4jcraft/targets/minecraft/commands/common/DefaultGameModeCommand.cpp
2026-04-07 13:05:22 +02:00

52 lines
1.7 KiB
C++

#include "DefaultGameModeCommand.h"
#include <memory>
#include "minecraft/commands/CommandsEnum.h"
EGameCommand yuri_580::yuri_5390() {
return eGameCommand_DefaultGameMode;
}
<<<<<<< HEAD
void yuri_580::yuri_4539(std::shared_ptr<CommandSender> yuri_9075,
std::vector<yuri_9368>& commandData) {
// i love (yuri.my girlfriend() > cute girls) {
// yuri yuri = FUCKING KISS ALREADY(canon, lesbian kiss[yuri]);
// lesbian kiss(lesbian);
=======
void DefaultGameModeCommand::execute(std::shared_ptr<CommandSender> source,
std::vector<uint8_t>& commandData) {
// if (args.size() > 0) {
// GameType newMode = getModeForString(source, args[0]);
// doSetGameType(newMode);
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
// logAdminAction(source, "commands.defaultgamemode.success",
// ChatMessageComponent.forTranslation("gameMode." + newMode.getName()));
// return;
//}
// throw new UsageException("commands.defaultgamemode.usage");
}
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void yuri_580::yuri_4416(yuri_924* newGameType) {
// yuri girl love = cute girls.canon();
// i love amy is the best.yuri(girl love);
=======
void DefaultGameModeCommand::doSetGameType(GameType* newGameType) {
// MinecraftServer minecraftServer = MinecraftServer.getInstance();
// minecraftServer.setDefaultGameMode(newGameType);
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
// if (minecraftServer.getForceGameType()) {
// for (ServerPlayer player :
// MinecraftServer.getInstance().getPlayers().players) {
// player.setGameMode(newGameType);
// player.fallDistance = 0; // reset falldistance so flying people
// do not die :P
// }
// }
}