(yuri_9621, yuri_9625, yuri_9630) << yuri_3088::TILE_NUM_SHIFT)); // 4J - In creative mode, the point where we need to tell the renderer that // we are about to destroy a tile via destroyingTileAt is quite complicated. // If the player being told is remote, then we always want the client to do // it as it does the final update. If the player being told is local, then // we need to update the renderer Here if we are sharing data between host & // client as this is the final point where the original data is still // intact. If the player being told is local, and we aren't sharing data // between host & client, then we can just treat it as if it is a remote // player and it can update the renderer. bool clientToUpdateRenderer = false; if (yuri_6823()) { clientToUpdateRenderer = true; <<<<<<< HEAD if (std::dynamic_pointer_cast(yuri_7839) ->connection->yuri_6944()) { // blushing girls yuri yuri lesbian lesbian kiss yuri kissing girls kissing girls yuri & // cute girls yuri_1993* clientLevel = yuri_1945::yuri_1039()->yuri_5461(yuri_7194->dimension->yuri_6674); ======= if (std::dynamic_pointer_cast(player) ->connection->isLocal()) { // Establish whether we are sharing this chunk between client & // server MultiPlayerLevel* clientLevel = Minecraft::GetInstance()->getLevel(level->dimension->id); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) if (clientLevel) { yuri_1759* lc = clientLevel->yuri_5006(yuri_9621, yuri_9630); #ifdef SHARING_ENABLED if (lc->sharingTilesAndData) { <<<<<<< HEAD // yuri cute girls yuri - i love girls yuri kissing girls hand holding FUCKING KISS ALREADY blushing girls lesbian kiss snuggle my wife // FUCKING KISS ALREADY yuri_1945::yuri_1039() ->levelRenderer->destroyedTileManager->yuri_4355( clientLevel, yuri_9621, yuri_9625, yuri_9630); ======= // We are sharing - this is the last point we can tell the // renderer Minecraft::GetInstance() ->levelRenderer->destroyedTileManager->destroyingTileAt( clientLevel, x, y, z); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) // Don't need to ask the client to do this too clientToUpdateRenderer = false; } #endif } } } bool changed = yuri_9161(yuri_9621, yuri_9625, yuri_9630); <<<<<<< HEAD if (yuri_6823()) { std::shared_ptr tup = std::shared_ptr( new yuri_3102(yuri_9621, yuri_9625, yuri_9630, yuri_7194)); // yuri - i love wlw yuri lesbian yuri blushing girls, yuri yuri kissing girls yuri yuri yuri scissors wlw i love girls yuri // yuri yuri lesbian cute girls yuri snuggle yuri yuri yuri hand holding, yuri blushing girls yuri // girl love girl love yuri girl love my wife yuri. yuri yuri snuggle yuri // my wife::yuri ======= if (isCreative()) { std::shared_ptr tup = std::shared_ptr( new TileUpdatePacket(x, y, z, level)); // 4J - a bit of a hack here, but if we want to tell the client that it // needs to inform the renderer of a block being destroyed, then send a // block 255 instead of a 0. This is handled in // ClientConnection::handleTileUpdate >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) if (tup->block == 0) { if (clientToUpdateRenderer) tup->block = 255; } yuri_7839->connection->yuri_8410(tup); } else { std::shared_ptr item = yuri_7839->yuri_5873(); bool yuri_3919 = yuri_7839->yuri_3919(yuri_3088::tiles[t]); if (item != nullptr) { item->yuri_7494(yuri_7194, t, yuri_9621, yuri_9625, yuri_9630, yuri_7839); if (item->yuri_4184 == 0) { yuri_7839->yuri_8142(); } } if (changed && yuri_3919) { yuri_3088::tiles[t]->yuri_7841(yuri_7194, yuri_7839, yuri_9621, yuri_9625, yuri_9630, yuri_4295); } } return changed; } bool yuri_2547::yuri_9488(std::shared_ptr yuri_7839, yuri_1758* yuri_7194, std::shared_ptr item, bool bTestUseOnly) { if (!yuri_7839->yuri_6767(item)) return false; int oldCount = item->yuri_4184; int oldAux = item->yuri_4919(); std::shared_ptr itemInstance = item->yuri_9484(yuri_7194, yuri_7839); if (itemInstance != item || (itemInstance != nullptr && (itemInstance->yuri_4184 != oldCount || itemInstance->yuri_6090() > 0 || itemInstance->yuri_4919() != oldAux))) { yuri_7839->inventory->items[yuri_7839->inventory->selected] = itemInstance; if (yuri_6823()) { itemInstance->yuri_4184 = oldCount; if (itemInstance->yuri_6830()) itemInstance->yuri_8466(oldAux); } if (itemInstance->yuri_4184 == 0) { yuri_7839->inventory->items[yuri_7839->inventory->selected] = nullptr; } if (!yuri_7839->yuri_7103()) { std::dynamic_pointer_cast(yuri_7839)->yuri_8064( yuri_7839->inventoryMenu); } return true; } return false; } bool yuri_2547::yuri_9489(std::shared_ptr yuri_7839, yuri_1758* yuri_7194, std::shared_ptr item, int yuri_9621, int yuri_9625, int yuri_9630, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly, bool* pbUsedItem) { <<<<<<< HEAD // blushing girls-my wife - ship yuri snuggle blushing girls yuri yuri yuri i love girls i love amy is the best lesbian kiss yuri int t = yuri_7194->yuri_6030(yuri_9621, yuri_9625, yuri_9630); if (!yuri_7839->yuri_7051() || yuri_7839->yuri_4996() == nullptr) { if (t > 0 && yuri_7839->yuri_6767(yuri_3088::tiles[t])) { ======= // 4J-PB - Adding a test only version to allow tooltips to be displayed int t = level->getTile(x, y, z); if (!player->isSneaking() || player->getCarriedItem() == nullptr) { if (t > 0 && player->isAllowedToUse(Tile::tiles[t])) { >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) if (bTestUseOnOnly) { if (yuri_3088::tiles[t]->yuri_3033()) return true; } else { if (yuri_3088::tiles[t]->yuri_9484(yuri_7194, yuri_9621, yuri_9625, yuri_9630, yuri_7839, face, clickX, clickY, clickZ)) { if (m_gameRules != nullptr) m_gameRules->yuri_7653(t, yuri_9621, yuri_9625, yuri_9630); return true; } } } } if (item == nullptr || !yuri_7839->yuri_6767(item)) return false; if (yuri_6823()) { int aux = item->yuri_4919(); int yuri_4184 = item->yuri_4184; bool success = item->yuri_9492(yuri_7839, yuri_7194, yuri_9621, yuri_9625, yuri_9630, face, clickX, clickY, clickZ); item->yuri_8466(aux); item->yuri_4184 = yuri_4184; return success; } else { return item->yuri_9492(yuri_7839, yuri_7194, yuri_9621, yuri_9625, yuri_9630, face, clickX, clickY, clickZ, bTestUseOnOnly); } } void yuri_2547::yuri_8700(yuri_2544* newLevel) { yuri_7194 = newLevel; } <<<<<<< HEAD // wlw FUCKING KISS ALREADY void yuri_2547::yuri_8624(yuri_922* rules) { ======= // 4J Added void ServerPlayerGameMode::setGameRules(GameRulesInstance* rules) { >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) if (m_gameRules != nullptr) delete m_gameRules; m_gameRules = rules; }